Em 1964, o agente Naked Snake é encarregado de se infiltrar em território soviético para resgatar um engenheiro aeroespacial russo, destruir uma super-arma experimental e matar sua antiga me... Ler tudoEm 1964, o agente Naked Snake é encarregado de se infiltrar em território soviético para resgatar um engenheiro aeroespacial russo, destruir uma super-arma experimental e matar sua antiga mentora, que desertou para a União Soviética.Em 1964, o agente Naked Snake é encarregado de se infiltrar em território soviético para resgatar um engenheiro aeroespacial russo, destruir uma super-arma experimental e matar sua antiga mentora, que desertou para a União Soviética.
- Direção
- Roteiristas
- Artistas
- Prêmios
- 2 indicações no total
- Snake
- (English version)
- (narração)
- EVA
- (English version)
- (narração)
- (as Suzetta Miñet)
- Major Zero
- (English version)
- (narração)
- Para-Medic
- (English version)
- (narração)
- Sigint
- (English version)
- (narração)
- (as James Mathis)
- Colonel Volgin
- (English version)
- (narração)
- Ocelot
- (English version)
- (narração)
- The Pain
- (English version)
- (narração)
- The Fear
- (English version)
- (narração)
- The End
- (English version)
- (narração)
- (as Grant Albrecht)
- The Fury
- (English version)
- (narração)
- The Sorrow
- (English version)
- (narração)
- …
- Sokolov
- (English version)
- (narração)
- Raikov
- (English version)
- (narração)
- …
- President Johnson
- (English version)
- (narração)
- Commander
- (English version)
- (narração)
Avaliações em destaque
The game is close to achieving perfection with amazing graphics, terrific game play, awesome boss battles and compelling storyline with some of the fantastic cut scenes that surpass the ridiculously insane level of Rambo films and others like it. It is impossible to be moved by the ending, but this game did for me. The epic scope of the game is a clear case that sometimes playing a video game is better than going to the movies at a certain time period when there are too few good movies to see. Metal Gear Solid 3 is an incredible achievement in video gaming from the standpoint of my experience playing the game from beginning to end.
Hideo Kojima and the staff at Konami have raised the bar in video game experience once again. No wonder the creators of the Matrix trilogy the Wachowski brothers are fans of Kojima for his genius as a game planner, story-writer and designer.
The game itself, well, the graphics are excellent, the music and voice acting is great, the cinematics are well-directed, the boss battles are amazing and the game is FUN. There is so much replay value in this that I've played through it 3 times already and I'm still amazed with it.
Let's just hope MGS4 is even better.
Snake? Snake! SNAAAAAAKE!!!
the only little thing I think wasn't all that good was the healing wounds, I mean it's great at first, but going into the menu to heal yourself 10-20 times during a boss fight is quite boring and repetitive but everything else about it is just great, the story is exceptional and Naked Snake is a great character.
I truly recommend it!
Kojima doesn't direct his games JUST like games: he treats them like movies that he loves and wants to give his all to every aspect of the project. Metal Gear Solid 3 is one of the highlights of the Metal Gear series, not only because its prequel-oriented storytelling delivers surprises that doesn't make it feel like obligatory canon like George Lucas' Star Wars prequels, but also because the game is a period piece gaming hasn't done in such a way since its release. The 1960s Soviet Union in this game shows the wild aspects of the Union; but you still get the nuclear-influenced machinations going on behind the scenes: a genius move for the game serving the Cold War setting and the overall Metal Gear story.
Hideo Kojima has been hailed over the years for his wonderful directing gifts perfectly fitting his games, and Metal Gear Solid 3 once again drove the point home, and has continued to showcase the man's superpowers as a man defying the rest of fellow game-makers in the medium.
Você sabia?
- CuriosidadesAfter the release of Metal Gear Solid 2: Sons of Liberty (2001), Hideo Kojima said that he would not direct this game. He wanted a member of his team at Konami to replace him, but none of them wanted to, so he was forced to change his mind and direct after all.
- Erros de gravaçãoCalorieMate first came out in 1983, yet this game is set in 1964.
- Citações
Major Zero: 007 is the biggest thing to come out of England since the Mayflower. I wouldn't be surprised if they made 20 more of those movies.
- Cenas durante ou pós-créditosAfter the end credits, there are two revealing phone calls by Ocelot.
- Versões alternativasMetal Gear Solid 3: Subsistence (2005), an expanded version, includes many new features, such as:
- An optional third-person camera angle.
- Metal Gear Online, an online multi-player mode.
- All of the features previously exclusive to the European version of Metal Gear Solid 3 (see below).
- The original versions of Metal Gear (1987) and Metal Gear 2: Solid Snake (1990).
- ConexõesEdited into Metal Gear Solid 3: Subsistence (2005)
- Trilhas sonorasSnake Eater
Music & Words by Norihiko Hibino
Vocal by Cynthia Harrell
Strings and horn arrangement by Mark Holden
Programming by Nate Phillips (as Nate Phillipe) and Rika Muranaka
Recorded and mixed by Alan Meyerson
Produced by Rika Muranaka (Un Jazz Music, Inc.)
Principais escolhas
Detalhes
- Data de lançamento
- Países de origem
- Central de atendimento oficial
- Idiomas
- Também conhecido como
- Metal Gear Solid 3
- Empresa de produção
- Consulte mais créditos da empresa na IMDbPro
- Cor
- Proporção
- 4:3