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Silent Hill: Shattered Memories

  • Videospiel
  • 2009
  • 16
IMDb-BEWERTUNG
7,7/10
1225
IHRE BEWERTUNG
Silent Hill: Shattered Memories (2009)
Silent Hill: Shattered Memories
trailer wiedergeben2:34
2 Videos
5 Fotos
DramaHorrorMysteryThriller

Füge eine Handlung in deiner Sprache hinzuAfter a car crash in Silent Hill, Harry Mason wakes up to find his daughter Cheryl has disappeared. As he begins to search for her within the town, he starts to find more than he was looking... Alles lesenAfter a car crash in Silent Hill, Harry Mason wakes up to find his daughter Cheryl has disappeared. As he begins to search for her within the town, he starts to find more than he was looking for.After a car crash in Silent Hill, Harry Mason wakes up to find his daughter Cheryl has disappeared. As he begins to search for her within the town, he starts to find more than he was looking for.

  • Regie
    • Mark Simmons
  • Drehbuch
    • Sam Barlow
    • Zhou Chang
    • Jia Chen
  • Hauptbesetzung
    • Laura Bailey
    • JB Blanc
    • Mari Devon
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    7,7/10
    1225
    IHRE BEWERTUNG
    • Regie
      • Mark Simmons
    • Drehbuch
      • Sam Barlow
      • Zhou Chang
      • Jia Chen
    • Hauptbesetzung
      • Laura Bailey
      • JB Blanc
      • Mari Devon
    • 12Benutzerrezensionen
    • 7Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • Auszeichnungen
      • 1 Nominierung insgesamt

    Videos2

    Silent Hill: Shattered Memories
    Trailer 2:34
    Silent Hill: Shattered Memories
    Silent Hill: Shattered Memories: Trialer 1
    Trailer 3:14
    Silent Hill: Shattered Memories: Trialer 1
    Silent Hill: Shattered Memories: Trialer 1
    Trailer 3:14
    Silent Hill: Shattered Memories: Trialer 1

    Fotos4

    Poster ansehen
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    Topbesetzung14

    Ändern
    Laura Bailey
    Laura Bailey
    • Dahlia Gillespie
    • (Synchronisation)
    • (Nicht genannt)
    JB Blanc
    JB Blanc
    • Mr. Capra
    • (Synchronisation)
    • (Nicht genannt)
    • …
    Mari Devon
    Mari Devon
    • Lucy
    • (Synchronisation)
    • (Nicht genannt)
    Kate Higgins
    Kate Higgins
    • Michelle Valdez
    • (Synchronisation)
    • (Nicht genannt)
    Tomm Hulett
    • James Sunderland
    • (Synchronisation)
    • (Nicht genannt)
    Danielle Judovits
    Danielle Judovits
    • Diane
    • (Synchronisation)
    • (Nicht genannt)
    • …
    Yuri Lowenthal
    Yuri Lowenthal
    • John
    • (Synchronisation)
    • (Nicht genannt)
    Mona Marshall
    Mona Marshall
    • Boy
    • (Synchronisation)
    • (Nicht genannt)
    • …
    Michael McConnohie
    Michael McConnohie
    • Dr. Michael Kaufmann
    • (Synchronisation)
    • (Nicht genannt)
    • …
    Mary Elizabeth McGlynn
    Mary Elizabeth McGlynn
    • Cheryl Heather Mason
    • (Synchronisation)
    • (Nicht genannt)
    • …
    Liam O'Brien
    Liam O'Brien
    • Father on Phone
    • (Synchronisation)
    • (Nicht genannt)
    Kirsten Potter
    Kirsten Potter
    • Cybil Bennett
    • (Synchronisation)
    • (Nicht genannt)
    Karen Strassman
    Karen Strassman
    • Lisa Garland
    • (Synchronisation)
    • (Nicht genannt)
    Kirk Thornton
    Kirk Thornton
    • Harry Mason
    • (Synchronisation)
    • (Nicht genannt)
    • Regie
      • Mark Simmons
    • Drehbuch
      • Sam Barlow
      • Zhou Chang
      • Jia Chen
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen12

    7,71.2K
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    Empfohlene Bewertungen

    8Cirene404

    Silent Hill: Shattered Memories (Short Game Review)

    Positives:
    • Musical score
    • Presentation
    • Some of the atmosphere
    • Most of the gameplay


    Negatives:
    • Lack of horror
    10iamtheguigui

    This game has given me new hope for the Silent Hill series.

    I was very afraid that Climax would once again tarnish the series, but boy was I wrong! This is a highly competent re-imagining of the original Silent Hill game. The music is incredible (as always) and has a great mix of ambient and melodic tracks (don't really know how to word that, but I hope I'm getting my point across), though sometimes I felt that the music detracted from the eeriness of the game (the Mall, for example). The graphics are gorgeous with very detailed areas and easily readable text on posters, billboards, signs, etc. The psyche profiling was a cool addition that will greatly enhance replay value, although the first playthrough you don't really realize how much the profiling affects the game because you don't have another playthrough to compare it to (once again I'm not sure if I'm wording this as clearly as I can...sorry if that was confusing). The flashlight mechanics are absolutely amazing; it feels completely natural and it enhances an already detailed world with shadows and falling snow. I also felt that the cellphone was an interesting gameplay mechanic that gave a new layer to the world surrounding Harry with the ability to take pictures and find echoes, as well as call the numbers found throughout the game. Many players will hate the fact that there is no fighting in this game, but I believe that no fighting ramps up the fear and tension. Multiple times throughout the game I found myself freaking out when deciding which way to run in the Nightmare as monsters pursued close behind. Players might also dislike the swapping of rusty decay for ice and snow, but I felt that it was appropriate for the game and story, and it added to the isolation felt throughout the game. The characters are very fleshed out and believable with outstanding voice acting and animation. The story itself is a deep and enthralling piece of work jam packed with the symbolism and weirdness that Silent Hill is known for; it truly is psychological horror. Overall this is an extremely interesting and very well made game (albeit a short one) that will scare and enthrall most players. Definitely worth the money!
    9TBJCSKCNRRQTreviews

    Very different from the others, a mostly positive new direction

    When driving through the quiet vacation town of Silent Hill, Harry Mason crashes his car(this takes the idea of doing so and its potential consequences and runs with it), and awakens to find his daughter, Cheryl, missing. He goes looking for her, and instantly discovers... that the similarities pretty well end there. This references the original(with locations and events), but "nothing is quite right", making you question how this relates to it(alternate dimension, sequel, coincidence…?), and we get to feel less and less like we know who our protagonist is… his characterization(appearance and behaviour), by the way, along with every other person in this, can be altered by the brilliant and unique psychological profiling feature. You are asked yes or no questions and go through tests, a great addition to replayability(since you can now(for the first time in this series) get more than different endings, it affects scenes throughout it(not how they end up, but how they get there... read on)), and if you are honest, it will find things that will upset you, and use them against you, things will go the way you fear they will(while I can only speak for myself, it utterly nailed me). It is a short experience(and you may just want to rent it if you aren't intending to see all the different versions), taking me only 5 and a half hours - and now that I know where to go and what to do, it probably wouldn't even be that. Since everyone has a cell-phone today, and it can do quite a bit, this puts one in your hand, as well... literally; the Wii-Mote doubles as it(with the D-pad navigating the menus), as well as the now regular type flashlight(it's no longer in your chestpocket), which you can point anywhere you want to(and it'll adjust your view, and thus what direction you're headed in). It can engage and receive calls(any number you find in this, you can call, though it doesn't particularly change things), and you'll get text messages and voicemails... the latter two not only from those you've met in this, but also ones giving a few details on tragic stories(like the ones where you'd get a block of text(from a book, a newspaper article, etc.) that you'd have to stop right there and read, in the others... that wasn't bad in those, still, it's nice to do something else), it's where you save progress(it may go to the nearest checkpoint; you won't have to redo much), you can take photos(of anything, really... what it's meant for is the area-trapped ghosts, which make up essentially all the supernatural aspects of this... this is psychological thriller, not psychological horror with fantasy in it), and the map(that no longer automatically draws out the spots where you can't pass... you can do so, yourself, putting decisions back into our hands(again, the other way wasn't bad)). The puzzles are almost all focused on utilizing the motion controls(they're on the level of Homecoming, if that, immensely easy), you "pull open" a closet, etc. When solving them, you zoom in by using B, then grab something with A, and you can now interact with what you grabbed(which is highlighted so you can find it). A key to a door is in the same room as you need it(there is no inventory). In fact, other than aforementioned, you can only pick up "mementos", things that means something to someone, somewhere. This is rather immersive, if it isn't as effective at that as the Penumbra Collection, maybe because here you can't do things that you'd expect to be able to. Unlike in those, when facing enemies, this doesn't allow you to distract(by way of throwing something to make a noise), fend them off at a slight range, blocking their path can only happen in very specific spots and hiding from them doesn't seem to do any good. The two types of monsters(both pale, skinny humanoids, one of them looking like a doll with extremely thin(or nonexistent?) joints) try to grab you(if one or more of them are successful, you can shake the joysticks to throw them off(and remember, there's no health pickups)) and chase you(running as fast as you...!), making you think of the Dahaka, the guardian of the timeline, in Prince of Persia: Warrior Within - except here, you don't know where you're going, several paths lead back to where you started or into a dead end, and bringing up the map(or putting it away afterwards) both take far longer than they should(why can't you bring it up and lower your arm within a second or two, like you could in real life?). Walking quietly and without a lightsource makes them a little slower to find you, and if you find a flare(there's at most one per sequence), activating it holds them off(until it runs out), only you then can't check where you're going(without dropping it to the ground, and you can't grab it afterwards). And yes, all of this with the foes is only true of the Nightmares, the altered Otherworld(outside of them, there are no attacks), that are now brief, intense bits(though as I described before, they get increasingly frustrating) where you have to get from point A to B as quickly as possible. And in place of fog, rusty metal grates and grotesque imagery, this has everything ice over, looking very unwelcome and isolated. It is hard to recognize where you are because of the visibility and the bluish tint. The story is the focus as usual(and as it should be), and it really draws you in. Because of the length, it also moves ahead at a fast pace. Voice acting is great, with our lead providing the occasional exception to prove that rule. There is disturbing content, and a little moderate to strong swearing, blood and violence in this. I recommend this to any fan of the series(provided they can keep an open mind about the changes) and of this sort of thing in general. 9/10
    10roniksharma

    The chills are strong in this one

    Harry Mason, a caring father of his daughter Cheryl finds out she's missing after they survive a car crash one snowy night. Play as Harry Mason as you try to find your daughter and discover the secrets of the eerie town, Silent Hill.

    Those who are eager to play this game, you guys must have a WII, cause gaming experience is best only on the WII. Neither the PS2 (gameplay isn't good), nor the PSP (graphics are horrible).

    The game has 3 forms of gameplay.

    1. Exploring... which all die-hard fans of Silent Hill are aware of. Look for clues of Cheryl's whereabouts.

    2. Nightmare... In between the game, pink and ugly monsters will start chasing you as the town suddenly freezes (Why you ask? Find out yourself).

    3. Dr.K ... In some moments, you are transferred to Dr. Kauffman's office. Try to answer his questions correctly for a smooth experience.

    Overall this game is a go!!
    9thepartyoftea

    Best Horror Game Since Resident Evil 4

    The Silent Hill franchise has gathered a cult following over the last decade from the series take on psychological and survival horror games, the newer instalments have been meet with oh hum reviews. Silent Hill: Shattered Memories is the first instalment of the Silent Hill franchise on a Nintendo console and a re-imagining of the first game in the series. This being my only gaming experience with the franchise (I have seen the movie, one of my favourite video game based movies), Silent Hill: Shattered Memories is the best horror game I've played since Resident Evil 4. During the game there's 2 different perspectives: the first is a psychological therapy session with a pretty blunt psychologist which has you fill out a few.. tests. The other part of the game has you in control of Harry Mason who wakes up from a car crash and is searching for his daughter during a cold winter's night in Silent Hill. Harry's mission takes him all over the town while the tests from the therapy session alter the town in slight ways. The therapy sessions are short, so you spend most of your time as Harry. Shattered Memories plays a lot like an adventure game (such as Hotel Dusk or Myst), you go around the town and search for keys when you hit a locked door. Thankfully the keys are never far to find, no expansive backtracking like in Metroid games. During times in the game the world shifts from normal to a frozen nightmare with creatures that look like meat skeletons that will chase you down. Harry's only option is to run and this creates some of the most intense chases I've played in recent times. Climax Studios, developer of the game, clearly made this game for the Wii. While a PS2 and PSP version are available the Wii version seems to be tailored made for the flash light controls. Controls in general are extremely well done. Climax clearly learnt a lot from their previous Wii title Overlord: Dark Legend and Silent Hill: Shattered Memories controls better, looks better and sounds better. That being said, the game has a few faults to it. The game is very liner, only one way to go. During the chase sequences you will end up running in circles a couple of times because it's too dangerous to stop, whip out your in game phone and check the map to see the next goal. Minor really, but the game does an amazing job at crafting a wonderful and creepy experience and will have you excited all the way to the end credits when your psychological evaluation is given..

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    • Wissenswertes
      Shattered Memories is a "reimagining" of the original Silent Hill as stated by its developers. Shattered Memories reuses some of the characters' names and begins with a car accident like the original Silent Hill, but only uses these as a springboard to tell its own original story with its own gameplay mechanics.
    • Zitate

      Operator: Thank you for calling Konami Customer Support, how may I assist you today?

      [pause]

      Operator: Uhm... hello? Hello? Our caller ID shows that you are calling from Silent Hill, I regret to inform you that you are beyond even our help.

    • Verbindungen
      Featured in Phelous & the Movies: Shattered Memories (2009)
    • Soundtracks
      Always On My Mind
      (Francis Zambon (as Mark James), Wayne Carson Thompson (as Wayne Thompson) and Johnny Christopher

      Used by Permission of SCREEN GEMS-EMI MUSIC INC. All rights reserved.

      Performed by Mary Elizabeth McGlynn

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    FAQ2

    • Is this remake true to the original game?
    • List the differences between this and the original game.

    Details

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    • Erscheinungsdatum
      • 12. Februar 2010 (Vereinigtes Königreich)
    • Herkunftsländer
      • Vereinigtes Königreich
      • Vereinigte Staaten
    • Offizieller Standort
      • Official site
    • Sprache
      • Englisch
    • Auch bekannt als
      • Сайлент Хилл: Разбитые воспоминания
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      • Climax
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