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Ajouter une intrigue dans votre langueIn an alternative Earth, where Hitler was eliminated from history, you play either side of a new war of the Soviet Union vs. the Allies.In an alternative Earth, where Hitler was eliminated from history, you play either side of a new war of the Soviet Union vs. the Allies.In an alternative Earth, where Hitler was eliminated from history, you play either side of a new war of the Soviet Union vs. the Allies.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 1 victoire au total
Dom Magwili
- Interrogator
- (voix)
Gwen Castaldi
- Announcer
- (voix)
Frank Klepacki
- Soviet Soldier
- (voix)
- …
William Randolph
- Allied Soldier Commander
- (as Bill Randolph)
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7GGE5
The movie sequences in Red Alert are great! You can't tell the backgrounds are computer generated and it looks photo realistic. The only thing I don't like is how the actors talk to the camera. Tiberian Sun will be better because you will actually be a character on the screen! Joseph Kucan is awesome!
Red Alert was not just an incredible continuation to a great game but the underlying concept, of the Soviet Union under Stalin fighting against the European Forces was an important revolution in gaming history. The cinematics are of higher resolution and even better than what you saw in the previous game. While several units such as the Mammoth Tank made a reappearance, there are also plenty of new units including full compliments of maritime and air elements. The level design is even better than before. The best part of this game is however, the difficulty. Even under normal difficulty, it is very challenging.
I believe Red Alert is one of the few games of the mid-nineties that stood the test of time and that is still immensely enjoyable so many years after it's release.
Red Alert was released only year after the original C&C, having started out as a expansion pack but somewhere along the line Westwood decided to convert it into a full sequel. This shows because the 2 games have similar game-play, graphics and most of the units in Red Alert are exact copies from C&C. However where Red Alert manages to surpass it's predecessor is with the addition of much more interesting story lines, campaigns with lots of twists and turns, improved cinematic sequences and also a few interesting air and sea units which improves game-play.
The player can choose between the Soviets and Allied campaign, each side have different strengths and weaknesses, requiring the player to adjust his strategy to the suit his side's particular strength and weaknesses. The Soviet units are generally stronger, but more expensive and slower than the Allied units. The Allied units are quicker and cheaper, but lack the firepower of the Soviet units. The game is difficult enough to challenge the casual gamer and keep you entertained for hours without being frustratingly difficult.
An area where I believe the developers got it wrong was with the balance of strengths and weaknesses of the Allied and Soviet sides, the Allied units are simply not cheap nor fast enough to make up for their lack of firepower, a large Soviet tank rush would usually easily wipe their Allied opponents off the map. The dumb AI is also not much of an improvement from the previous game, and is actually quite easy to beat once you've got the hang of the game.
Criticisms aside, If you are a RTS game fan and never got round to play this game (which is highly unlikely) or just want to go for a trip down memory lane, this game will still be worth your money and time.
Red Alert was released only year after the original C&C, having started out as a expansion pack but somewhere along the line Westwood decided to convert it into a full sequel. This shows because the 2 games have similar game-play, graphics and most of the units in Red Alert are exact copies from C&C. However where Red Alert manages to surpass it's predecessor is with the addition of much more interesting story lines, campaigns with lots of twists and turns, improved cinematic sequences and also a few interesting air and sea units which improves game-play.
The player can choose between the Soviets and Allied campaign, each side have different strengths and weaknesses, requiring the player to adjust his strategy to the suit his side's particular strength and weaknesses. The Soviet units are generally stronger, but more expensive and slower than the Allied units. The Allied units are quicker and cheaper, but lack the firepower of the Soviet units. The game is difficult enough to challenge the casual gamer and keep you entertained for hours without being frustratingly difficult.
An area where I believe the developers got it wrong was with the balance of strengths and weaknesses of the Allied and Soviet sides, the Allied units are simply not cheap nor fast enough to make up for their lack of firepower, a large Soviet tank rush would usually easily wipe their Allied opponents off the map. The dumb AI is also not much of an improvement from the previous game, and is actually quite easy to beat once you've got the hang of the game.
Criticisms aside, If you are a RTS game fan and never got round to play this game (which is highly unlikely) or just want to go for a trip down memory lane, this game will still be worth your money and time.
The cutscenes in this game aren't anything to write home about. Unfortunately, given the limitations of technology and what could fit on a CD at the time, the film quality isn't the best. But none of that could stop the brilliant writing and performances.
The story is set in an alternative Soviet world- splicing futuristic war with history. It's amazingly done and quite gritty AND witty at the same time. In a way, this kind of storytelling was pioneering for its time as we are seeing more and more of this kind of narrative enter our screens.
Would recommend finding the cutscenes somewhere and watching, even if you aren't a gamer.
The story is set in an alternative Soviet world- splicing futuristic war with history. It's amazingly done and quite gritty AND witty at the same time. In a way, this kind of storytelling was pioneering for its time as we are seeing more and more of this kind of narrative enter our screens.
Would recommend finding the cutscenes somewhere and watching, even if you aren't a gamer.
a great game that starts out with albert einstien going back in time and eliminating adolf hitler from becoming a threat. however without hitler keeping the soviet union in check, stalin goes about trying to take over the continent.as either allies or soviets you either defend against soviet invaders or as soviets, try to invade and take over. a great film that has the characters talking directly to you. a cool feature that command and conquer doesn't do. the graphics are cool, and the weapons are great. a masterpiece by westwood.
Le saviez-vous
- AnecdotesRed Alert was originally planned to be an expansion to Command & Conquer (1995) but ended up so good that Westwood made it into a game in its own right.
- GaffesEastern European countries, such as Poland, have the borders they were given in "our" 1945, after being conquered by the Nazis and reconstructed by the Soviets. Yet the Nazis never existed in this chronology, so they couldn't have invaded Poland.
- Citations
Josef Stalin: When you kill one, it is a tragedy. When you kill ten million, it is a statistic.
- Crédits fousIn the end credits, the Interrogator is listed as one of the Allies, when in the game he was a Soviet.
- Versions alternativesGerman version is heavily cut: Hitler is missing from the introduction. All soldiers have been replaced by Cyborgs.
- ConnexionsFeatured in Troldspejlet: Épisode #16.2 (1997)
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Détails
- Date de sortie
- Pays d’origine
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- Aussi connu sous le nom de
- Command & Conquer: Red Alert
- Société de production
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