[go: up one dir, main page]

    Release calendarTop 250 moviesMost popular moviesBrowse movies by genreTop box officeShowtimes & ticketsMovie newsIndia movie spotlight
    What's on TV & streamingTop 250 TV showsMost popular TV showsBrowse TV shows by genreTV news
    What to watchLatest trailersIMDb OriginalsIMDb PicksIMDb SpotlightFamily entertainment guideIMDb Podcasts
    OscarsEmmysSan Diego Comic-ConSummer Watch GuideToronto Int'l Film FestivalSTARmeter AwardsAwards CentralFestival CentralAll events
    Born todayMost popular celebsCelebrity news
    Help centerContributor zonePolls
For industry professionals
  • Language
  • Fully supported
  • English (United States)
    Partially supported
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Watchlist
Sign in
  • Fully supported
  • English (United States)
    Partially supported
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Use app
Back
  • Cast & crew
  • User reviews
  • Trivia
IMDbPro
Brendan O'Brien and Kappei Yamaguchi in Crash Bandicoot (1996)

Trivia

Crash Bandicoot

Edit
The crates in the game were made to fill in the more boring parts of the levels.
During development, Crash Bandicoot was codenamed "The Sonic's Ass Game", since the camera always points to the characters back side.
The character of Tawna was initially removed from the series due to some complaints from the marketing director at Universal Interactive Studios. In her point of view, the initial character design for Tawna was too outrageous, so Tawna was re-designed before being built into the game. Naughty Dog thought the ending result was too different from what they had in mind, so she was ultimately removed in the sequels.
This game was made in memory of Tae Min Kim, who was part of Naughty Dog when they developed Way of the Warrior (1994) for the 3DO console.
There was a difficult variant of the level "Slippery Climb" that was called "Stormy Ascent". It was taken out due to being too difficult. However, it can still be played in a mostly complete version with a Gameshark, as the Bonus Level wasn't coded in, getting the bonus tokens will crash the game. The game was later implemented in "Crash Bandicoot N. Same Trilogy" as a downloadable DLC.

Contribute to this page

Suggest an edit or add missing content
  • Learn more about contributing
Edit page

More from this title

More to explore

Recently viewed

Please enable browser cookies to use this feature. Learn more.
Get the IMDb App
Sign in for more accessSign in for more access
Follow IMDb on social
Get the IMDb App
For Android and iOS
Get the IMDb App
  • Help
  • Site Index
  • IMDbPro
  • Box Office Mojo
  • License IMDb Data
  • Press Room
  • Advertising
  • Jobs
  • Conditions of Use
  • Privacy Policy
  • Your Ads Privacy Choices
IMDb, an Amazon company

© 1990-2025 by IMDb.com, Inc.