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Showing posts with label Mystara. Show all posts
Showing posts with label Mystara. Show all posts

Sunday, July 6, 2025

Scott Haring, Game Designer, has passed at 67


Scott Haring, a veteran game designer passed away on July 1 from pneumonia.  I just learned via my friend Ciro Sacco and Dungeonmaster Magazine.



Scott Haring, a veteran game designer and editor that started working in the game industry in 1982 has passed away, wrote Steve Jackson in his Daily Illuminator newsletter. Steve Jackson worked many years at Steve Jackson Games as Car Wars line editor, Autoduel Quarterly editor, Pyramid editor and Internat Sales manager. Here is the announcement: "Scott Haring, for many years a member of our staff (most notably as the Car Wars line editor in its most glorious days), passed away on July 1 from complications of pneumonia. He was 67. Scott was always fun to be around. His desk was covered with toys and baseball paraphernalia (as Andrew was to football, so Scott was to baseball). He also had a great singing voice, a talent which rarely crossed over with game design. Too bad office karaoke was not a thing back then! But when he put on the editor hat, he was one of the few people I would trust, without checking, to write or edit good copy. He was a pro". He worked at TSR too where he designed products for Classic D&D (The Republic of Darokin was a fine product), AD&D and Marvel Super Heroes. For the last twenty years he vas a freelance. The magazines he edited were always very interesting to read and he tried, along other brave people, to produce an independent gaming magazine - The Gamer - that lasted very little but it as a fine read.


My favorite work by Haring was Gaz 11 the Republic of Darokin, which was one of the first of the gazetteer series that I owned. It is always sad to learn about the passing of so many of the creative people who helped shape our hobby. 


Rest in peace.


-Havard



 

Sunday, November 17, 2024

Larry Elmore Red Box Cover 3D Rendition at Lucca Games & Comics 2024

 

The Italian Gaming Convention, Lucca Games & Comics has been steadily growing in popularity over the years. During this year's convention, a few weeks ago, a 3D sculpture based on Larry Elmore's Red Box Basic Set cover from the BECMI D&D edition was brought to life. The piece was painted live in front of Lucca attendees by artist Silvia Corso. 




The BECMI edition of D&D, created by Frank Mentzer (editor) and its associated setting, Mystara, is unusually popular in Italy and many other parts of Europe, so it is not surprising that this piece was selected to be presented at the Lucca Convention. 





This piece does not appear to be available for sale, but more details on how to commission work from the artist can be found at the BECMI Italia group on Facebook.

Photos by Elisabetta Giulivi 


-Havard


Friday, July 19, 2024

Threshold #34 The Mystara Magazine is out

 


Threshold Magazine, the Mystara fan magazine that I helped start has another issues out! 

 Issue 34 is called Future and Alternate Mystaras. Download this free 256 page PDF and use it's thirteen articles it in your Mystara games!

It is produced for fans by fans in association with the Vaults of Pandius and The Piazza. 




-Havard


Saturday, June 22, 2024

Will WotC Rename Blackmoor in Mystara Too?

 

It was quite a surprise to fans that Mystara would be brought back to print by Wizards of the Coast in 2024. 

Of course, saying that WotC would bring it back is a bit of an overstatement as the upcoming book Dungeons & Dragons: Worlds & Realms - Adventures from Greyhawk to Faerun and Beyond is a licensed product from Ten Speed Press and more a coffee table book than an actual game supplement. Still, seeing an entire chapter  of this book being dedicated to Mystara when several popular D&D settings are not included (notably Dark Sun, Birthright and more). 


With the recent discussions of Blackmoor being renamed Arn in the 2024 DMG has lead to much speculation. Yesterday I explored the name Arn as it is not new to the world of D&D. As the DMG is not yet available, we don't know if the change was made due to setting specific ideas, rights issues or a number of other reasons. 


However, given this change for Greyhawk it will be interesting to see if Blackmoor will be renamed in the descriptions of Mystara as well. Mystara's connection to Blackmoor began before Mystara had even gotten its own name. Mystara is of course the world of the old BX and  BECMI D&D Games (Some call then Basic D&D, a term I feel is misleading) and back then it was just called the D&D Game World as opposed to AD&D which had many settings tied to it. 


As TSR had found themselves in the situation of having to publish two parallell game lines called D&D and AD&D, due to agreements with Dave Arneson. Since Arneson's rights were tied to the D&D line, it made sense that Blackmoor would end up there, even though the name Blackmoor was still kept on the Greyhawk map. The advantage of placing Blackmoor in Mystara's past was that players of the D&D game could use the same characters and simply visit Blackmoor through Time Travel. some people say Blackmoor was put into Mystara's past, but another way of looking at it is that Mystara would end up being a possible distant future for Blackmoor. For Mystara, this had the advantage of adding a layer of mysteries buried in the settings past that made it so much more interesting and almost every Mystara product referenced Blackmoor after this. The products that laid the groundwork for this connection were the DA modules, starting with DA1 Adventures in Blackmoor. 


So, will Blackmoor be renamed in the presentation of Mystara? It is very difficult to say at this point. As mentioned we have no idea why they changed the name for Greyhawk and those reasons could easily have no impact on how WotC presents Mystara. On the other hand, if they do make the change that will support the uncomfirmed theory that WotC are distancing themselves from Blackmoor. If they call Mystara's Blackmoor Arn, that would be the craziest scenario of them all. Of course, it would be perfectly possible to present Mystara and not mention Blackmoor at all. 


Whatever happens we will known more when this book comes out. 


Dungeons & Dragons: Worlds & Realms - Adventures from Greyhawk to Faerun and Beyond is to be published on October 29th 2024. The book will be 368 pages and the current price tag is 50$



-Havard


Wednesday, June 12, 2024

Aleena the Cleric Iconic D&D Legend Character Sheet Revealed

 


Aleena the Cleric was the legendary character introduced in the BECMI D&D Red Box introductory adventure. Her tragic death at the hands of the evil Wizard Bargle inspired thousands of players to go on adventures and seek justice for this innocent and brave hero. Aleena went in to become an NPC in the Mystara setting, appearing in Gaz1 The Grand Duchy of Karameikos and the the AD&D Boxed Set Karameikos: Kingdom of Magic. The introductory adventure also gave inspiration to the Kill Bargle phenomenon and was revisited several times in Dragon Magazine during the Paizo era. 


Frank Mentzer, editor of the TSR top selling D&D Red Box Basic Set and the rest of the BECMI line revealed the charcter sheet used for Aleena back in 2020 and shared it again now for the 50th anniversary of the D&D Gamenull. According to Frank, this character was rolled up in 1977 and the character sheet shows the character as she appeared in ca 1979. Aleena was played by Aileen Shea in Frank's campaign. As presented this character sheet presents Aleena as an 8th level Cleric wielding a +2 Mace of Disruption and a +1 Shield. She is dressed in plate armor. 



The character sheet also reveals some fantasic adventures that this character has lived through. She has retrieved a magical ring from a Type II Demon. These Frog-like demons were lated renamed Hezrou and also provided the inspiration for the Croaking Demons from the BECMI Immortal Set. What happened to this ring, I wonder?


Sadly, the character sheet also states that Aleena has been killed by the hands of a Mummy. Does this mean Bargle was an undead all along?


With WotC revisiting all kinds of obscure characters for their new 2024 Core Rulebooks, why aren't they using Bargle and Aleena?



Discuss this topic further on The Piazzaon The Piazza.


-Havard

Saturday, May 25, 2024

The Piazza - D&D Worlds Forum Celebrates 16 Years!

 



One of my favourite places to talk about D&D is The Piazza. I can't belive its been 16 years since fans created that forum. People keep saying discussion forums are going away, but here we are still very much alive and kicking. Since its inception, The Piazza has been known for its friendly atmosphere and immense creativity. 


Piazza Birthday Event on Facebook




-Havard

Wednesday, January 10, 2024

Jennell Jaquays 1956-2024 Rest in Peace

 

I was saddened to learn of the passing of Jennell Jaquays. She was a pioneer in our gaming industry, both in game design and as an artist and was devoted to the hobby until the very end. 

In addition to being a fan of her work, I was lucky enough to be one of many friends of hers on Facebook and we interracted a few times. She even helped with some information for a few articles on this very blog. 

I reported on Jennel's medical issues and the fundraiser to cover her expenses back in October. If you haven't donated yet, it might be worth taking another look now as her wife likely has been left with many expenses.


May she rest in peace. 


-Havard

Saturday, April 10, 2021

Jeff Grubb's Lost Mystara Sourcebook To Be Released to the Fans at Pandius



Edit: It has since been made clear that this announcement was a bit premature. The Vaults of Pandius are still awaiting the green light from WotC. Fingers crossed!


It was just announced that Wizards of the Coast have given their approval for a long lost manuscript written by legendary D&D Game Designer Jeff Grubb to be released for free to the fans at The Vaults of Pandius. 

The Mystara Sourcebook was comissioned by TSR in 1990s and was to be part of the companies relaunch of the Classic D&D setting under the AD&D 2nd Edition rules. Mystara first appeared in published form in 1980 with the release of the adventure X1 Isle of Dread and was from that point on the default setting of the B/X and BECMI D&D line which also incorporated Blackmoor. 

Sadly, the nearly completed book that Jeff Grubb had written was never published as curious reversals of decisions within TSR's management and sales department at the time suddenly decided that instead of a book presenting all of Mystara to AD&D 2nd Ed fans, they instead wanted a product focusing only on the Grand Duchy of Karameikos. These behind the scenes workings which would eventually lead to a gradual death of Mystara even resulted in Jeff Grubb leaving TSR. He describes the story better himself at his blog.

As rumours that this manuscript existed in a nearly complete form, fans became hopeful that it would one day become available for them to read and enjoy. One fan, Travis Henry, even started a petition with more than 800 signatures. Jeff Grubb said that he would love for this work to become available as he was always a fan of the setting since the days of the Known World.

This week, Shawn Stanley who has been managing the Vaults of Pandius website for almost 25 years announced at The Piazza that the book will now finally be released later this year for the website's anniversary. The website was made into the official fan website by Wizards of the Coast in the early 2000s and remains the best resource website for the Mystara fan community. It is very fitting that this book will now find a home there.



-Havard

Saturday, September 26, 2020

Tribality.com Fails to Notice Mystara's Incredible Fan Base

Could Mystara be set to return as a published setting by Wizards of the Coast in the near future? Over the last few weeks, the rumor that WotC are planning to bring back three classic settings has lead to speculation all over the web about which three settings WotC are looking at. 


This incredible painting by Clyde Cladwell would have been a much better illustration for an article discussing the D&D World of Mystara.

Recently Tim Baker at The Piazza brought to my attention that an article at Tribality.com had a run down about what settings they thought were the most likely candidates. While the article was interesting, I found the description of Mystara very disappointing. Not only was the choice of image illustrating the setting disappointing, but it was especially this line that drew my attention:


"While fan love for this setting exists, it’s far quieter than other classic settings."

Mystara first appeared in 1981's classic adventure X1 Isle of Dread. While the setting was very popular and during the TSR era had more sourcebooks published for it than any other D&D or AD&D setting, the setting and its fans have a long history of being ignored by TSR and later WotC. While various teasers appeared for the setting during the D&D 3E and 4E eras, D&D 5th Edition was recieved especially positively for its explicit mention of the setting in the Players Handbook and with the adventure hardback Ghosts of Saltmarsh making extensive suggestions for how to adapt each chapter to the setting and even including a rewamped version of the Mystara adventure Isle of the Abbey. 

So how about this claim that the fans of Mystara are more quiet than fans of other settings? Mystara has had an incredibly active and dedicated online fan base that I have been a member of since the 1990s. Today these fans can be found on various Facebook groups including the 2,5000+ member Mystara Reborn group and on the D&D webforum The Piazza. The fan works of this highly productive and extremely friendly fan base is collected at the Vaults of Pandius website and also releases a quarterly 300+ page PDF professional looking free fanzine Threshold Magazine which is soon to release its 26th issue, not counting earlier iterations under other titles like the Mystara NetMag, Tome of Mystara etc.

So why is it that this community remains invisble to the world at large? Is it that we mostly prefer to stick to our own parts of the Internet? Or just that others don't know where to look for us? In any case it is a shame, because there are gamers out there who are missing out on something they might really enjoy!




-Havard

Monday, September 30, 2019

Joe Manganiello is a Mystara fan

Actor Joe Manganiello (True Blood, Justice League) has made a name for himself as a D&D superfan over the last few years. He has appeared on numerous streaming shows talking about his passion for D&D and showing off his amazing gaming cellar. Most recently, his character, Arkhan the Cruel appeared in the D&D5E Adventure Baldur's Gate: Descent into Avernus. 

I recall that in one of his videos, he mentioned that he started out with the Frank Mentzer edited BECMI Red Box D&D set, which gets him even more props in my book. However, last month I also learned that the man is a Mystara fan! Check out the twitter correspondence between The Piazza, Joe and myself

Joe refers to the setting as Thyatis rather than Mystara, but we all know what he is talking about! I started to suspect things when it was revealed that Arkhan the Cruel has a companion who is a Tortle. I wonder if Arkhan himself was a Mystara character?

We know that Joe likes Mystara. Will Mystara fans like Krull the Tortle Death Cleric?

Now, back to writing about Blackmoor Week!


-Havard

Sunday, September 8, 2019

Tortles! The Mystara / BECMI Race Makes Massive D&D Comeback!

Wanderers by Maximillain Degen. You can buy this print here (no, I'm not sponsored).


In 2019 it looks like Tortles is becoming one of the more popular D&D races! Crazy as it sounds, this race of turtle-like humanoids was introduced to the D&D 5th Edition with Volo's Guide to Monsters in 2016. In 2017, rules for playing Tortle PCs was brought to D&D 5E fans with the Tortle Package, a PDF product sold as an expansion to Tomb of Annhilation detailing the Tortle lands called the Snout of Omgar. Earlier this year, TruBlood actor and D&D superfan Joe Managiello revealed that he had created a character called Krull the Tortle. Krull is somehow connected to Managiello's main PC, Arkhan the Cruel known from Matt Mercer's Critical Role, but the Tortle will appear in Descent of Avernus, an upcoming D&D5E adventure from Wizards of the Coast set in Baldur's Gate.



Tortles go way back in the history of D&D however. In 1984, Kevin Eastman and Peter Laird created the Teenage Mutant Ninja Turtles for Mirage Comics, but only a year later Tortles appeared in D&D in Merle and Jackie Rasmusens's The Savage Coast set in the world of Mystara and for the BECMI edition of D&D. The module was followed up with a companion adventure spanning two issues of Dungeon Magazine called Tortles of Purple Sage, also by the Rasmussens. 

Tortles got an even more prominent role in Mystara and the Savage Coast Subsetting when they appeared in the Voyage of the Princess Ark and later in the AD&D 2nd Edition Red Steel Boxed Set detailing this part of Mystara.

In 2017, Wizards of the Coast staffers Mike Mearls and Jeremy Crawford had what seemed like a heated twitter debate about whether Tortles were a stupid idea or not. It late seems like it was all a (clever?) marketing ploy for their Tortle Package.

Oly Skiffback by David Rene

Over the years, the world of D&D has seen several iconic Tortle NPCS in D&D books and in other mediums. In addition to Managiello's Krull character, Matthew Mercer played a Tortle bard named Orly Skiffback in the Critical Role streaming series. 

You can find a complete list of Tortle references in D&D books here.

Are you a fan of Tortles? Why do you love them so much? If you don't love them, then Mike Mearls is awaiting your calls. 




-Havard

Tuesday, March 19, 2019

1983 Red Box Aleena Bargle Tribute Kickstarter from Failsquad Games in Trouble

Failsquad Games recently announced a new Kickstarter featurng a reimagined version of the legendary 1983 Red Box intro adventure featuring Bargle and Aleena. Labelled The Ruins of Mistemere (after the Red Box's Castle Mistamere), the adventure promised in the Kickstarter also included several of the characters from the dungeon with their names slightly altered. 

Now as some feared right from the start, this concept may have been a little too close to the original. At least Wizards of the Coast thought so and had the Kickstarter shut down. Kickstarter now only displays the following message: 

The Ruins of Mistemere - a 5E adventure is the subject of an intellectual property dispute and is currently unavailable.
If you are interested in this project, please check back later. Thanks for your patience.

The reason for seeking to get this project shut down by WotC is listed as follows:


Re: The Ruins of Mistemere - a 5E adventure
Description of copyrighted material: "The Ruins of Mistamere" was an adventure found in the classic Advanced Dungeons & Dragons Red Box - a starter set for D&D created in 1983.

Description of infringing material: This Kickstarter plans on recreating an "inspired by" version of our copyrighted material. It is derivative and not authorized. As you can see from their own description, anyone familiar with the original material would know what they are trying.

Castle Mistamere is an iconic dungeon and Frank Mentzer's tragic story about Aleena the Cleric and the evil Wizard Bargle have inspired generations of gamers. The characters made it into the Mystara setting with Gaz1 Grand Duchy of Karameikos and have been revisited since in the Kill Bargle adventure in Dungeon #150. It would be really nice to see this adventure reimagined for the current edition of Dungeons & Dragons. That said, Wizards of the Coast's objection in this case does not strike me as unreasonable. (Even if they called it the Advanced Dungeons & Dragons Red Box... ;) ).

Lloyd Metcalf of Failsquad Games told me he understands WotC's position. He felt "they were in fair use territory", but stresses that FSG does not want to infringe on anyone's IP. It looks like that is the end for this product. The company is moving on to work on an Old School fanzine called "Maximum HP"

Lets hope Failsquad Games finds success with less problematic projects in the future!



-Havard

Tuesday, February 19, 2019

Isle of Dread as an Endless Quest Book from WotC?

Endless Quest was the name of the Pick-Your-Own Adventure Path game books that TSR published between 1982 and 1996. It was recently revived for the  D&D 5th Edition with a series of books by author Matt Forbeck.

Matt recently revealed the covers for two new books in the series that will be published in September this year.


Escape from Castle Ravenloft is especially noteworthy because it is the only book so far to be associated with a D&D setting other than the Forgotten Realms. All the books in the series have tie ins to current D&D Adventure Sourcebooks. The Mad Mage's Academy is tied to Waterdeep: Dungeon of the Mad Mage for instance.

"You never know, but we’ve stuck mostly to the Forgotten Realms so far. Ravenloft is our first venture outside that." says Matt Forbeck when asked about the possibility of an Isle of Dread tie in book. The question came up because a gigantic hardcover version of the Isle of Dread was released last year. It was published by Goodman Games under lisence, but the previous adventure in that series, Into the Borderlands, is advertised on Wizard's Website.

More Isle of Dread material from WotC would make fans of BECMI D&D and fans of Mystara happy. The setting has been teased in numerous D&D5E books, but Isle of Dread is the only book to fully embrace the setting.


See also: An old analysis of mine about the old Endless Quest Books and possible connections to Mystara (Piazza thread)



-Havard

Monday, December 17, 2018

X5 Temple of Death One of the Best D&D Adventures Says 5E Designer Robert J Schwalb

The classic Dungeons & Dragons adventure X5 Temple of Death is getting renewed interest. Published in 1983 for the Frank Mentzer BECMI  "Red Box" edition of the world's most famous roleplaying game and set in the world of Mystara, this adventure was written by David "Zeb" Cook as a sequel to X4 Master of the Desert Nomads (Also by Cook). The series would later be concluded in X10 Red Arrow Black Shield by Michael S. Dobson. Beautifully illustrated by Timothy Truman, the module explored a mysterious temple in the lands of Sind and also introduced new monsters such as Dusanu, Genoid, Mujina, Malfera and Spectral Hounds.

Following a reacent discussion at The Piazza, which also spun into that RPG forum's Facebook Page, Robert J. Schwalb was among those giving the adventure praise:



In addition to being one of the designers on the team that created the 5th Edition of Dungeons & Dragons, Schwalb is also the publishing his own RPG Shadow of the Demon Lord. Check it out! :)


As a fan of BECMI D&D and Mystara, it is always nice to see the adventures of that era get more recognition. I am looking foward to seeing X1 Isle of Dread (the original Mystara advenure) return in a collection from Goodman Games next year. Could we see the Desert Nomad Series  further down the line?



-Havard



Tuesday, November 13, 2018

Carl L. Sargent (1952-2018)

Matt Forbeck posted the following sad news on Facebook yesterday:

" Word is that Carl Sargent of Games Workshop and TSR fame has passed away. I never met Carl, but we had many mutual friends, and I loved his work. It's been a hard year for RPG legends."

Carl Sargent is perhaps best known for his work on Warhammer for GW and Greyhawk for TSR. This British game designer also wrote Fighting Fantasy game books under the name Keith Martin.

I knew him best for his Mystara RPG products; Gaz 13 The Shadowelves (co-authored with Gary Thomas), PC2 Top Balista and  B11 Kings Festival. B11 formed the basis for one of my most succesful Mystara campaigns based around the Grand Duchy of Karameikos.



Rest in Peace.



-Havard

Tuesday, June 12, 2018

No, Bruce Heard did not get involved with The Known World/Mystara towards the end of its run.

Replica of a map appearing in Dragon #155. Replica by Thorfinn Tait.
Mystara first appeared in published form in 1981 and even existed before that as the home campaign of Tom Moldvay and Lawrence Schick in Ohio. Of course, it would take years before it got the name Mystara. While most fantasy worlds evolve over time, this is especially true for Mystara which saw significant changes over the decades when it was published by TSR. The incorporation of Blackmoor into Mystara's past is one such major evoltionary step of the setting.

There seems to be a common misconception that you can divide the evolution of Mystara into two stages:
1) The Known World
2) Mystara under Bruce Heard.

While Bruce Heard is probaly the single person who had the most influence over the development of Mystara (no disrespect to Aaron Allston, Frank Mentzer, Tom Moldvay, David Zeb Cook and others), it should be noted that Bruce did not join the development of Mystara late in the process. Bruce Heard became Product Manager of the Classic D&D line (and by extension the Classic D&D Setting, later known as Mystara) no later than 1987 with the release of Gaz 1 The Grand Duchy of Karameikos. By that time he had already published several adventures for the setting, including M1 Into the Maelstrom (1985) and CM7 Quest for the Tree of Life (1986). He also wrote Gaz3 the Principalities of Glantri that was published in 1987.

Sadly, Bruce Heard was not able to work with Mystara anymore when TSR decided to dump Classic D&D and turn Mystara into an AD&D setting in a process which lead to Jeff Grubb leaving TSR.
Bruce did continue supporting Mystara in the ways he could and did return with articles in Dragon even after the setting was effectively discontinued in 1995  with articles such as the Rakasta article in Dragon Magazine 247 in 1998. He also returned with a final installment of the Voyage of the Princess Ark in Dragon #344 in 2006.

So while an important framework for the setting was laid down with the description in X1 the Isle of Dread (1981) and with the B/X and BECMI D&D rulesets between 1981-1986, it is difficult to divide the history of Mystara as before and after Bruce Heard. Bruce Heard's influence of the setting increased gradually, just as the development of the setting itself happened as a process of gradual evolution rather than as stages of revisions under different management.

-Havard

Thursday, May 24, 2018

Mystara, The Known World, The Continent or the D&D Game World?

Mystara is one of the most underrated of the D&D Game Worlds. The sheer number of game material produced for this setting might surprise people. During the TSR era, it was one of the best supported settings.

Unfortunately, this is not something most people are aware of today. One of the reasons for this is that the vast majority of the Mystara products did not carry a Mystara logo.

Another dicussion that often comes up that I wanted to look at here is the origins of the name Mystara and the other names used over the years to describe this setting. Some fans of the setting don't like the name Mystara. This is perhaps understandable since it was a name that was added late during the publication era of the setting.

Mystara started out as a home campaign in Akron, Ohio. But in published form it first saw the light of day in 1981 in the module X1 The Isle of Dread. This means Mystara was TSR's third oldest setting, predated only by Blackmoor and Greyhawk. I wrote in more detail on the origins of this setting here.  When it first appeared in X1, this world was simply referred to as The Continent. Later the names The Known World and the D&D Game World were used for the most part of the settings history.

The name The Known World gradually became associated with a single part of the setting; the region featured on the map from X1 where it had first appeared. For most of the settings history it didn't really need a name. The D&D Game World was sufficient because unlike AD&D, every book published for D&D was assumed to take place in this world. However, as the game world expanded a need for a name appeared.



A few common misconceptions about the name Mystara should be cleared up first:

1) The BECMI D&D Setting had grown beyond the Known World/X1 area long before the Mystara name was used in print.

2) The name Mystara appeared in print in several BECMI products before the AD&D Mystara line was launched, most notably in the Champions of Mystara Boxed set.

So what exactly caused the folks at TSR to feel that the world needed a name? Bruce Heard, Product Manager of the BECMI line since the publication of Gaz 1, offered the following:

"....there was no way to equate the Known World with Blackmoor, the Hollow World, and the Voyage of the Princess Ark, which all concerned areas outside the Known World."
Over the years the world presented in X1 had grown. Blackmoor had been incorporated into the world's past with the DA modules. The Hollow World and the Voyage of the Princess Ark were massive expansions to the setting.

The name Mystara first appeared in print in 1991 with Dragon #172. AD&D Mystara did not appear untill 1994 so it seems unlikely that this was simply a name invented to prepare for taking the line into AD&D, even if Bruce Heard or others at TSR may have considered that as an option early on.

Love it or hate it, the name Mystara stuck. It is also a name that has been adapted by the Mystara fan community and having a common name for the setting we all are fans of is important in preserving that identiy.


-Havard

WotC Spokesperson Apologizes to Mystara fans

The following was posted at The Piazza on May 13th:

If you have missed the drama today, it started when a Mystara fan discovered a WotC produced video from january this year where the hosts answer a question about what happened to Mystara. A link to the video was posted on the Mystara Reborn group on Facebook. The response given in the interview angered many Mystara and Spelljammer fans, as well as Mystara Godfather, Bruce Heard, who wrote an article about it on his blog pointing out the problems with the video with regards to Mystara.

 Anyway, Matt Sernett of WotC did appologize both to Bruce Heard and Mystara fans out there. We all make mistakes and it does show character to admit it and appologize. Did Mystara fans overreact to comments made in the video? I think it would have been easier to accept this type of comments if Mystara had not been mostly overlooked for more than 20 years. Many Mystara fans still remember when bringing back the Hollow World was presented as an April's Fool's Joke on WotC's website many years ago.

Most of us dream of Mystara being brought back to life. While that might never happen, it would be nice if the reason for it being ignored for another 20 years is that the people at WotC really haven't bothered to understand what Mystara was about beyond not liking the CDs and the art in the 2nd Ed Mystara Monstrous Manual. Let's hope that at least one person at WotC now sits down and reads some gazetteers! :)

 -Havard

Thursday, May 10, 2018

Mystara Monster Nightwalker returns to 5E in Mordenkeinen's Tome of Foes

Art by Ben Wootten
These appear in the upcoming Mordenkeinen's Tome of Foes according to this Dragon +video. I am not sure that Mystara or BECMI will be referenced in the 5E book, but this was one of the Nightshade monsters that originally appeared in the BECMI Master Set, by Frank Mentzer. These are some of the most terrifying creatures that existed in that edition. There were three types of Nightshade. Nightwing and Nightcrawlers were the two others. The Nightwing appeared the Immortals Triad novels by Douglas Niles.

Sea Elves is another Monster with long ties to Mystara and Classic D&D that also is said to appear in Mordenkeinen's Tome of Foes as are Nagpa.

Thanks to zontoxira at the Piazza for pointing me to the video.

-Havard

Wednesday, September 7, 2016

Mystara Guide to the Multiverse in the works!

As some of you will know, I have been working on making maps for the Inner and Outer Planes of Mystara these last couple of months and posting them on The Piazza.



Paul over at the Mystara Cartography Group on Facebook asked me if I had any reference documents with all the planes listed. That gave me the idea I could do better. What about a full guide to Mystara's Multiverse?

At this point, this is just a draft containing a list of all the planes, dimensions and planar locations that I could find in the published material as well as a few fan created ones.

Check out the first draft here!


-Havard


ArneCon 2025 is a success organiseres say

 ArneCon 3 is a big success say organizers! The convention honoring the legacy of Dave Arneson took place this weekend in St. Paul Minnesota...