[package]
name = "glow"
version = "0.3.0-alpha1"
description = "GL on Whatever: a set of bindings to run GL anywhere (Open GL, OpenGL ES, and WebGL) and avoid target-specific code."
authors = ["Joshua Groves <josh@joshgroves.com>"]
homepage = "https://github.com/grovesNL/glow.git"
repository = "https://github.com/grovesNL/glow"
license = "MIT OR Apache-2.0"
build = "build.rs"
edition = "2018"
[lib]
name = "glow"
path = "src/lib.rs"
[target.'cfg(not(any(target_arch = "wasm32")))'.dependencies]
glutin = { version = "0.22.0-alpha3", optional = true }
sdl2 = { version = "0.32", optional = true }
[features]
default = []
[target.wasm32-unknown-unknown.dependencies]
js-sys = "0.3"
wasm-bindgen = "0.2"
slotmap = "0.3"
[target.wasm32-unknown-unknown.dependencies.web-sys]
version = "0.3.23"
features = [
"Document",
"Element",
"HtmlCanvasElement",
"WebGlActiveInfo",
"WebGlBuffer",
"WebGlFramebuffer",
"WebGlProgram",
"WebGlRenderbuffer",
"WebGlRenderingContext",
"WebGl2RenderingContext",
"WebGlSampler",
"WebGlShader",
"WebGlSync",
"WebGlTexture",
"WebGlUniformLocation",
"WebGlVertexArrayObject",
"Window",
]
[build-dependencies]
gl_generator = "0.9"
[workspace]
members = [
"examples/hello",
]