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Command & Conquer: Alerte Rouge 2

Titre original : Command & Conquer: Red Alert 2
  • Jeu vidéo
  • 2000
  • T
NOTE IMDb
8,7/10
3,3 k
MA NOTE
Command & Conquer: Alerte Rouge 2 (2000)
Command And Conquer : Red Alert 2
Lire trailer1:22
1 Video
72 photos
ActionSci-FiWar

Ajouter une intrigue dans votre langueYou play either side of a new Allied/Soviet war when the real villian is an evil master of mind control.You play either side of a new Allied/Soviet war when the real villian is an evil master of mind control.You play either side of a new Allied/Soviet war when the real villian is an evil master of mind control.

  • Réalisation
    • Joseph D. Kucan
  • Scénario
    • Jason Henderson
    • John Hight
    • Donny Miele
  • Casting principal
    • Ray Wise
    • Udo Kier
    • Barry Corbin
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,7/10
    3,3 k
    MA NOTE
    • Réalisation
      • Joseph D. Kucan
    • Scénario
      • Jason Henderson
      • John Hight
      • Donny Miele
    • Casting principal
      • Ray Wise
      • Udo Kier
      • Barry Corbin
    • 17avis d'utilisateurs
    • 1avis de critique
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 1 nomination au total

    Vidéos1

    Command And Conquer : Red Alert 2
    Trailer 1:22
    Command And Conquer : Red Alert 2

    Photos71

    Voir l'affiche
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    Voir l'affiche
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    + 68
    Voir l'affiche

    Rôles principaux57

    Modifier
    Ray Wise
    Ray Wise
    • President Michael Dugan
    Udo Kier
    Udo Kier
    • Yuri (live action)…
    Barry Corbin
    Barry Corbin
    • Gen. Ben Carville (General Thorn)…
    Kari Wuhrer
    Kari Wuhrer
    • Special Agent Tanya Adams
    Nicholas Worth
    Nicholas Worth
    • Premier Alexander Romanov
    Athena Massey
    Athena Massey
    • Lt. Eva Lee
    Aleksandra Kaniak
    Aleksandra Kaniak
    • Lt. Zofia
    Adam Gregor
    Adam Gregor
    • Gen. Vladimir (live action)
    • (as Adam Greggor)
    • …
    Larry Gelman
    Larry Gelman
    • Prof. Albert Einstein
    Oleg Stephan
    • Soviet Officer
    Kerry Michaels
    • Prime Minister
    Frank Bruynbroek
    Frank Bruynbroek
    • General Rene Lyon
    Stuart Nesbit
    • German Chancellor
    • (voix)
    • …
    Gabriella Bern
    • Soviet Newscaster
    Richard Narita
    Richard Narita
    • Korean Commander
    Igor Zhizhikin
    Igor Zhizhikin
    • Tesla Trooper…
    Gary Marshal
    • Base Commander
    Rick Cramer
    Rick Cramer
    • Watch Officer Jerry Boyd
    • Réalisation
      • Joseph D. Kucan
    • Scénario
      • Jason Henderson
      • John Hight
      • Donny Miele
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs17

    8,73.3K
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    Avis à la une

    10jrma91

    The best C&C game yet!!!!!

    Having played all the previous games this is by far the most exciting! The real time strategy makes for great game-play, as well as the built-in movies gives the game a more realistic feel to it. I hope that the creators at Westwood have more in the pipeline! Long live Command & Conquer!!!!
    9osric4

    Cool

    This is one of the funnest games I have played in a long time!! The Graphics are totaly awsome! The gameplay is cool. If you like RTS (Real Time Stradagy) then I'd give this game a try! It's easy to install and runs good on my system. It's 2 CD'S. You can play as most countrys it's cool. Have fun
    9overdrive_maniac

    Great continuation on an incredible game series!

    I was totally thrilled with Red Alert. The game-play was great, the story was sweet and fun never seemed to end. Red Alert 2 is not only twice as good, but it's twice as addictive! Great videos really add to the game, along with a cool new Bad Guy. The missions are great and not to hard, but not to easy. Overall, a great game I recommend to anyone who loves real time strategy!
    8TBJCSKCNRRQTreviews

    Westwood Goes to Camp

    Quite a few games are unintentionally campy. It's difficult to make a game that's both entertaining and has a compelling story, and many efforts wind up with silly-sounding expositionary dialog and characters going out of character. The first Red Alert, admittedly, has some of this camp quality. What Westwood did with this sequel was not only admit the camp, but flaunt it. Every character, every line spoken, everything, campy. Personally, I didn't really care for the humor, but that's my subjective opinion. The game is actually considerably easier to get into than one would think, considering the camp. An interesting new addition was the "par time"... after each successfully completed mission, you'll be told how long it took you, and the par time, and if you did better than it, you'll get a positive statement, based on that, which does wonders for both ego and re-playability(of the player and the game, respectively). It also heightens the pace, knowing that... in fact, one of the first things that I noticed about this, compared to the preceding games of the series, was the high pace. Right from the awesome intro, a great mix of story-telling and action, to the first several missions, and, really, through to the very end, the game is very fast and action-packed. The slowest unit moves at a pace that feels fast compared to the other games, and the music yet again gets the adrenaline flowing(complete with a "HM2", a new, unfortunately shorter, version of the excellent track from the first game, which, again, is in the intro as well as on both sides' play-list). This also means, however, that the game moves through the only twelve missions per side really quickly. In Westwood's defense, all the missions make good sense, they're nicely introduced and explained, and heck, they even all take place at actual locations(complete with famous landmarks). The level design is great, and several missions are quite interesting. Sometimes, though, the objectives are simply "eliminate enemy presence", which, whilst making rather good sense in a game about a war, is something of a cliché within the genre of RTS. Both sides get a satisfying finish. Story-telling isn't bad... before every mission, you get a briefing, and not a single one of them feel as if they were done in a hurry(as they did to varying extent on some of the previous ones). They knew exactly what they were doing, and took the time to get it right. The performances are quite good(for being intentionally campy), and all the actors seem well-cast. Kari Wuhrer *is* Tanya Adams. Corbin does great as a Texan/Southern general, Wise makes a good president, and Kier *rocks* as Yuri. The cut-scenes, in general, are among the best the franchise have seen. The production design is of exceptional quality... sets, props, costumes, everything looks and feels exactly like it should. The CGI elements blend in more seamlessly than ever before. The story evolves reasonably, with just a few unexpected twists. Now for the fun part... the units. They pretty much all rock. The new ones are interesting, powerful and quite even(including a giant squid, an airship that drops bombs, an aircraft carrier and more). You need a varied force to attack, as well as to defend. As far as selection goes, it's interesting how they, for both units(buildings, too... for example, the Allied radar building is also their airfield), mixed a high amount of units with only putting in ones that are cool and fun to use. There is a ton of strategic possibilities. The Soviets get an infantry unit capable of mind-control(who possesses the uber-creepy voice of Udo Kier), which makes for one(but not the only) quite interesting single-player mission. You can now garrison the regular infantry unit inside any building, and they can then fire at enemies from in there, though they will abandon it once it takes enough damage. One Allied unit can even enhance the abilities of just about any infantry unit put inside. The Spy can be put to rather good use, as well. The super-weapons are beefed up, too. The Allies also actually get an offensive one... a thunderstorm(!). The Chrono-Sphere(teleportation device), which was very tentatively used in the first game, almost becomes common-place here... the harvesters now Chrono-Shift back to the refineries to hand in the ore and diamonds gathered(silos, by the way, have also been sacrificed in the name of efficiency), for example. The game is more fun to play than the first Red Alert, however, and not only is the improved Chrono-Sphere cool and powerful, the more uses of Chrono-Shifting also means that an *excellent* infantry unit, the Chrono Legionaire, is introduced. He can Chrono-Shift anywhere he wants(though the longer the distance, the longer time must pass before he can act again), and his attack is to slowly but surely zap whatever he aims at *out of time*. He's just as cool as he sounds. The multi-player is great, very well done. The sound is very well-done, everything sounds just like it should. The graphics are very nice, though the many effects can take a lot of resources. This was the first in this series since Command & Conquer and Covert Ops to kick me out of the game. Some things are kept from Tiberian Sun, others are abandoned. This has several features that really help increase the game-play, including ones that *really* should have appeared earlier in the franchise than the *fourth* game in the series... and unfortunately, it still does lack some. You can still not tell units to hold their position. Still, if you found the earlier games enjoyable and felt that a few features were lacking, chances are that they're present in this game. Most of the new things introduced are incredibly well-done, and the game is almost entirely free of bugs. A very good effort, and sure to eat up many hours of free-time(if more on multi-player than on single-player). I recommend this to any fan of the series. 8/10
    y2kovu

    Well-planned and executed

    I have been a fan of the Command & Conquer series since the first game was released. From the original with its low-resolution, but more-than-decent, CGI and "talking head" briefings, to Red Alert's second history report, there was much improvement. C&C2: Tiberian Sun was one more solid step towards C&C: Red Alert 2, which is quite possibly the best RTS game in existence. It blends *very* good acting and great visuals with a solid, continuing, and consistent storyline. The only flaw in this game? It's a pity Joseph Kucan couldn't make at least a cameo in it as he did in Red Alert; everyone's favorite dictator with a messiah complex would have been right at home, advising Yuri and Romanov, just like in the old days with Stalin. How old *is* that bald guy, anyway? --Y2k

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    Histoire

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    Le saviez-vous

    Modifier
    • Anecdotes
      Yuri shows the General a doctored photo of himself sitting with the late supreme leader Joseph Stalin. This iconic photo, which originally had Vladimir Lenin in Yuri's place, was itself doctored by combining a Lenin photo with a Stalin photo. Stalin wanted to rewrite history to show that he had been Lenin's most trusted disciple when in fact Lenin knew Stalin to be a mad dog who would ruin the country if left unchecked. The dying Lenin made a sincere but ultimately futile effort to prevent Stalin from succeeding to the top of the Soviet Union.
    • Gaffes
      In Operation: Deep sea, when General Carville was "drinking" from his coffee mug. It was obvious that the coffee mug was empty.
    • Citations

      Crazy Ivan: [after selecting where to send him] I lost a bomb, do you have it?

    • Versions alternatives
      In the "Command and Conquer: First Decade" version of the game the scene in the intro where the Statue of Liberty is struck by a Soviet missile and the head breaks off is cut, instead the new scene has a super imposed picture of an already destroyed Statue of Liberty in it's place.
    • Connexions
      Featured in Computer Chronicles: Online Gaming (2001)

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    Détails

    Modifier
    • Date de sortie
      • octobre 2000 (États-Unis)
    • Pays d’origine
      • États-Unis
    • Site officiel
      • Red Alert 2 official site
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • Command & Conquer: Red Alert 2
    • Société de production
      • Westwood Studios Inc.
    • Voir plus de crédits d'entreprise sur IMDbPro

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