Crash Bandicoot is on a quest to rescue his girlfriend from the evil Dr. Neo Cortex.Crash Bandicoot is on a quest to rescue his girlfriend from the evil Dr. Neo Cortex.Crash Bandicoot is on a quest to rescue his girlfriend from the evil Dr. Neo Cortex.
- Directors
- Writer
- Stars
- Awards
- 2 nominations total
- Crash Bandicoot
- (voice)
- (as Brendan Obrien)
- …
- Nitrus Brio
- (japanese version)
- (voice)
- Crash Bandicoot
- (japanese version)
- (voice)
- Dr. Neo Cortex
- (japanese version)
- (voice)
- Ripper Roo
- (archive sound)
- (voice)
- (uncredited)
- Aku Aku
- (voice)
- (uncredited)
- …
- Directors
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
Crash Bandicoot 1 is a simple 3D platformer. So simple that it's hard to play. Imagine getting totally pwned on a bridge with a realistic warthog bucking you every time.
Collect Wumpa fruit and get a life when you make 100. Go to certain special stages when you collect 3 Tawna heads and save.
No boxes, no gem. The goal of the game is to get all the boxes to get a gem. Gems can open up areas and lead you to a desired ending.
Get a Aku Aku mask to become invulnerable. Get 3 to be a Demigod mowing down baddies and showing explosive boxes who's boss.
The gameplay is delightfully linear and full of obstacles. Though it is more challenging than the later entries. Crash spins and stomps enemies.
Crash Bandicoot 1 is such a retro video game. Not in it's presentation (which I highly admire). But, because it makes you use passwords in a 3D video game. On PS1, before anyone could comprehend what a memory card is mind you? "Oook Oook! What's a memory card?! I'm going to throw an iMac to the floor! " There is a memory function but password saves are totally from the SNES era.
The graphics and sound are amazing for a PS1 game. Everything is so dark, gritty, moody yet so toony, colorful and vibrant. Crash is just so 90's attitude in his design. He is just so expressive. We love him. The music by the way is performed by Mark Mothersburgh of Devo fame though I think he was lacking on his soundtrack because it mostly feels quiet but zany nonetheless. You will feel just like you're in a glorified Looney Tunes short.
Some of the enemies are down right creepy because they have never been textured.
Overall, Crash Bandicoot is a profoundly rewarding experience.
It's about our goofy hero Crash Bandicoot who goes on his quest to rescue his sweetheart Tawna from the evil mad scientist Dr. Neo Cortex.
I have it on PS4 as its remastered version in Crash Bandicoot N. Sane Trilogy. It looks great. I like its both classic and remastered version. I cannot prefer so who cares which one is the best anyway?!
It's probably one of the best PS1 games of all time.
It is a delightful throwback that perfectly captures the essence of classic platforming. If you haven't tried it yet, or if you're just feeling nostalgic, fire it up and get ready for some fun! It's a wild ride that never gets old.
Did you know
- TriviaThe crates in the game were made to fill in the more boring parts of the levels.
- GoofsIn Generator Room, the monitors all feature Dr Cortex's face staring blankly, however he is missing the 'N' on his forehead.
- Quotes
[first lines]
Nitrus Brio: But Dr Cortex, we have not determined the cause of past failures!
[giggles convulsively]
Dr. Cortex: MORON! This bandicoot *will* be my General, and he *will* lead my Cortex Commandos to world domination. This time I shall reign triumphant!
[they zap Crash with the Evolvo-Ray]
Dr. Cortex: We are closer than ever before. Quickly! Into the Vortex!
Nitrus Brio: But Dr. Cortex, the Vortex is not ready. We have no idea what it could do!
[He giggles as he raises Crash in the Cortex Vortex. The screen reads "BANDICOOT 1.0 REJECTED"]
Dr. Cortex: Failure again... capture him!
[Crash runs away, crashes through a window and falls into the sea outside the castle]
Crash Bandicoot: Uh-oh!
[back in the castle, Tawna is restrained by a pair of lab assistants]
Dr. Cortex: Prepare the female bandicoot...
- Crazy creditsThe Naughty Dog company logo is used with a doghouse and stomping footprints.
- ConnectionsFeatured in GamePro TV: Episode #2.2 (1996)
- SoundtracksMusic, African
(uncredited)
[from the Hollywood Edge Sound Effects Library]
[Sampled for the music in the Great Gate and Native Fortress levels.]