IMDb-BEWERTUNG
8,4/10
1017
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuAfter the Metroids were considered to be wiped out, the deadlier X parasites attack Samus. She is given a new suit after her near-death experience and returns to an empty Galactic Federation... Alles lesenAfter the Metroids were considered to be wiped out, the deadlier X parasites attack Samus. She is given a new suit after her near-death experience and returns to an empty Galactic Federation station, where something seems out of place.After the Metroids were considered to be wiped out, the deadlier X parasites attack Samus. She is given a new suit after her near-death experience and returns to an empty Galactic Federation station, where something seems out of place.
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I have followed the Metroid Series for a long time. Every single one of them is a work of art. Music, graphics, sound, and story are all top notch. I have two favorites out of the side scrolling Metroid's though. One is Metroid Zero Mission, who's game play is simply amazing. But personally, out of all the stories. Metroid Fusion is my favorite.
The beginning is amazing, plot twists spread throughout. The ending simply surprises you. What you thought would happen, doesn't, something totally better and different happens.
This is well worth the buy. You can certainly find it used for cheap somewhere. The replay value is great since you can open new pictures of Samus for getting good item collection, and for speed.
Great game, get it, you won't regret it.
The beginning is amazing, plot twists spread throughout. The ending simply surprises you. What you thought would happen, doesn't, something totally better and different happens.
This is well worth the buy. You can certainly find it used for cheap somewhere. The replay value is great since you can open new pictures of Samus for getting good item collection, and for speed.
Great game, get it, you won't regret it.
I'm not really that familiar with the Metroid series. The only other one I have ever played so far is Metroid Pinball, so I'm totally not clued-up on the original that appeared on the NES back in 1986. But I did go for this one because I heard that the original Turrican game was based partly on Metroid.
And while the similarities are plentiful this is still a great game in it's own right. Old-fashioned 2D platformers are always brilliant and it's one of my fave genres. Fusion involves lots of running around in a huge, abandoned space-station, visiting my departments and sub-departments, blasting away at alien scum and trying to figure out what happened to everyone. The level designs are awesome, with loads of hidden extras and secret passageways. You'll still be able to memorise your way around though.
The graphics and sound effects are dead cool but the generic music is a bit of a let-down. Some of the bosses are unbelievably hard and you'll end up having to stop yourself from smashing your Nintendo against the wall. Fight the urge, there is always a way, always a pattern to follow to kill them. But it's finding the courage to face it for the 86th time that really matters.
Definitely one of the best games on the GBA, but perhaps a bit too short. I would have liked to have kept going and gaining more and more and MORE power-ups. But hey, it's still worth the money.
Graphics A Sound B Gameplay A- Lasting Appeal B+
And while the similarities are plentiful this is still a great game in it's own right. Old-fashioned 2D platformers are always brilliant and it's one of my fave genres. Fusion involves lots of running around in a huge, abandoned space-station, visiting my departments and sub-departments, blasting away at alien scum and trying to figure out what happened to everyone. The level designs are awesome, with loads of hidden extras and secret passageways. You'll still be able to memorise your way around though.
The graphics and sound effects are dead cool but the generic music is a bit of a let-down. Some of the bosses are unbelievably hard and you'll end up having to stop yourself from smashing your Nintendo against the wall. Fight the urge, there is always a way, always a pattern to follow to kill them. But it's finding the courage to face it for the 86th time that really matters.
Definitely one of the best games on the GBA, but perhaps a bit too short. I would have liked to have kept going and gaining more and more and MORE power-ups. But hey, it's still worth the money.
Graphics A Sound B Gameplay A- Lasting Appeal B+
The story and gameplay are really good
The atmosphere and the bosses are great but the map
Design and the flow of gameplay I find it ok.
But is a good experience and got me hyped for Dread.
But is a good experience and got me hyped for Dread.
Fusion is Fear, isolation, conflict and success every single second of the adventure.
Gameplay: the gameplay is just perfect, it feels like super metroid but with some nice additions. The level design is awesome, they put you in really extreme situations and make you feel the pressure. SA-X situations and set ups are awesome, how they use the sounds when she is not being seen on the main camera, the way she looks at the player the first time...everything is really nice.
As i previously said the level design it is just perfect, the only "problem" could be that you are guided the whole game, and in that part it lacks the exploration and the "oh my god im alone in a huge planet" feeling. But they use the guidance to create great situations and create amazing bosses bit by bit (nightmare and SA-X sudden encounters, im looking at you)
Graphics: Pixel art at its finest. GBA possibilities are awesome and the development team knew it.
Music: great atmospheric pieces like sector 1 (perfect for the initial set up) and others really unique and different in some way like Nightmare's theme make this a memorable ost.
Overall: an incredible game, go play it at night with earphones and enjoy the fear and isolation! Just play it!
Gameplay: the gameplay is just perfect, it feels like super metroid but with some nice additions. The level design is awesome, they put you in really extreme situations and make you feel the pressure. SA-X situations and set ups are awesome, how they use the sounds when she is not being seen on the main camera, the way she looks at the player the first time...everything is really nice.
As i previously said the level design it is just perfect, the only "problem" could be that you are guided the whole game, and in that part it lacks the exploration and the "oh my god im alone in a huge planet" feeling. But they use the guidance to create great situations and create amazing bosses bit by bit (nightmare and SA-X sudden encounters, im looking at you)
Graphics: Pixel art at its finest. GBA possibilities are awesome and the development team knew it.
Music: great atmospheric pieces like sector 1 (perfect for the initial set up) and others really unique and different in some way like Nightmare's theme make this a memorable ost.
Overall: an incredible game, go play it at night with earphones and enjoy the fear and isolation! Just play it!
Samus starts the game without most of her abilities, but regains most of them and several new tricks throughout the game. Some are simple but well though out, like the ability to automatically grab ledges and pull yourself up. Other abilities are newer and cooler, like charging freeze missiles that freeze a room at a time.
The difficulty of the game is pretty much spot on. Early in the game things will flow smoothly, not too tough and not too easy. As the game progresses though, the challenges get harder and harder until things really heat up. By the end of the game, you'll be fighting for your life. Unlike previous Metroid adventures, you won't be running around aimlessly this time. You'll almost always have a near complete map, and an idea where to go thanks to your new AI commander.
The downside to this however is it severely shortens the game's length. I finished the game my first time through in about 4:33 play time. That translates to a few days counting replaying saves, breaks, and such. It's not a very long game. A casual player would probably take a week or maybe two at the most to finish the game. A hardcore player could do it in a day if they really wanted to.
The difficulty of the game is pretty much spot on. Early in the game things will flow smoothly, not too tough and not too easy. As the game progresses though, the challenges get harder and harder until things really heat up. By the end of the game, you'll be fighting for your life. Unlike previous Metroid adventures, you won't be running around aimlessly this time. You'll almost always have a near complete map, and an idea where to go thanks to your new AI commander.
The downside to this however is it severely shortens the game's length. I finished the game my first time through in about 4:33 play time. That translates to a few days counting replaying saves, breaks, and such. It's not a very long game. A casual player would probably take a week or maybe two at the most to finish the game. A hardcore player could do it in a day if they really wanted to.
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- WissenswertesBy completing this game and using the GBA/GCN link cable, one could unlock the original NES game Metoroido (1986).
- PatzerWhen you first enter Sector 3 there's a hatch that has already been destroyed, however at this point in the game the X (and SA-X) had not yet invaded that Sector,
- VerbindungenFeatured in The Best Ever!: The Best Ever! Gameboy Advance Game (2015)
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- When does the story take place?
- How could Samus' Power Suit literally 'fuse' with her body?
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