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Showing posts with label sculpting. Show all posts
Showing posts with label sculpting. Show all posts

Wednesday, 30 July 2025

Against the METAL Horde!

 


As I have said before, I am big on Heroquest. Here's an interesting snippet from White Dwarf showing metal prototype ogres for the Ogre Horde supplement. Now, it is certain as can be that these models cannot be obtained... though you can always hope, but they do, to my eye, bear a very strong resemblance to the Marauder MB12 Giant Ogres which came out around the same time. A coincidence? Neither Trish Carden (or Mauaruder) nor Bob Naismith (who oversaw the Heroquest plastics development) remember any link between the two, but let's do a comparison courtesy of Stoffofdemons...


Those head styles, short legs and weapon options look very close. Even with the other Ogre Horde plastics whose metal prototypes (if there ever were any) aren't shown here. The construction of the model is also very, very similar. I'd be amazed if the two weren't linked in any way.

Anyhow, it gave me enough of a jumping off point to try and do metal (or at least mostly, not plastic anyhow!) Ogre Horde models using MB12 Giant Ogre bits. It took about 6 months of tapping up contacts to get an assortment of bits to start, even getting short legs isn't easy... people seem to have preferred the long one (I can see why!)/ Then I set about sculpting new heads, adapting the available bodies into the pop-buttoned jerkins of the Ogre Horde models and modifying arms to be at the wider position. I feel like I managed to pull off the characters fairly accurately to the four Ogre Horde sculpts.



I then made up some more ogres from the remaining bits in order to give the full compliment to the horde.






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Tuesday, 2 January 2024

Happy New Fimir!


Hi everyone, happy 2024! It seems mad but this year marks 10 years since Oakbound started out! Way back in the summer of 2013 I was building a Fimir army to join in the Oldhammer fun. Somebody on the forum (which still exists and is active by the way) asked if I would make the sculpts available for purchase and so my foray into the world of miniatures casting began. The Oakbound  website launched in February 2014 with the Myeri Marsh Demons as the first occupants. Above you can see a couple of the first iteration of sculpts, now in the possession of Scotia Grendel. Throughout Oakbound's history I have revisited the Myeri and last summer, 10 years after the first, I was working on the 4th iteration which will be coming out later this year.
 

The Coral Knights have been promised since 2016! Finally here are the 'on foot' versions, the mounted ones are in moulds and the mounts are being worked on at the moment. 



The Myeri magic-users, being based on the Mystics from Dark Crystal, have four arms. Which is cool. But it is, of course, also a bit niche (within a niche within a niche within a niche!). The fluff tells us that the Tiarna of the marsh demons come in two flavours- warrior Tiarna from the Losbastun and domestic Tiarna from the Oibrithe. We've had a warrior Tiarna for some time and that makes sense from a warband perspective but now this chap can double as the diplomatic Tiarna and a 2-armed magic user.



Here are seven new Losbastun in a more classic Fimir vein. Can you spot the inspiration behind each of these?


That's not a Goodwin... this is a Goodwin! :D The ltd ed 28mm chap is the best ever in my opinion, even given how great Nick Bibby's sculpting is.


Eight of the more heavily armoured sculpts to add to my Fianna Fimm.


Eight less-armoured models to add to the regular Fimm.



And here's all of them together with the original.


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Thursday, 1 December 2022

The first Oakbound Patreon draws to a close

 


Yes, somehow it's been a whole year since the launch of the Oakbound Patreon Warbands project!

If you missed it the idea is simple- every year we start off in January with an idea chosen by the patrons. In monthly reports we follow the idea through research, development, concept art, sculpting, moulding, casting and painting to a finished set of models which are then sent to every patron. These are exclusive to Patreon supporters and won't be available generally, though if you'd like a set you can jump on the 2023 Patreon project and receive them instead or as well as next year's set.


The theme for this year was "The druid's last stand", inspired by accounts of the fight between Roman Legions and the remnants of British resistance holding out with the druids on Anglesey. A mish-mash rabble of bedraggled warriors are whipped into a frenzy by the 'furies' and supported by howled curses from the druids themselves.


The miniatures were based on concept art by Christian Schwager. Each supporter will have received their metal miniatures in a custom display/storage box along with a colour print of the artwork. 


Discussion is ongoing as to what next year's warband will be. A poll will be appearing next week for supporters to cast their vote so if you're interested in being involved in the 2023 warband project head on over and check out the conversation so far on THE OAKBOUND PATREON PAGE.





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Friday, 22 January 2021

A kind of fellowship

 


One of the good things that happened in 2020 was getting a bit of time and motivation to sculpt along with Rob Inglis reading Lord of the Rings. I know I am not alone in having Tolkien to thank for the considerable proportion of my life currently spent in worlds of fantasy! I also suspect I am not alone in having my image of Middle Earth cemented by listening to the BBC radio play and looking at the art of Alan Lee. The pictures that play in my head as I read or listen aren't well represented by the films (about which the less said the better) and as a result there aren't that many miniatures that capture them either, so I thought I would have a go myself. Last week I got to spend some time painting them whilst listening to the radio play which was a very pleasant experience.


Gandalf is the archetypal wizard right? The way I see Gandalf isn't actually based on an illustration of Mithrandir himself but on an Alan painting of Odin, and I have taken this quite closely as my inspiration. Because it's not an official Gandalf figure I have had to make some changes, he has a raven familiar and a hand on top of his staff (nods to the Odin/Wothan myth) and represents Weithand the Wise from the Mythic Heroes Woods supplement.



Hobbits/halflings tend to be represented in miniature as fat, with short legs and big heads. There are some good reasons for this. One is that it's hard to make slender models that are very small and also detailed, another is that they have been interpreted as comical characters in many derivative versions of Tolkien's world. My own picture of Hobbits is based very firmly on Alan Lee's illustrations from The Hobbit- paunched but not 'fat' and with quite slender, proportionally long legs. I have tried to do similar. The result is that they are a bit taller than many manufacturers' halflings whilst still shorter than a regular 28mm human. Not entirely to scale as I envisage them but the best I could get them and still have them cast ok.


Legolas is a wood elf, a type which has now become fixed in high fantasy terms but which has largely centred around the elves of Lorien rather than Mirkwood. My elf bowman is also based on an Alan Lee drawing, this time one of the Tuatha de Danaan which features in the Faeries book. He's rather more wild-looking, not so clean and refined as a 'regular' silvan elf. After all in The Hobbit the elves of Thranduil's court get up to some trickery not befitting of the elegant elves of the Golden Wood.


For dwarfs/dwarves the image in my head is wonderfully captured by Paul Bonner's illustrations. Kind of Scandinavian with their cloaks, moccasin-like boots and beards. He's smoking a pipe, of course.


In my head Boromir is dark-haired with a beard. Not a bushy one like in Bakshi's film (so much right with that movie, so much wrong with his viking Boromir!) but a groomed black affair. The armour of my bold warrior is based on the illustrations of Charles Keeping in an illustrated version of Beowulf my English teacher in primary school gave me. I still have it and it still has pride of place on the bookshelf! He's armed with a spear, a much more practical weapon and trvael-aid. 

So there we are. My kind-of fellowship for my dark age fantasy world. If anyone is interested in picking up a copy The Grey Company will be on Kickstarter at the beginning of February: https://www.kickstarter.com/projects/oakbound/the-grey-company




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Friday, 17 January 2020

The Dreamstone- Wave 1 sculpts


The first wave of Dreamstone sculpts are pretty much finished and have (pending a couple of small adjustments) been approved for casting. I'll just leave some shots of the sculpts here in case anyone is interested.













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Tuesday, 8 October 2019

Exciting cartoon times ahead!

 
Familiar to anyone?
How about...?
 
 
 
If you were quite young in the 80s and 90s you may remember these guys from one of my favourite kids cartoons, The Dreamstone. Airing in 1990 and running for four series, The Dreamstone is one of those engrossing fantasy worlds with rich characters and dark undertones. The very first episode opens with Zordrak, the Lord of Nightmares (the big dragony bloke in the top picture) feeding the captain of his army to the monstrous Fraznats that live in a pit by his throne.

What really makes the cartoon stand out in my view is that it is really about the bad guys, specifically the officious Sergeant Blob and his reluctant wingmen Frizz and Nug. Forced by their giant master to undertake missions to steal the ever-desired Dreamstone from the cutesy land of dreams, their life is made dangerous by the half-baked inventions of mad genius Urpgor. The overriding feeling is that they'd all rather be fishing in the sea of despair and leaving the goody-goodies well alone.

Just over a yar ago I had the mad idea of sculpting a couple of these characters and sending them to Martin Gates, the director of the production company that created The Dreamstone. After a long period of waiting for companies on either side of the world to talk to each other (British production company, Canadian merchandising, German rights-holders...) I'm excited to say that this is now happening:


The next few months will see a lot of sculpting! The plan is to Kickstart (or other crowd-funder) the range in March and aim for a September release to coincide with the 30th anniversary. There'll also be a simple miniatures game to accompany it which will likely be a freebie for crowd-funder backers. I'll post updates here and on the Facebook page as I have them.
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Thursday, 5 September 2019

Intrigue in the courts of Annwyn


The next kickstarter for The Woods is rolling out next week. I managed to splash some paint around on holiday and now have all the initial figures done.


The idea was to take the venetian/renaissance aesthetic I'd set for the fae and use it to put out some figures that would have other uses in other places. I was fortunate enough to be able to pick up some lady pirates from Charlie Earl which have formed the bulk of the nobles (with addition of masks, variant poses and assembling them into single-piece castings). The fae martial I scaled to fit in with 4th ed Empire halberdiers which I'm told are curiously hard to come by. I'll almost certainly be getting a unit of them cast up for a certain birthday game.


The donkey-headed Hobyah (a-la Puck from midsummer Night's Dream) are dual-purpose. I've sculpted some axe heads which may supplied as separate pieces to make single or double-headed axes for them. In this form though they make up the bearers for a faerie palanquin which I'm hoping to get some paint on over the weekend.
Also in the sculpted but not cast pile are three faerie commanders which can either be mounted or on foot. The horses have been built onto the old sidhe horse that featured in the first Oakbound kickstarter. I'm toying with whether to have the commanders' torsos separate so they can be glued to standing or riding legs or whether to make up a full standing and riding figure for each option. I think probably the second, nobody likes having spare legs lying around.
 
 
There should be an article in the October Miniature Wargames magazine (out 13th September) discussing the use of fae in The Woods, with a scenario and look at the miniatures in the kickstarter.
 For anyone interested the kickstarter is going to officially launch on Saturday 14th after earlybird pledges open on Friday 13th. There's only one pledge level and essentially everything is an add-on so you can make up whatever combo you like. Earlybirds get you an extra 10% free to spend on miniatures. The campaign will run until Sunday 29th.


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Friday, 27 October 2017

New art and forthcoming posts

It's nearly the end of October and the second gaming highlight of the year (for me anyway) is nearly upon us... the annual GROG Halloween game, Night of the Living Lead. Every year the tiny Bretonnian hamlet of Shitz Creek is beset by necromancers searching for the powerful pumpkins which will allow them to raise the ever-growing numbers of undead from the multitude of graveyards which surround the unfortunate village. This year I believe a coven of witches has entered the hunt for the renowned squashes...
 
Not only is it the end of October, but nearly the end of ORCtober too. I have not been idle but have been (appropriately) back to work finishing the shields for my Goblinoids project. They'll be done by the end of the month so stand by for mass photo dump!
 
Preparations are in progress for the launch of the Factious Waste Live Campaign, War 1984, which can be found here. All-comers welcome. The pdf rulebook should be available in just over a week's time and new artwork, funky scenery and gorgeous miniatures have been procured to adorn the pages of the physical book which is pencilled in for production in February. I've dug out some of my steampunk costumes for some digital pieces to grace the pages with. Credit to me ol' mate Sultan at Sulty's Photography for a good number of the original shots here!
 

Last, but by no means least, I have some very cool sculpting commissions on the go right now. The See Thirty Amazons are back on track after a long hiatus, a couple of political characters from the past year are getting miniature representation and I finally get to tackle some Realm Of Chaos stuff! It's going to be a fun few months!
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Wednesday, 27 September 2017

Factious Waste Kickstarter previews


Back in 2012 the story of Factious Waste began. It's been a long haul, with groups from across the world playtesting and feeding back on their experiences, but the final push to get this near-future dystopian miniature RPG to release is upon us! My to-do list has got pretty short now, with sculpting all but finished and final pe-launch costings done. So let's have a look at how the Kickstarter is shaping up.

Factious Waste c. 2013

It would be fair to say that I am a bit... apprehensive? Nervous? about the campaign. Necromunda is on the horizon and the Ramshackle Games Mini Gangs project has launched late- sci-fi skirmish fans have plenty to choose from and this will be the largest project we've done to date with a boxed set, big sourcebook (calling it a rulebook seems unfair, only a fraction is actually rules) and 50 sculpts plus templates, dice etc.

That being said, Factious Waste has attracted a lot of interest from games shows we've taken it to. Miniature Wargames and Wargames Illustrated both offered to cover it, the Golden D6 is plugging it and the engagement on social media seems high.


Factious Waste on display at Colours and the latest edition of the Golden D6 featuring Oakbound articles

In terms of content I have largely finished the layouts for the rulebook and testing of the campaign system is well advanced. My initial plan to have the whole thing read as a graphic novel has gone by the wayside (sadly) due to art costs, but I'm delighted that we have some amazing artists on board who have captured the comic vibe perfectly. Simon Lee Tranter and Mike Tenebrae may be less familiar to you than our own Tony Yates (check out their websites- they do stunning artwork!) but I'm sure you'll all be aware of the work of Dark Future, 2000AD and Thrud artist Carl Critchlow who is lined up to produce the cover. Working with these guys over the last year has been an amazing experience and the world has grown in richness and sprouted out in fun and exciting new directions as a result of their concepts.

 Simon Lee Tranter, Mike Tenebrae and Tony Yates doing what they do best...


Inside the 200-page rulebook there's a load of background on outworld and the 7 main factions which inhabit it, the SystemMech rules with setting-specific Action Tables, a simple 3-step posse creation system, skills tables, traits, comprehensive equipment lists and rules for using and customising vehicles, location activities for some commonly-frequented settlements, a guide to narrative gaming and 25 objective-based scenarios. Definitely the work of 5 years' development!

 
Equipment lists- yes you can take a flamethrower and a chainsaw!

The miniatures are divided into 5 sets, one for the boxed game and 4 'faction packs'. The boxed game "War for 1984" contains 10 models and lists for using them as 2 pre-generated posses. They are all tributes to classic action movies of the 80s as a clear indicator of where the game draws its inspiration. There is no prize for listing them all! The faction packs are "Enforcers" (GenCorps and Doughnutters), "Reprocessors" (ReFrat and Trash Runenrs), "Wastelanders" (NeoPrimitives and Artisans) and "Workers" (Luddites and other boiler-suited types suitable for use as civilians). So even if you don't end up playing Factious Waste you should be able to find a use for one or more of these packs in your games, be it Arbites, pulp gangsters, wasteland tribespeople or civilians for a dystopian future.

 

 
A Frat Brat putting the Gangsta' into Gangster, Trash Runner and Artisan characters.

Over the course of the campaign I'm going to be stepping out into the world of videos, with streaming Q&A sessions and how-to-play videos (the first of which is below, comments and suggestions welcome!



Then there are the all-important add-ons. We've had great support from several companies who have offered casting services, bespoke items and discounts on their own product lines for kickstarter backers. I'm particularly grateful to Fogou Models (who also do wonderful Dark Age stuff) for making exclusive trash piles and barricades for the kickstarter and to Scotia Grendel who have put up some resin scenery as stretch goals and add-ons. There'll also be custom dice, counter sets and once again the opportunity to have yourself sculpted into the range so you can lead your posse in person!



Fogou Models specials, only available in the Kickstarter.

Cost will, of course, be an important factor. I have done very detailed spreadsheets to keep prices as low as possible. Despite my efforts to keep the boxed game under £50 it has ended up at £55, but balancing budget and content I think you'll be happy to spend the extra £5 for the bonus bits that will be going in! Faction packs are coming in at £25 each (£2.50 a model plus extras). There will be a limited opportunity to pick up the whole lot for £125 (saving £30) and offers for traders and clubs (contact geoff@propworkshop.co.uk if interested).

 
Add-ons and Stretch Goals


The kickstarter goes live on the 7th October and we'll be having a launch event at Blast-Tastic Bristol. It runs for two weeks, ending on the 21st. Please spread the word and let's make amazing things happen!



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Fimm McCool's

Fimm McCool's