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ratatui 0.29.0

A library that's all about cooking up terminal user interfaces
Documentation
//! # [Ratatui] Docs.rs example
//!
//! The latest version of this example is available in the [examples] folder in the repository.
//!
//! Please note that the examples are designed to be run against the `main` branch of the Github
//! repository. This means that you may not be able to compile with the latest release version on
//! crates.io, or the one that you have installed locally.
//!
//! See the [examples readme] for more information on finding examples that match the version of the
//! library you are using.
//!
//! [Ratatui]: https://github.com/ratatui/ratatui
//! [examples]: https://github.com/ratatui/ratatui/blob/main/examples
//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md

use color_eyre::Result;
use ratatui::{
    crossterm::event::{self, Event, KeyCode},
    layout::{Constraint, Layout},
    style::{Color, Modifier, Style, Stylize},
    text::{Line, Span, Text},
    widgets::{Block, Borders, Paragraph},
    DefaultTerminal, Frame,
};

/// Example code for lib.rs
///
/// When cargo-rdme supports doc comments that import from code, this will be imported
/// rather than copied to the lib.rs file.
fn main() -> Result<()> {
    color_eyre::install()?;
    let first_arg = std::env::args().nth(1).unwrap_or_default();
    let terminal = ratatui::init();
    let app_result = run(terminal, &first_arg);
    ratatui::restore();
    app_result
}

fn run(mut terminal: DefaultTerminal, first_arg: &str) -> Result<()> {
    let mut should_quit = false;
    while !should_quit {
        terminal.draw(match first_arg {
            "layout" => layout,
            "styling" => styling,
            _ => hello_world,
        })?;
        should_quit = handle_events()?;
    }
    Ok(())
}

fn handle_events() -> std::io::Result<bool> {
    if let Event::Key(key) = event::read()? {
        if key.kind == event::KeyEventKind::Press && key.code == KeyCode::Char('q') {
            return Ok(true);
        }
    }
    Ok(false)
}

fn hello_world(frame: &mut Frame) {
    frame.render_widget(
        Paragraph::new("Hello World!").block(Block::bordered().title("Greeting")),
        frame.area(),
    );
}

fn layout(frame: &mut Frame) {
    let vertical = Layout::vertical([
        Constraint::Length(1),
        Constraint::Min(0),
        Constraint::Length(1),
    ]);
    let horizontal = Layout::horizontal([Constraint::Ratio(1, 2); 2]);
    let [title_bar, main_area, status_bar] = vertical.areas(frame.area());
    let [left, right] = horizontal.areas(main_area);

    frame.render_widget(
        Block::new().borders(Borders::TOP).title("Title Bar"),
        title_bar,
    );
    frame.render_widget(
        Block::new().borders(Borders::TOP).title("Status Bar"),
        status_bar,
    );
    frame.render_widget(Block::bordered().title("Left"), left);
    frame.render_widget(Block::bordered().title("Right"), right);
}

fn styling(frame: &mut Frame) {
    let areas = Layout::vertical([
        Constraint::Length(1),
        Constraint::Length(1),
        Constraint::Length(1),
        Constraint::Length(1),
        Constraint::Min(0),
    ])
    .split(frame.area());

    let span1 = Span::raw("Hello ");
    let span2 = Span::styled(
        "World",
        Style::new()
            .fg(Color::Green)
            .bg(Color::White)
            .add_modifier(Modifier::BOLD),
    );
    let span3 = "!".red().on_light_yellow().italic();

    let line = Line::from(vec![span1, span2, span3]);
    let text: Text = Text::from(vec![line]);

    frame.render_widget(Paragraph::new(text), areas[0]);
    // or using the short-hand syntax and implicit conversions
    frame.render_widget(
        Paragraph::new("Hello World!".red().on_white().bold()),
        areas[1],
    );

    // to style the whole widget instead of just the text
    frame.render_widget(
        Paragraph::new("Hello World!").style(Style::new().red().on_white()),
        areas[2],
    );
    // or using the short-hand syntax
    frame.render_widget(Paragraph::new("Hello World!").blue().on_yellow(), areas[3]);
}