In 1920s Louisiana, Emily Hartwood and private investigator Edward Carnby travel to Derceto Manor sanatorium to investigate the disappearance of Emily's uncle, Jeremy Hartwood.In 1920s Louisiana, Emily Hartwood and private investigator Edward Carnby travel to Derceto Manor sanatorium to investigate the disappearance of Emily's uncle, Jeremy Hartwood.In 1920s Louisiana, Emily Hartwood and private investigator Edward Carnby travel to Derceto Manor sanatorium to investigate the disappearance of Emily's uncle, Jeremy Hartwood.
David Harbour
- Edward Carnby
- (voice)
Jodie Comer
- Emily Hartwood
- (voice)
Paul Mercier
- Jeremy Hartwood
- (voice)
- …
Glory Joy Rose
- Grace
- (voice)
Bruce Nozick
- Dr. Gray
- (voice)
Jasmine Gatewood
- Lottie Tabouis
- (voice)
- …
Clé Bennett
- Jean-Batiste Tabouis
- (voice)
- (as Cle Bennett)
- …
Kelly Ohanian
- Ruth Tallant
- (voice)
Roger Jackson
- Maccarfey
- (voice)
- …
Yuri Lowenthal
- Mr. Waites
- (voice)
- …
Anthony Palacios
- Juan Luis Jorge
- (voice)
- …
Kaitlyn Robrock
- Yael Klein
- (voice)
Liam O'Brien
- Herr Stern
- (voice)
Sean Branney
- Dr. Herbert
- (voice)
- …
Andrew Morgado
- Blue Collar Boss
- (voice)
- …
Featured reviews
I wanted much more than this. This is just buggy mess. Story isnt something special, bad graphic. Game is around 7-8 hours long. I really have hight hopes about this one. There are plenty graphical and sound problems. Sometimes game looks like it is from mid 00's. I played as Edward Carnby, probably the game is same as if you play as Emily. The ending of the game is similiar to RE 7 but the feeling at the end isnt same. For me only good thing in this game are locations. Alone in the dark series deserves much better game than this one. At the end my suggestion is to skip this game or if you are a big horror fan as I am, buy it on big sale.
10kellcooz
Given how mishandled and mismanaged the Alone in the Dark series has been in it's 30+ years of existence (looking at you especially, 2008 game & 2015 Illumination), it's a miracle a much better game still got made. This 2024 remake / reboot / re-imagining pays homage and is very faithful & respectful to the 1992 classic original's spirit and flavor with modern gameplay & graphics. I've finished the game 7 times (4 as Edward, 3 as Emily), and the game's story, characters, atmosphere & 1920s rural Gothic noir setting are very alluring and engaging. Not overly familiar with either David Harbour or Jodie Comer, but they played their respective protagonist roles brilliantly.
Combat is no doubt inferior when compared to recent Resident Evil games, but still serviceable and enjoyable. Graphics and animation is often ridiculed as "PS3-era" quality, which I don't see as a negative given this is a "AA" game with far less budget compared to recent Resident Evil games or Alan Wake 2, and many games for the PS2 and PS3 eras still look great even now. Another criticism I find odd is the game being "too short", when majority of action or survival horror games tend to clock between 6-12 hours of story & gameplay. I spent 8 hours as Edward and just under 7 hours as Emily in most of my playthroughs. So it was time well spent for me. No inventory managing as well any sort of health or weapon upgrades is no doubt glaring shortcomings. But given it's limited AA budget, I guess more emphasis in AITD 2024 was placed in story telling, characters, atmosphere, setting locations, and visuals.
As for the step in the right direction, you have to look no further than the last 2 games prior to 2024 Alone in the Dark... 2008 game and Illumination. 2008 game had potential, but is a jumbled mess with too many styles and ideas mixed in like a certain Resident Evil 6 but much worse. As for Illumination, I've no clue why they greenlited such a game in the first place. It's just so bad, it seemed to effectively bury the series for good. So it's simply a pleasant surprise to see THQ Nordic revive this long forgotten franchise, especially when it's the pioneer of survival horror games. The same can be said for Outcast's revival (with "A New Beginning"), which is the pioneer for open world games. The latest Alone in the Dark does a lot of things right despite the glaring flaws, that it's provided a solid modern foundation in reviving the series going forward. I feel optimistic it will grow an audience in due time, since many gamers are always on the look out for an alternative to Resident Evil, and Alone in the Dark 2024 will deliver on that craving. It's just wonderful to see Alone in the Dark back with a great game that will serve as an ideal entry point for newcomers to the series.
Combat is no doubt inferior when compared to recent Resident Evil games, but still serviceable and enjoyable. Graphics and animation is often ridiculed as "PS3-era" quality, which I don't see as a negative given this is a "AA" game with far less budget compared to recent Resident Evil games or Alan Wake 2, and many games for the PS2 and PS3 eras still look great even now. Another criticism I find odd is the game being "too short", when majority of action or survival horror games tend to clock between 6-12 hours of story & gameplay. I spent 8 hours as Edward and just under 7 hours as Emily in most of my playthroughs. So it was time well spent for me. No inventory managing as well any sort of health or weapon upgrades is no doubt glaring shortcomings. But given it's limited AA budget, I guess more emphasis in AITD 2024 was placed in story telling, characters, atmosphere, setting locations, and visuals.
As for the step in the right direction, you have to look no further than the last 2 games prior to 2024 Alone in the Dark... 2008 game and Illumination. 2008 game had potential, but is a jumbled mess with too many styles and ideas mixed in like a certain Resident Evil 6 but much worse. As for Illumination, I've no clue why they greenlited such a game in the first place. It's just so bad, it seemed to effectively bury the series for good. So it's simply a pleasant surprise to see THQ Nordic revive this long forgotten franchise, especially when it's the pioneer of survival horror games. The same can be said for Outcast's revival (with "A New Beginning"), which is the pioneer for open world games. The latest Alone in the Dark does a lot of things right despite the glaring flaws, that it's provided a solid modern foundation in reviving the series going forward. I feel optimistic it will grow an audience in due time, since many gamers are always on the look out for an alternative to Resident Evil, and Alone in the Dark 2024 will deliver on that craving. It's just wonderful to see Alone in the Dark back with a great game that will serve as an ideal entry point for newcomers to the series.
Once upon a time there was a video game that invented a terrifying genre but got worse as the series went on. One day THQ resurrected themselves in Norway and decided to resurrect a video dead gaming franchise called Alone in the Dark.
They tried remaking Alone in the Dark but the only thing on their mind was copying Resident Evil 4 and the Last of Us Wooooh! Which made a fun romp but was nothing like Alone in the Dark original.
The art style is good but the character designs are uncanny! WoooohH! Except Miss Hartwood is so hot. (The lust of 100 demons humiliate you for a cartoon chick.)
This game has nothing to do with the original besides there is a frog in the intro. There are more outside zones like Bourbon Street for whatever.
The monsters are the least terrifying thing in this game. None of them have supernatural behaviors and the combat doesn't elicit that because Melee in the original was so important. So crucial. The enemies are just zombies but with Eldritch horror monster characters. Nothing weird or terrifying.
You know, It's ok to deviate from the original but Alone in the Dark 2024 isn't it. It doesn't know what it wants to be. I wanted a 1:1 remake made in Unity but we can't all get what we want so we have Alone in the Dark 2024.
If you want a generic horror game. Go buy it on sale. But if you wanna remake of Alone in the Dark from 1992? Summon Cthulhu cause you ain't gonna get it here.
They tried remaking Alone in the Dark but the only thing on their mind was copying Resident Evil 4 and the Last of Us Wooooh! Which made a fun romp but was nothing like Alone in the Dark original.
The art style is good but the character designs are uncanny! WoooohH! Except Miss Hartwood is so hot. (The lust of 100 demons humiliate you for a cartoon chick.)
This game has nothing to do with the original besides there is a frog in the intro. There are more outside zones like Bourbon Street for whatever.
The monsters are the least terrifying thing in this game. None of them have supernatural behaviors and the combat doesn't elicit that because Melee in the original was so important. So crucial. The enemies are just zombies but with Eldritch horror monster characters. Nothing weird or terrifying.
You know, It's ok to deviate from the original but Alone in the Dark 2024 isn't it. It doesn't know what it wants to be. I wanted a 1:1 remake made in Unity but we can't all get what we want so we have Alone in the Dark 2024.
If you want a generic horror game. Go buy it on sale. But if you wanna remake of Alone in the Dark from 1992? Summon Cthulhu cause you ain't gonna get it here.
Very good idea but I would have expected the stories of both characters to be more related to each other.
For the price of the game, I expected the second character with whom I repeated the story not to be 80% similar to the other character, same puzzles, etc.
It was noticeable that the game imitated older gameplay mechanics but at times, it was a pain in the ass.
Nice but simple puzzles, and I believe the story truly had potential for much more development, especially with two different characters who could approach the story from their unique perspectives.
With the benefit of hindsight, I would have expected the game to be cheaper before buying it since I generally enjoy this kind of games, but I feel that in this case, it wasn't worth as much.
For the price of the game, I expected the second character with whom I repeated the story not to be 80% similar to the other character, same puzzles, etc.
It was noticeable that the game imitated older gameplay mechanics but at times, it was a pain in the ass.
Nice but simple puzzles, and I believe the story truly had potential for much more development, especially with two different characters who could approach the story from their unique perspectives.
With the benefit of hindsight, I would have expected the game to be cheaper before buying it since I generally enjoy this kind of games, but I feel that in this case, it wasn't worth as much.
My first playthrough as Emily Hartwood in the remake of Alone in the Dark proved to be a bit of a challenge, particularly against the final boss. Despite the struggle, the game had many thrilling moments and is well worth playing. One aspect that stood out to me was the game's self-awareness of its limitations, refusing to overcomplicate what worked. The game mechanics are simple yet effective, with three weapons at your disposal, including a shotgun, machine gun, and pistol/revolver, depending on your character choice. The melee attack system, which utilizes items you find, adds to the gameplay.
Jodie Comer and David Harbour's performances as Emily and Edward are fantastic, with impressive modeling, rigging, and motion capture. The story, however, is a bit disorienting, throwing you into the mysterious world of Derceto Mansion, a facility for the mentally ill. As you navigate the narrative, the lines between reality and the characters' perceptions become blurred, keeping you guessing until the very end.
The game's score and sound design are its strongest aspects, featuring a haunting jazz-like melody that sets the tone. The characters you meet along the way add to the sense of disassociation and confusion, making it difficult to discern what's real and what's not. The varied locations, from the streets of New Orleans to graveyards and Antarctica, make the game unique and compelling. The puzzles are engaging and sometimes frustrating, keeping you intrigued and invested in the game.
Overall, Alone in the Dark is a more straightforward survival horror game, likely due to budget constraints. Despite receiving mixed reviews, I believe the game has potential for a sequel, especially if Jodie Comer and David Harbour return. Their performances are a highlight of the game, and their characters' chemistry adds to the experience.
Jodie Comer and David Harbour's performances as Emily and Edward are fantastic, with impressive modeling, rigging, and motion capture. The story, however, is a bit disorienting, throwing you into the mysterious world of Derceto Mansion, a facility for the mentally ill. As you navigate the narrative, the lines between reality and the characters' perceptions become blurred, keeping you guessing until the very end.
The game's score and sound design are its strongest aspects, featuring a haunting jazz-like melody that sets the tone. The characters you meet along the way add to the sense of disassociation and confusion, making it difficult to discern what's real and what's not. The varied locations, from the streets of New Orleans to graveyards and Antarctica, make the game unique and compelling. The puzzles are engaging and sometimes frustrating, keeping you intrigued and invested in the game.
Overall, Alone in the Dark is a more straightforward survival horror game, likely due to budget constraints. Despite receiving mixed reviews, I believe the game has potential for a sequel, especially if Jodie Comer and David Harbour return. Their performances are a highlight of the game, and their characters' chemistry adds to the experience.
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