IMDb-BEWERTUNG
9,1/10
2547
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuSamus Aran returns to the brooding planet Zebes to recover the last metroid from the Space Pirates.Samus Aran returns to the brooding planet Zebes to recover the last metroid from the Space Pirates.Samus Aran returns to the brooding planet Zebes to recover the last metroid from the Space Pirates.
- Regie
- Drehbuch
- Hauptbesetzung
Kenji Yamamoto
- Spore Spawn
- (Synchronisation)
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Super Metroid Where do I even begin? Super Metroid is without doubt the best game on the Snes. This was 24 megs, the largest game at that time. It was great music, places that took forever to get to, and more secrets. It starts of as the original Metroid game, but it is so much more. You know what speed runners do after a video game? they play Super Metroid, because it's really exiting. This game can EASILY be considered as the best game ever made. You have to play this game yourself to really understand me. I highly recommend this game. The reason this is 10/10, is because it is so much fun. Like I said before, play the game! I can't explain to you why this is so good!
This fantastic Snes gem is widely and very justifiably regarded as one of the very best early generation console games of all time and I for one still love it, it surpassed its predecessor in every possible way and even today the non-linear exploration which really above everything else is the central aspect, as well as the atmospheric focus on isolation makes it just as spine-tingling and fun a game as it ever was. You actually feel like you're on your own on an alien planet as you encounter the endless hordes of subterranean alien monsters to blast into oblivion. I love how daunting they made the boss battles, none more so than big 'ol Kraid! He might've seemed like an impossible scaly mountain coming right at you, but he was a pushover compared to some of the other guys! The battle against Ridley is a heck of a lot easier if you have the Plasma Beam, and that nifty trick you can do with the Grappling Beam to win an easy victory against Draygon was such an awesome touch! The world feels so huge, and all the different music scores set up the moods in all the different areas so perfectly. How satisfying it is just to progress and discover the many upgrades, both necessary and hidden. It's a game that rewards your curiosity, and you can just search throughout every nook and cranny of Zebes until the cows come home, and I guarantee that there'll still be something you've missed somewhere... In this one part, behind a room with a missile upgrade, there's a secret room, and then another secret room behind that one! You have to retread a lot but it never gets monotonous, and it never feels unfairly difficult to get through, or that it's going on for too long. Some of it requires extreme patience, with the sand in the watery realm of Maridia being an especially aggravating pain-in-the-ass to slog through, and good luck mastering that goddamn Wall Jump!!! Both engrossing as well as hauntingly beautiful to look at and listen to, even today it doesn't feel all that dated, which is pretty impressive when you realise it's over twenty years old now. It's a certified classic that's very worthy of its reputation, so charge that beam, customise that suit, and roll your way to an explosive victory you'll remember forever! "The galaxy...is at peace."
One of the greatest games of all time, especially of the sci-fi genre. Absolutely everything about this game was well done from the amazing graphics, to the tight controls, to the even more haunting music in the background. From the start to the finish, the game never lets up as far as atmosphere and action. Creature sounds are top-notch and will actually make you jump in some places. Metroid has always been fun because at the start you are real weak and then by the end of the game, you feel like you could take on any kind of bounty hunter prey in the universe. This game is still in my library and i still play from time to time. Absolutely recommended.
This is probably my all-time favorite video game. With the exception of the recent CASTLEVANIA games, not other series has integrated action and exploration so seamlessly, and at the same time provided a story that is deep and involving. Controls are intuitive, even to the greenest of gamers, and there are hundreds of little nooks and crannies to explore, so even though you can beat the game fairly quickly, it pays to be patient and thoroughly explore every room. All of these element alone make for a great game, but this one has the edge over the competition: Samus Aran. Samus is easily the most interesting of all video game characters. A female bounty hunter equipped with a technologically enhanced spacesuit and arm cannon, Samus always works alone, never speaks, and has a vendetta against the race of blood-sucking parasites known as Metroids. Her desire to eliminate them from the entire universe goes beyond the battle between good and evil and becomes an obsession. In the beginning of the game, she is commissioned to bring back the last Metroid in existence for scientific research. Something goes wrong, though, and the specimen is stolen by Ridley, a horrific winged beast and the right hand man of the Mother Brain, a mysterious evil force from the planet Zebes. Samus goes to Zebes to hunt down the Mother Brain and recapture the baby Metroid, but is faced with much more than she bargained with. I've heard that there's a filmed adaptation of the series in the works. IMDb shows no cast, screenwriter or director yet, but word has it Hong Kong action filmmaker John Woo is interested in the project. This is perhaps the first video game with a legitimate shot at becoming a good movie, and I hope that the filmmakers don't overlook certain opportunities. Samus must be portrayed not as a brooding, one-liner spewing action heroine, but as a human being, troubled but not emotionless. There must be a real sense of isolation in her journeys, and maybe some insight on why she must always work alone. While I don't hold out a lot of hope that anyone involved in the film will be reading this review, I feel it important that I get my views out there into the open, so at least someone will know that it could have been done.
Being the third in the Metroid series, "Super Metroid" takes everything that was ever great from the first two "Metroid" and "Metroid II: The Return of Samus" and makes everything better. The game plays the same as the previous two (side scroller) with Samus Aran returning the Metroid Home World to eliminate her past enemies. Again Samus has to locate various weapons such as the ice beam, missiles, bombs, high jump boots, energy tanks along with new weapons; super missiles and bombs, grappling beam and x-ray scanner. Super Metroid uses some of the same maps from the original Metroid which are now deserted and has an overwhelming feeling of nostalgia. Accompanying the beautiful graphics is a great soundtrack reminiscent of the music from the series. I'd like to add more to this attempt at a review, but I fear that I might give too much away for those who have yet to play this game.
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- WissenswertesThis was the last Metroid game to be released while series producer Gunpei Yokoi was still alive.
- VerbindungenEdited into Metroid: Super Zero Mission (2011)
- SoundtracksDestroyed Science Academy Research Station
Composed by Hirokazu Tanaka
Arranged by Kenji Yamamoto & Minako Hamano
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