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IMDbPro

Silent Hill 2

  • Videospiel
  • 2001
  • 18
IMDb-BEWERTUNG
9,4/10
8639
IHRE BEWERTUNG
Silent Hill 2 (2001)
Silent Hill 2
trailer wiedergeben0:56
3 Videos
47 Fotos
Psychologischer HorrorPsychologisches DramaDramaHorrorMystery

Füge eine Handlung in deiner Sprache hinzuAfter receiving a letter from his late wife, from Silent Hill, James Sunderland heads towards the town to search for her, only to come across a terrifying road of truth and redemption.After receiving a letter from his late wife, from Silent Hill, James Sunderland heads towards the town to search for her, only to come across a terrifying road of truth and redemption.After receiving a letter from his late wife, from Silent Hill, James Sunderland heads towards the town to search for her, only to come across a terrifying road of truth and redemption.

  • Regie
    • Takayuki Kobayashi
    • Masashi Tsuboyama
  • Drehbuch
    • Hiroyuki Owaku
    • Keiichiro Toyama
  • Hauptbesetzung
    • Guy Cihi
    • Monica Horgan
    • Donna Burke
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    9,4/10
    8639
    IHRE BEWERTUNG
    • Regie
      • Takayuki Kobayashi
      • Masashi Tsuboyama
    • Drehbuch
      • Hiroyuki Owaku
      • Keiichiro Toyama
    • Hauptbesetzung
      • Guy Cihi
      • Monica Horgan
      • Donna Burke
    • 74Benutzerrezensionen
    • 6Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Videos3

    Silent Hill 2
    Trailer 0:56
    Silent Hill 2
    Silent Hill 2
    Trailer 1:35
    Silent Hill 2
    Silent Hill 2
    Trailer 1:35
    Silent Hill 2
    Silent Hill 2 Trailer
    Trailer 4:39
    Silent Hill 2 Trailer

    Fotos47

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    + 39
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    Topbesetzung9

    Ändern
    Guy Cihi
    • James Sunderland
    • (Synchronisation)
    Monica Horgan
    • Mary Shepherd-Sunderland
    • (Synchronisation)
    • …
    Donna Burke
    Donna Burke
    • Angela Orosco
    • (Synchronisation)
    David Schaufele
    • Eddie Dombrowski
    • (Synchronisation)
    Jacquelyn Breckenridge
    • Laura
    • (Synchronisation)
    • (as Jakey Breckenridge)
    Dominic Allen
    • Game Show Host
    • (Synchronisation)
    Dennis Falt
    • Doctor
    • (Synchronisation)
    Ward Sexton
    • Ernest Baldwin - Restless Dreams version
    • (Synchronisation)
    • (as Ward E. Sexton)
    Florence Minowa
    • Amy Baldwin - Restless Dreams version
    • (Synchronisation)
    • Regie
      • Takayuki Kobayashi
      • Masashi Tsuboyama
    • Drehbuch
      • Hiroyuki Owaku
      • Keiichiro Toyama
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen74

    9,48.6K
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    Empfohlene Bewertungen

    10NightTrekker

    Masterful, disturbing, intelligent, horrifying- a perfect example of the video game as a respectable art form

    I'm constantly frustrated by the ignorance of those who dismiss video games as childish and worthless. I suppose it's not surprised that non-players have unfavorable views about them- many are unoriginal, pointlessly graphic, incompetently written, and poorly designed. I might point out that an extreme variation in quality is also present in cinema, though I doubt that many will disagree that cinema is a legitimate art form. The video game is a fledgling medium that has yet to solidify a position of respect (and let me say, not without reason considering the quality of most titles). I don't know if that will happen within my lifetime, but games like Silent Hill 2 make me confident that it WILL happen.

    As a fan of the Resident Evil series, I was ready to rip this "pathetic copycat" title (the original SH) to shreds. That changed swiftly after I played it. I love the RE games, but they take a definite back seat--in every category--to Konami's survival/horror masterpiece. And when the time came, I was doubtful that Konami could pull off a sequel of equal or remote quality to the first game, but I was proved wrong.

    Everything about Silent Hill 2 is excellent--the graphics, the voice acting (I'd like to hear these newcomers in other roles), a musical score which rivals--and shames--many film soundtracks, the writing (considering it's been translated by the industry that gave us "the master of unlocking", it's very well done), the design--the list continues. Others may tell you that the SH games have poor story lines, but this is likely because they expected mindless fun. To enjoy the series the player must be willing to participate, in thought as well as action.

    Many people--especially parents, I'm sure--will be turned off by the edgy content in Silent Hill 2 and will subsequently dismiss it as valueless. Yes, there's blood is spilled; yes, there are disturbing images; yes, (in Silent Hill 2) there are strong sexual overtones; and yes, this would be a poor choice for the less mature or easily frightened; but ALL of it is essential in the creation of atmosphere, emotion, and storyline- in short, the entire experience. This is a cerebral, mature series--I doubt that younger children would get anything out of the game, save confusion and nightmares. But it's important to point out that this is NOT about blood and gore--it's about character. This is by far the most character-driven (non-RPG) series I've experienced.

    Not too long ago I was discussing video games with a professor of mine, an intelligent person whose opinion I respect and value. I was surprised that she was somewhat familiar with the Resident Evil titles and even more surprised that she knew anything of the Silent Hill series. I had to agree that with her statement that the RE story lines are derivative--the concept is nothing original and the dialog has always been a weak point for the series--but I was shocked when she dismissed SH just as readily. I'm convinced she either knows nothing at all about the Silent Hill games (has likely never played them, not to mention completed them--is it not incredibly presumptuous to judge a book after reading only a few chapters?) or that she looks down upon video games in general. She wouldn't be the first person.

    My frustration with such people is outweighed only by regret, that the artists behind these creations are not receiving the respect they deserve.

    On the off chance that you're reading this, professor, you were wrong.
    tweek_RIOT

    Scary? Yes, Disturbing? Very, Good?, TERIFFIC!!!!

    The First time I played this game I wasen't expecting to be what it really was. At the time I thought nothing can be scarier than Resident Evil, boy was I wrong..... This game is absalutly fabulas, I was so unable to get this game off my mind, I would be so exited to get home from school to play it, I was litterally writing, "James Honey did Somthing happen to you? after we got seperated in that long hallway?" on the corner of my Note books! This Game has one of the best story lines ever; James Sunderland, recived a letter from his wife Mary, it said, "In My restless dreams I see that town, Silent Hill, You Promised you'd take me there again someday, but you never did. Well, I'm alone there now in our speical place waiting for you..." James is very suspisious of this letter and decides to go to Silent Hill, only one thing bothers him about doing so, His Wife Mary has been dead for 3 years. Very Intruging story, there were many parts where I had to turn the light on while I played it, there were parts wich made me want to cry, there were parts that made me think, "What the H***?". I very much erecomend this game, It will keep you at the edge of your seat.
    Marco_God1

    silent hill 2 review rating *****

    Although Silent Hill 2 is set in the same location as the first game it is not a direct sequel, so gamers should be able to play this without having to worry about not having played the previous one.Everything in this game is just excellent. The plot, the characters, the soundtrack. Not to mention the graphics and the way they manage to keep us craving for more tidbits on the story or the fact that it is scary as hell. If you are a survival horror fan, you will definitely enjoy it. After i played it , it just sticked in my mind,it has a very cinematographic orientation.Many movie directors should be learning to make decent horror movies playing this. It is more than a video game, it is a work of art, it is an experience. The best game I ever played. Period
    10P97

    Sad and horrifying yet quite beautiful

    A masterpiece in storytelling and atmospheric environment, this game is every bit as great as everyone says it is and team silent really did something special here.

    The characters look and feel real, the game goes deep into the human emotions and depression the way that no game at the time had ever done before, literally each and every corner of this game has a creepy story behind it, specially the incredible music of the game.

    It's a heartbreaking experience, a very sad tale about grief, loss, loneliness, bullying, sexual ebuse and many more messed up things that you will never forget and it's one of the greatest psychological horror games ever made.
    10TBJCSKCNRRQTreviews

    How did y...? You went ahead and topped it!

    I base this upon the Director's Cut version, and I played this on the PC. Apart from letting you to save at any point(which I'm not sure you can do on the PS2), I don't think the latter changes anything. The former, however, means that you get a sub scenario, where you play as Maria, who, for how skinny she is, is not in very good shape; she can only run for a few seconds straight before she slows down and has to catch her breath if she is to maintain a reasonable pace. It's *really* short, only one, maybe two hours of playing time. There is only a single outcome, it doesn't take you to many new areas, and there are only two new weapons, a revolver(that somehow holds ten bullets) and a meat cleaver. I would almost go so far as to argue that it potentially detracts from the main game, if you take it as 100% canonical. Then again, what add-on or expansion pack doesn't, in some way? It's still worth it, I'd say. I'd go for the DC if you enjoy these. It also improves the graphics, and those are excellent in this, regardless of release: The beautiful, impeccably done and realistic lighting, shadows, weather effects, "static noise"(invaluable for the mood), the *gorgeous* CGI cut-scenes(and the in-engine ones, that now have their mouths move, if perhaps not always perfectly synced), the cinematography that gets to be even freer and it's been loosened up, that it helps a ton and the dynamic camera(that brings with it immensely interesting and effective angles) that you can exert limited control over all add up to make this a truly cinematic experience. Something that demands mention is the sound-side(including the amazing music, that is well-composed and fitting, never loud or noisy). With a subtlety unique to this series, this has you firmly glued to the seat, uneasy, and sometimes jumping out of it. When the two are put together, the most exquisite atmosphere is built up and maintained. The fear comes from the eerie surroundings, the grotesque, nightmarish creatures that are your enemies(on that, there are sadly not as many different types as in the original, and they are not as varied this time around, and although I completely understand why, this does impact the overall experience), the small town being abandoned and so nearly quaint, only... not quite. There is little brutality. This is for delving into. Not everyone will enjoy it. Imagine playing through a horror masterpiece, one of the Asian ones or one by John Carpenter. This is plot-driven, ambiguous, metaphorical and can be interpreted, and while I love the story of the first, this is definitely the more psychological one. You are James Sunderland, whose wife passed away three years away earlier, because of a terminal illness. Or did she? You receive a letter from her, telling you that she is waiting for you... in Silent Hill. Where she liked to be when she was alive. Because she is dead. Right? With three difficulty settings for puzzles and four for action, this can be played by new-comers as well as veterans. It's easy to get into, and impossibly engaging. There is still no HUD, and one is not missed. The game-play has you exploring, discovering clues to piece together what is going on, solving the well-done enigmas and fighting foes. This has a vastly improved(if not entirely flawless) combat system, with a target-lock and where it's not hard to tell if you're aiming directly at the being. Something that gives you the means to put safe distance between them and you is the Wooden Plank(with a nail at the business end), that allows you to run past them and *smack* them with it as you pass them. The radio that emits static when monsters are nearby returns, and you can adjust its volume now. Controls are relatively basic, and there's not a single superfluous command to be found. You can side-step this time. The map is present again, and notes made are better than before. "Memos" is a great feature that means that you don't need a pad and pen with you when you play. The characters are credible and distinguish themselves, and none of them could be written out without losing something vital to the whole. There are several endings, and this has plenty of replay value. It is not as long as the 1st one; I can't entirely determine by how much, however, you can tell. That makes sense, when you know and think about what this is about at its core, and compare that to what the other was. What's awesome is that both are astounding, and this follow-up doesn't go for the *exact* same thing; the flavor is the same, and yet the essence is sufficiently different that this doesn't condemn the other to the background. I have only played these two, but I've heard that this is the best, and I honestly can't imagine the next ones being as strong and well-produced as this. Any animated(as opposed to scripted sequences) video you've unlocked can be viewed at any time from the menu that has the introductory collage(similar to the one that opens the previous VG), a trailer for this and two for the third one, and of course the credits for this. Every role in this was subject to spot-on casting. The voice acting is marvelous, in spite of, well, while poetic and getting the point across nicely, the dialog does not always come off as natural. It was translated from Japanese, that is probably why. This has nearly no bugs or glitches, and I found no big ones whatsoever. There is a ton of disturbing content, a lot of bloody violence(a little of it is grisly), and finally a tiny bit of repelling sexuality in this. I recommend this to any fan of gloomy, terrifying, creepy, well-told and intelligent entries in the genre. Yes, whether or not you usually play games. 10/10

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    • Wissenswertes
      The Pyramid Head monster actually has an eye and a tongue. The eye is barely visible on the front of its head and the tongue sticks out and wiggles when it grabs the player by the neck.
    • Patzer
      When James ducks into the closet to hide from Pyramid Head, he leaves his flashlight on the entire time, shining light through the slits and illuminating himself for Pyramid Head.
    • Zitate

      James Sunderland: I was weak. That's why I needed you... needed someone to punish me for my sins... but that's all over now... I know the truth. Now it's time to end this.

    • Alternative Versionen
      The HD version on PS3 & XBox 360 contains the option to either play the game with the new English dub or the original English dub.
    • Verbindungen
      Edited into Silent Hill HD Collection (2012)

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    FAQ1

    • What is the chronological order of the Silent Hill Games?

    Details

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    • Erscheinungsdatum
      • 24. September 2001 (Vereinigte Staaten)
    • Herkunftsland
      • Japan
    • Sprache
      • Englisch
    • Auch bekannt als
      • Сайлент Хилл 2
    • Produktionsfirmen
      • Creature Labs
      • Konami Computer Entertainment
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