Super Mario Sunshine
- Video Game
- 2002
- Tous publics
After being framed for polluting tropical paradise Isle Delfino, Mario is forced to spend his vacation cleaning up the island and tracking down his evil doppelganger.After being framed for polluting tropical paradise Isle Delfino, Mario is forced to spend his vacation cleaning up the island and tracking down his evil doppelganger.After being framed for polluting tropical paradise Isle Delfino, Mario is forced to spend his vacation cleaning up the island and tracking down his evil doppelganger.
- Directors
- Writers
- Stars
- Awards
- 1 win & 3 nominations total
- Mario
- (voice)
- …
- Princess Peach
- (voice)
- …
- F.L.U.D.D.
- (voice)
- …
- Bowser
- (voice)
- …
- Bowser Jr.
- (voice)
- (as Delores Rogers)
- …
- Petey Piranha
- (voice)
- (uncredited)
- Yoshi
- (voice)
- (uncredited)
- Directors
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
1) Those that are extremely easy (though it might take awhile to figure out what you need to do). 2) Those that are extremely tedious. It doesn't necessarily mean that they're hard, it just means that you need to do them over and over and over again until you get lucky enough that Mario doesn't slip, slide, or fall the wrong way. Almost all of the obstacle course levels are like this.
It's one of those games that derives almost all of its difficulty from the fact that you're trying to control a 3-D environment with a 2-D interface. Most gamers would call that poor design.
Probably the most annoying thing about the gameplay is the backward-loop high jump. It never happens when you're counting on it, and it often does happen when you really don't want it to. After you've spent 10 minutes climbing a wall, and you fall all the way down to the bottom again simply because Mario decided he didn't want to do a backward high-jump this time, you just feel like turning it off. I did many times. I only came back because I figured it would get better. It never did.
I found myself saying after just about every level: "I'm glad I'll never have to do that level again."
Except for the gameplay, this game is excellent. Good graphics, somewhat good story, and it's a big game -- there's a lot to do.
This game was effectively the true successor to Mario 64, and it shares a lot of the same sound effects, jumping mechanics and feels like what would have happened if that game got polished up and thrown into a different environment to the Castle. In this case Mario is at Isle Delfino and the setting is an emphasized tropical and sunny paradise that feels like everything basically takes place at, or near the beach. The only time the beach aesthetic doesn't come into play is when you enter the areas where Shadow Mario takes your squirt nozzle away. Some of the time those levels feel like they could be outside the world of the game itself, like in the far reaches of space.
Taking everything into account, Mario Sunshine is a fine piece from Nintendo's massive gaming library. Give this one a shot; it deserves it.
It's one of those games that you can just keep on playing over the years and even put aside for a while before going back to it. It doesn't really have the same charm in the winter months however. The music, the graphics, the humor are all cute and colorful. It makes for perfect escapism.
However, the designers have simply tried to cram in too many controls on the Gamecube pad and, as a result, it's a very hard game to control. Many levels and missions require precision manoeuvring and can often take several minutes of painstaking balance and ascension only for it all to be undone, as Mario plummets several hundred feet, by a tiny little flaw in your button-bashing. It will seriously drive you C-R-A-Z-Y.
Had it not been for this, I would probably have stuck with SMS to the end, but I had to just be done with it once and for all, otherwise I would have chucked my Gamecube at the wall.
Graphics A Sound A Gameplay C Lasting Appeal B
Overall rating: 4/10
Did you know
- TriviaThe FLUDD was created by E. Gadd Industries. This is the same company that created the Poltergust vacuum in Luigi's Mansion (2001).
- GoofsThe "evil" Mario is to be harmed if hit with water from Mario. However, sometimes when you chase him he might jump into water without harm.
- Quotes
Princess Peach: [First lines]
[the TV screen in the plane shows a map of the ocean area around Isle Delfino, plotting its course, when a Shine Sprite icon on the island fills the screen and music plays]
Princess Peach: Oh! Look at that!
Welcome video Pianta: [transitions into a welcome video] Welcome to the sun-drenched tropical paradise of Isle Delfino! We're so pleased to welcome you to our beautiful home!
[says local phrase; the video shows B-roll of other locations on the island]
Welcome video Pianta: Come enjoy a natural wonderland to which we've added the world's finest resort facilities, a spectacular amusement park, and succulent seafood!
Mario: Oh!
[looks longingly at the food on the TV]
Welcome video Pianta: This and more await you on Isle Delfino! Come relax and let us refresh your body and spirit.
[says local phrase again]
Princess Peach: [notices a dark figure in the background of the video that looks like Mario] That... that shadow...?
[Mario is thinking about seafood; she turns to Toadsworth]
Princess Peach: Toadsworth, did you see...?
Toadsworth: [thinking about relaxing and having fun] Oh! Quite good!
Princess Peach: [sighs and shakes her head]
- Crazy creditsAfter the credits (with less than 120 Shine Sprites), it's shown a picture of II Piantissimo at Gelato Beach, looking at the magic paintbrush that Bowser Jr. had, implying that this whole thing might happen again. However, after collecting the 120 Shine Sprites, a group photo of all the characters in the Delfino Hotel is shown instead.
- ConnectionsFeatured in Icons: Miyamoto (2002)
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- Also known as
- Super Mario 64 II
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- See more company credits at IMDbPro