use color_eyre::Result;
use itertools::Itertools;
use ratatui::{
crossterm::event::{self, Event, KeyCode, KeyEventKind},
layout::{Alignment, Constraint, Layout, Rect},
style::{Color, Style, Stylize},
text::Line,
widgets::{Block, Borders, Paragraph},
DefaultTerminal, Frame,
};
fn main() -> Result<()> {
color_eyre::install()?;
let terminal = ratatui::init();
let app_result = run(terminal);
ratatui::restore();
app_result
}
fn run(mut terminal: DefaultTerminal) -> Result<()> {
loop {
terminal.draw(draw)?;
if let Event::Key(key) = event::read()? {
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
return Ok(());
}
}
}
}
fn draw(frame: &mut Frame) {
let layout = Layout::vertical([
Constraint::Length(30),
Constraint::Length(17),
Constraint::Length(2),
])
.split(frame.area());
render_named_colors(frame, layout[0]);
render_indexed_colors(frame, layout[1]);
render_indexed_grayscale(frame, layout[2]);
}
const NAMED_COLORS: [Color; 16] = [
Color::Black,
Color::Red,
Color::Green,
Color::Yellow,
Color::Blue,
Color::Magenta,
Color::Cyan,
Color::Gray,
Color::DarkGray,
Color::LightRed,
Color::LightGreen,
Color::LightYellow,
Color::LightBlue,
Color::LightMagenta,
Color::LightCyan,
Color::White,
];
fn render_named_colors(frame: &mut Frame, area: Rect) {
let layout = Layout::vertical([Constraint::Length(3); 10]).split(area);
render_fg_named_colors(frame, Color::Reset, layout[0]);
render_fg_named_colors(frame, Color::Black, layout[1]);
render_fg_named_colors(frame, Color::DarkGray, layout[2]);
render_fg_named_colors(frame, Color::Gray, layout[3]);
render_fg_named_colors(frame, Color::White, layout[4]);
render_bg_named_colors(frame, Color::Reset, layout[5]);
render_bg_named_colors(frame, Color::Black, layout[6]);
render_bg_named_colors(frame, Color::DarkGray, layout[7]);
render_bg_named_colors(frame, Color::Gray, layout[8]);
render_bg_named_colors(frame, Color::White, layout[9]);
}
fn render_fg_named_colors(frame: &mut Frame, bg: Color, area: Rect) {
let block = title_block(format!("Foreground colors on {bg} background"));
let inner = block.inner(area);
frame.render_widget(block, area);
let vertical = Layout::vertical([Constraint::Length(1); 2]).split(inner);
let areas = vertical.iter().flat_map(|area| {
Layout::horizontal([Constraint::Ratio(1, 8); 8])
.split(*area)
.to_vec()
});
for (fg, area) in NAMED_COLORS.into_iter().zip(areas) {
let color_name = fg.to_string();
let paragraph = Paragraph::new(color_name).fg(fg).bg(bg);
frame.render_widget(paragraph, area);
}
}
fn render_bg_named_colors(frame: &mut Frame, fg: Color, area: Rect) {
let block = title_block(format!("Background colors with {fg} foreground"));
let inner = block.inner(area);
frame.render_widget(block, area);
let vertical = Layout::vertical([Constraint::Length(1); 2]).split(inner);
let areas = vertical.iter().flat_map(|area| {
Layout::horizontal([Constraint::Ratio(1, 8); 8])
.split(*area)
.to_vec()
});
for (bg, area) in NAMED_COLORS.into_iter().zip(areas) {
let color_name = bg.to_string();
let paragraph = Paragraph::new(color_name).fg(fg).bg(bg);
frame.render_widget(paragraph, area);
}
}
fn render_indexed_colors(frame: &mut Frame, area: Rect) {
let block = title_block("Indexed colors".into());
let inner = block.inner(area);
frame.render_widget(block, area);
let layout = Layout::vertical([
Constraint::Length(1), Constraint::Length(1), Constraint::Min(6), Constraint::Length(1), Constraint::Min(6), Constraint::Length(1), ])
.split(inner);
let color_layout = Layout::horizontal([Constraint::Length(5); 16]).split(layout[0]);
for i in 0..16 {
let color = Color::Indexed(i);
let color_index = format!("{i:0>2}");
let bg = if i < 1 { Color::DarkGray } else { Color::Black };
let paragraph = Paragraph::new(Line::from(vec![
color_index.fg(color).bg(bg),
"██".bg(color).fg(color),
]));
frame.render_widget(paragraph, color_layout[i as usize]);
}
let index_layout = [layout[2], layout[4]]
.iter()
.flat_map(|area| {
Layout::horizontal([Constraint::Length(27); 3])
.split(*area)
.to_vec()
})
.flat_map(|area| {
Layout::vertical([Constraint::Length(1); 6])
.split(area)
.to_vec()
})
.flat_map(|area| {
Layout::horizontal([Constraint::Min(4); 6])
.split(area)
.to_vec()
})
.collect_vec();
for i in 16..=231 {
let color = Color::Indexed(i);
let color_index = format!("{i:0>3}");
let paragraph = Paragraph::new(Line::from(vec![
color_index.fg(color).bg(Color::Reset),
".".bg(color).fg(color),
"███".reversed(),
]));
frame.render_widget(paragraph, index_layout[i as usize - 16]);
}
}
fn title_block(title: String) -> Block<'static> {
Block::new()
.borders(Borders::TOP)
.title_alignment(Alignment::Center)
.border_style(Style::new().dark_gray())
.title_style(Style::new().reset())
.title(title)
}
fn render_indexed_grayscale(frame: &mut Frame, area: Rect) {
let layout = Layout::vertical([
Constraint::Length(1), Constraint::Length(1), ])
.split(area)
.iter()
.flat_map(|area| {
Layout::horizontal([Constraint::Length(6); 12])
.split(*area)
.to_vec()
})
.collect_vec();
for i in 232..=255 {
let color = Color::Indexed(i);
let color_index = format!("{i:0>3}");
let bg = if i < 244 { Color::Gray } else { Color::Black };
let paragraph = Paragraph::new(Line::from(vec![
color_index.fg(color).bg(bg),
"██".bg(color).fg(color),
"███████".reversed(),
]));
frame.render_widget(paragraph, layout[i as usize - 232]);
}
}