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Final Fantasy XII

Original title: Fainaru fantajî XII
  • Video Game
  • 2006
  • 16
IMDb RATING
8.1/10
4.2K
YOUR RATING
Final Fantasy XII (2006)
ActionAdventureFantasySci-Fi

Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.

  • Directors
    • Hiroshi Minagawa
    • Hiroyuki Itô
  • Writers
    • Yasumi Matsuno
    • Miwa Shôda
    • Daisuke Watanabe
  • Stars
    • Bobby Edner
    • Catherine Taber
    • Gideon Emery
  • See production info at IMDbPro
  • IMDb RATING
    8.1/10
    4.2K
    YOUR RATING
    • Directors
      • Hiroshi Minagawa
      • Hiroyuki Itô
    • Writers
      • Yasumi Matsuno
      • Miwa Shôda
      • Daisuke Watanabe
    • Stars
      • Bobby Edner
      • Catherine Taber
      • Gideon Emery
    • 26User reviews
  • See production info at IMDbPro
  • See production info at IMDbPro
    • Nominated for 2 BAFTA Awards
      • 7 nominations total

    Photos12

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    Top cast70

    Edit
    Bobby Edner
    Bobby Edner
    • Vaan
    • (English version)
    • (voice)
    Catherine Taber
    Catherine Taber
    • Penelo
    • (English version)
    • (voice)
    • (as Cat Taber)
    Gideon Emery
    Gideon Emery
    • Balthier
    • (English version)
    • (voice)
    Nicole Fantl
    Nicole Fantl
    • Fran
    • (English version)
    • (voice)
    Kari Wahlgren
    Kari Wahlgren
    • Ashelia B'nargin Dalmasca - Ashe
    • (English version)
    • (voice)
    Keith Ferguson
    • Basch Fon Ronsenburg
    • (English version)
    • (voice)
    Elijah Alexander
    Elijah Alexander
    • Vayne Carudas Solidor
    • (English version)
    • (voice)
    Johnny McKeown
    Johnny McKeown
    • Larsa Ferrinas Solidor
    • (English version)
    • (voice)
    Michael E. Rodgers
    Michael E. Rodgers
    • Judge Magister Gabranth
    • (English version)
    • (voice)
    • (as Michael Rodgers)
    John Rafter Lee
    John Rafter Lee
    • Cidolfus Demen Bunansa - Cid
    • (English version)
    • (voice)
    • (as John Lee)
    David Rasner
    • Al-Cid Margrace
    • (English version)
    • (voice)
    Phil LaMarr
    Phil LaMarr
    • Reddas
    • (English version)
    • (voice)
    Tom Kane
    Tom Kane
    • Marquis Halim Ondore IV
    • (English version)
    • (voice)
    Nolan North
    Nolan North
    • Vossler York Azelas
    • (English version)
    • (voice)
    Andrew Philpot
    • Rasler Heios Nabradia
    • (English version)
    • (voice)
    Yuri Lowenthal
    Yuri Lowenthal
    • Reks
    • (English version)
    • (voice)
    Roger Jackson
    Roger Jackson
    • Emperor Gramis Gana Solidor
    • (English version)
    • (voice)
    • (as Roger L. Jackson)
    Mark Wing-Davey
    Mark Wing-Davey
    • Judge Magister Ghis
    • (English version)
    • (voice)
    • Directors
      • Hiroshi Minagawa
      • Hiroyuki Itô
    • Writers
      • Yasumi Matsuno
      • Miwa Shôda
      • Daisuke Watanabe
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews26

    8.14.2K
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    Featured reviews

    7toh-3

    emotionless satisfaction

    Finally I've completed FFXII! Spent 80 hours! Did almost all side-quests, got to level 63.

    My biggest problem with FF XII is i was not emotionally involved in the game AT ALL. I was trying to focus on the important cut-scenes but keep finding myself thinking about something else (real life, lol ). Like on the boring lecture in university. Some voices of the characters was emotionless. Thou I've got some "mind"-satisfaction, will explain later. The plot was just weak, characters - underdeveloped. At least FF X-2 had no story at all, and there was nothing to criticize Plus we had FFX background, familiar characters and the last final FMV (which SHOULD be the FIRST intro to the FFX-2, not the last one! Damn it).

    But FFXII is not all bad. I liked that they made so many FMVs. After FF8 the number of FMV cut-scenes was down dramatically! They were beautiful. The in-game graphics was also just amazing, few times i was not sure if it is FMV or in-game.

    I have a mixed feeling about Gambit battle system. At first i did not like it. I could just run through the battlefield and do nothing else, the basic Attack worked just fine. There was no need for something more complex. And the first bosses. I did not "saw" first bosses, because i could eliminate them with chain of boring quickening without a scratch. But later in game the enemies became more harder, and my gambit tactic - more complex. This is where i've got a lot of fun (mind pleasure) from the game. I just love to plan things. And the quickenings became not so effective against bosses, so i've got to know them too But since i did side-quests and became quite strong, the last chapter of the game was too easy for me. Add the gambit system to the mix and i found myself replying to IM message while my soldiers fought and killed the semi-final bosses. It is bad. No suspense at all. At least in previous FF's i HAD to push SOME buttons

    License board. I like it. It was not so hard to earn points (FF8) and not so easy (FF10). Just the right difficulty. And i did use a lot of abilities. This was refreshing after the FFX-2 (usage of strong abilities was POINTLESS, since was learning Points for actions. 3 fires = 3 points, 1 firaga = 1 point, which is more logical to use?) Unfortunately, after some time i've realized, that the most optimal thing to do is to train the characters in a same way (axes and heavy armor), plus some chars could inherit armor from each-other, no need to buy 3 different types of armor if you low on Gil. I've heard it was fixed in FFXII international (different class specialties)

    Music. I liked the Rabanastre theme and i HATED lowtown's irritating theme.

    Overall, i am really scared about the fate of FFXIII since in my opinion, FFs keep getting worse and worse (plot-wise).
    10kjhizzle

    A Revolutionary and Enjoyable Final Fantasy

    To be honest, after the disappointment of X-2, i didn't have good feelings about XII, but man was i wrong. As soon as i picked up this game, i could not put it down. The graphics are even better than its predecessors, the plot was very good, and the dialogue wasn't unbearable or cheesy. Not to mention the new battle system, which was very well done because instead of random encounters, you now have the option of fighting the enemies wondering around (with the exception of boss battles). The game also offers a lot to do to keep the players occupied. The hidden bosses, the hunts, completing the sky pirates den (achievements within the game) and even acquiring the best weapons of each class gives the game player plenty to do and very well entertained. For me, it truly revolutionized the style of Final Fantasy (IMO).

    This game is definitely an excellent addition to the final fantasy series and is a game that should not be missed by any final fantasy fans.

    Rating: 10/10
    8oodus347

    Great (once you get the hang of it)

    Final Fantasy XII is a really great game with a lot of extras to keep you busy for a long time. The fighting system itself has been overhauled - instead of running into random encounters and being transported to a battle screen, the enemies are on the field and you fight them right there. The system does take some getting used to, especially in the beginning when you only have one person in your party. The system works best later on, when the enemies (and you and your party) are quicker, stronger, and smarter, resulting in fast, amazing battles. Any fan of World of Warcraft or other MMORPGs will adapt to this game in two seconds, as it's basically the same fighting system.

    I found the weakest link was the story, which is odd because Final Fantasy is known for great stories. It never felt epic to me, and it didn't feel like the fate of the world was hanging in the balance. It had to do more with politics and war (probably because the head guy of this game was the same guy behind Final Fantasy Tactics, which focused less on fantasy and more on warring kingdoms). Also, while the game advertises Vaan as the main character, it's not really so. It makes you wonder why they didn't just scrap him and go with some other party member as the main character, as there are three others with more "main character" story lines than Vaan. The music is also nothing compared to past games. Finally, the only way to make serious money is by selling the "loot" you find off dead monsters. You will find yourself broke often because everything - weapons, armor, magic, Gambits, technicks, EVERYTHING - costs a lot of money.

    But those are actually minor grievances once you start playing the game. The sidequests in this game, mainly hunting Marks, are incredibly fun. There are great bosses, the Judge Magisters are cool and intimidating, the voice acting is superb, the cutscenes are excellent, the graphics push to the PS2 to its limit, there are tons of different weapons and spells, the cities are large and sprawling with life, and Gambits - if you like 'em - can be mastered to perfection.

    All in all, a great game and a great addition to the series
    6Aaron1375

    Easily my least favorite Final Fantasy game yet.

    Do not get me wrong I enjoyed it somewhat seeing as how I am a role playing game fanatic...still I did not enjoy it as much as any of the other Final Fantasy games I have played. I looked forward to this one for so long too, as it took forever for it to be released, but the end result has to many mixed results for my tastes. First the fighting engine, I know they want to cater to us Americans who when a button is pushed an action must be performed, but give me the good old turn based fighting any day of the week. Especially, when I have more than one character to control. That isn't entirely fair though as the fighting has some turn based elements to it...the fighting is exactly the same as Knights of the Old Republic to be honest. It took me a bit to get a handle on it, but in the end it was okay and I was able to totally destroy the final boss of the game. However, to do so I had to level up and level up and level up. I have never spent so much time trying to boost my characters in a FF than I did in this one. I ended up taking at least over twenty hours of my 70 hours of playing time just leveling up. That is too much, you should only be required to level up that much if you just want to beat the extra bosses, not just the regular enemies in the field. Also, be sure to make good use of the gambits as that is how I finally won the game. Magic casting takes forever here too so that can cost you as well. Then it is too long, seventy hours and I did not complete all the extra stuff you could, I mean if I did not have a life or job sure I would love to have a game that long, but not when I am working and stuff. The story is okay as it follows a wannabe pirate named Van (or the Tidus clone) as he helps Princess Ashe (the Yuna clone) regain her kingdom. Accompying them are a former guardsmen, an actual sky pirate and his rabbit eared sidekick and a little gal named Penelo. The story has some interesting elements, but gets to political for my tastes. Also with the time you spend walking places and leveling you forget stuff and characters that will be important later become forgotten as they are not seen for long stretches. I think to myself, "who is he?" and then oh yeah I saw him ten or so hours ago. Also, the whole sky pirate plot is a bit dumb here, as you might as well be walking pirates, because if you don't walk everywhere you will not level up enough to beat anyone. Still the character's are likable enough and the beginning part of the game is rather good, cut some time off of it and it would be great...the layout of the land is excellent though as this world is very detailed.
    10ArcadiaEternal

    One of my all time favorites

    This game is simply amazing. The epic story, interesting characters and dynamic battle system always leave me wanting more. The Bestiary system is also a fantastic touch, providing background lore to deepen an already amazing world. Would highly recommend.

    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      This video game was the sixth video game ever to receive a perfect 40 out of 40 in the Japanese gaming publication, Famitsu.
    • Quotes

      Balthier: I'm only here to see how the story unfolds. Any self-respecting leading man would do the same.

    • Crazy credits
      The end credits showcases the game's artwork before fading to black towards the end.
    • Connections
      Edited into Final Fantasy 25th Anniversary Ultimate Box (2012)
    • Soundtracks
      Opening & Ending Themes
      Composed by Hitoshi Sakimoto

      Orchestral Arrangement: Hayato Matsuo

      Produced by Yûji Saitô

      Director: Masaru

      Recording Engineer: Toshiyuki Yoshida

      Musician Coordinator: Toshiaki Ôta

      Piano: Masato Matsuda

      Percussion: Midori Takada, Tomoko Kusakari, Marie Oishi

      Trumpet: Kazuya Honma Group

      Trombone: Osamu Matsumoto Group

      Harp: Hiroyuki Minami Group

      Tuba: Kiyoshi Satô

      Flute: Takashi Asahi, Yoshio Kizu

      Oboe: Satoshi Shoji, Keiko Narita

      Clarinet: Tadashi Hoshino, Satoshi Kobayashi

      Bassoon: Josuke Ohata

      Strings: Masatsugu Shinozaki Group

      Harp: Tomoyuki Asakawa

      Conducted by Kouji Haishima (as Koji Haishima)

      Recording Studio: Victor Studio

      Coordination: Imagine Inc.

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    Details

    Edit
    • Release date
      • March 16, 2006 (Japan)
    • Country of origin
      • Japan
    • Official site
      • Square-Enix (Japan)
    • Language
      • Japanese
    • Also known as
      • Final Fantasy 12
    • Production company
      • Square Enix Company
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Color
      • Color
    • Aspect ratio
      • 4:3

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