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Showing posts with label Gods. Show all posts
Showing posts with label Gods. Show all posts

Saturday, April 18, 2020

[Middle-Southlands] Gods of the Middle-Southlands

GODS OF THE MIDDLE-SOUTHLANDS
The gods and goddesses of the realm are listed in descending order of rank and power within their alignment. Note that all Lawful and Neutral gods, even those who do not reside in Aman, acknowledge Manwe and Varda as King and Queen of the Gods. Note that only the seven mightiest of the Lesser Gods are noted; there are many such beings, of all three alignments. Name [Gender](Spouse) 

Manwe, King of the Gods

Lawful/Good
Manwe Sky-King, King of the Gods [m] (Varda)
Varda Star-Queen, Queen of the Gods [f](Manwe)
Nienna, Lady of Mercy [f](none)
Aule, Master of Crafts, Dwarf-Father [m](Yavanna)
Mandos, the Judge [m](Vaire)
Irmo, the Dreamer [m](Este)
Este, the Healer [f](Irmo)
*Ilmare Starlight [f](1st, serves Varda)
*Arien, Lady of the Sun [f](2nd, serves Aule)
*Eonwe, the Holy Herald [m](5th, serves Manwe)

Ulmo, Lord of Waters

Neutral
Ulmo, Lord of Waters [m](none)
Yavanna, the Earth-Mother [f](Aule)
Vaire, the Weaver [f](Mandos)
Orome, the Hunter [m](Vana)
Vana, Lady of Flowers [f](Orome)
Tulkas, the Strong [m](Nessa)
Nessa, the Dancer [f](Tulkas)
*Uinen, Lady of the Sea [f](3rd, serves Ulmo)
*Tilion, Lord of the Moon [m](4th, serves Orome)
*Melian, Mother of Elves [f](6th, serv. Vana and Este)
*Osse, Lord of the Sea [m](serves Ulmo)

Melkor, The Mighty One

Chaotic/Evil
Melkor, the Mighty One, the Rebel [m]
*Gorthaur the Cruel, Lord of Sorcery [m](7th)
*Gothmog the Great, Lord of Balrogs [m]
**Ancalagon the Mighty, Lord of Dragons [m]
**Carcharoth, Father of Dire Wolves [m]
**Draugluin, Father of Werewolves [m]
**Thuringwethil, Demon-Queen of Vampires [f]
**Ungoliant, Grandmother Spider [f]
**Shelob, Demon-Queen of Spiders [f]
**Olog-Hai, Demon-King of Trolls [m]
**Uruk-Hai, Demon-King of Orcs [m]
***Imix, Demon-Prince of Fire [m]
***Ogremoch, Demon-Prince of Earth [m]
***Olhydra, Demon-Princess of Water [f]
***Yan-C-Bin, Demon-Princess of Air [f]

* Titan Rank (up to 5th level spells)
** Archdevil Rank (up to 4th level spells)
*** Demon-Prince Rank (up to 3rd level spells)

Monday, April 18, 2011

Update and Thoughts on Druids

Just a wee bit behind on the whole A to Z of April thing. Between being sick for most of the last week and general scheduling issues, haven't gotten much done lately on the Realm, and we haven't had a chance to pick up our Thundarrverse game again. Ideally, I'll be getting some writing done today, and we'll be able to play again tomorrow... we shall see.

As an aside, I've been thinking about the Druids of the Realm a bit lately, as I've been going through the core classes of Labyrinth Lord (Cleric, Fighter, Magic-user, and Thief) and shaking out the "Things You Need To Know" write-ups, and am now considering moving on to the classes of the AEC. Assassins are easy, at least, for me, but the Druids need more consideration, due to the cosmology I've been building, with the Gods of Law and Gods of Chaos. In the Realm, the Druids revere not the gods, but the World itself; and frankly, the World isn't overly much interested in either the Gods of Law or the Gods of Chaos, prefering for the most part its own way, though at times, intersecting with Law, Chaos, and the mortal races and Civilization (with the noted capital "C") in different ways. I'm considering four primary branches of druidism:

Great Green Circle: Law-favoring, Civilization-Friendly, Tree-Hugging nature worshipers. Rustic, rural druids, who work with the peasants of forest and field, united with Civilization to enable it to best thrive together with Nature and the World. Distrust Arcane magic as an unnatural abuse of Nature. Work with the Gods of Law, or rather, work with the clerics of the Gods of Law.

Great Brown Circle: Neutral with respect to Law and Chaos, Civilization-Wary, Barbarian-Loving nature worshipers. Most Druids of barbarian peoples will be of this type (especially of the Highlanders and Northlanders). Despise Arcane magic as an unnatural abuse of Nature. Distrustful of the Gods of Law and Chaos, work closely with the Petty Gods and Godlings of Field, Forest, and Stream.

Great Black Circle: Neutral with respect to Law and Chaos, Civilization-Loathing, Savage nature worshipers. Druids of this Circle are the most primitive with respect to the ways of Civilization; they believe Men and other Mortals should live like beasts, in order to fit in "as they should" with their animal brethren. Despise Arcane magic as an unnatural abuse of Nature. Smallest of the Circles.

Great Red Circle: Chaos-Favoring, Civilization-Loathing, Beast-Like, more-savage-than-Savages nature worshipers. Take the pervasive Druidic belief that the World is merely an extension of the Dragon Primordial to the most unpleasant end, beleive anything that is not subsumed into the reverence of Nature as the Dragon Primordial must be undone (similar to the Demonic belief that the World must be Undone to enable the Dragon Primordial to return to full power and bring the World back to its true potential). Embrace Arcane magic as an natural extension of the Will of the Dragon Primordial. The Red Circle Druids are mostly of monstrous sort, i.e., goblins, orcs, and the like, but there are no few Men and others of mortal races who turn to the Red Circles for power or in madness.


Each Great Circle has its own hierarchy; one Great Circle is usually dominant, though rarely exclusive, in a region. The Druids of the Western Wastelands, for example, are mostly savage Red Circle druids tied in with Kishar; they view the wastes created in her Wrath as a good start toward undoing Civilization and returning Nature to the way intended by the Dragon Primordial. There are, however, Brown Druids among the Highlander clans and other local barbarians, and a few small circles of Green Druids work with the rural folk of Haelyx, Royalton, and nearby towns, villages, and hamlets. Black Druids are rare in the region, the few that can be found here generally living as mad hermits in the Great Northern Stink.

Thursday, April 14, 2011

[The Realm] K is for Kishar

Kishar (Greater Goddess Trapped in Mortal Form)

Kishar is the First-Born Dragon-Queen, the Great Dragon Bitch, Mother of Dragons, Mother of Demons, Big Red, and She-Who-Burns. Born of the Heart of the Dragon Primordial, Kishar is the first and greatest of the Five Dragon-Queens, the mothers, queens, and goddesses of all dragon-kind. She and her sisters were born from the largest parts of the Dragon Primordial which, after being slain by the Elder Gods, fell down to the World and came to rest in places of great and potent power. Kishar and her sisters led the attack in the War of Angels and Dragons, seeking to overthrow the Elder Gods and their Law which had, to their way of thinking, usurped the rightful place of the Dragon Primordial and the way of Chaos. Though they failed in their initial war, they have been more or less at war continually with the Gods and Law ever since, keeping the Gods from realizing their Plan to re-make the World wholly in their image.

Like the demons and gods, however, the Dragon-Queens and other Gods of Chaos have been limited by the terms of the Divine Compact since the end of the War of Angels and Demons. Limited not in that they themselves ever signed on to the Compact, but by the very real limitation that if they did not recognize the Compact, and thus remain outside the World, the Gods, Angels, and Demons together would gang up on any who abrogated the Compact, an alliance against even which all five of the Dragon-Queens together could not stand… and the five Dragon-Queens had not stood fully aligned together since the War of Light and Darkness, save for the debacle of the War of Angels and Demons. Thus, in the long millennia since, Kishar operated through clerics and servants, who wrought her will on the World in proxy.

During the early years of the Wizard War, Kishar was foolishly summoned into the World by Shelmorian Vorl, a wizard of great talent but little wisdom. Naturally, he could not control the goddess as he could control other summoned demons; the result was known as the Wrath of Kishar, a terrible event that devastated the western Heartlands and created the Western Wastes. The last laugh, however, was on Kishar, as though Shelmorian had summoned her hence from her otherworldly Hell, the limitations of the nature of the summoning were such that they forced her into a mortal body! Thus, while Kishar now had a way around the Divine Compact against direct assault and action on the mortal World, she too could all-too easily perish, and even by mortal blades! This she discovered when the Unknown Hero, who gave his life for the cause, stopped her wrath and ended the destruction by striking her with a dragon-slaying blade, paralyzing her. Though she survived the encounter, it frightened her…

Unsure whether death in the mortal World now meant true and final death for herself, her wrath cooled considerably, or at least, her own personal, physical enactment of it. She settled down in the wastelands of her creation, first to heal her grievous wounds, then to build her power. For though she was now of mortal form, she still had much to do as a Dragon-Queen; she could still grant spells and visions, send out servants to perform tasks, and so forth. She has since set up her own petty kingdom, of sorts, in the Western Wastes; the heart of the Wastes are known as the Wastes of Kishar, and are home to all manner of evil and Chaotic dragons and dragon-like creatures.

Like all the Dragon-Queens, she has five dragon heads, one of each of the major chromatic colors: outer left Black, inner left Blue, central & body Red, inner right Green, and outer right White. The central Red head and neck is twice as large as the other four. Her body overall is and is thick, strong, and powerful; some might describe it as almost elephantine in bulk. Her scales are a deep maroon above and a crimson-red on the underbelly, including the scales on the underside of all five necks. She has a pair of great red bat-like wings upon her back; they seem far too small to lift such bulk, but nonetheless, she can fly, if clumsily. She has a great red-orange mane of bristly hair that flows from the crown of her Red head, down her central neck and back, to half-way down her tail. Her tail is long and thick and heavily armored at the tip; a retractile poisonous stinger the size of a long sword is found at the tip. She stands 30’ tall at the shoulder, with a 60’ long body, a 60’ long tail, and 30’ long necks.

As a mortal being, Kishar has the stats of a Chromatic Dragon (AEC p. 121), with the following additions:

• Her main head has 32 hp, the other four have 24 each, and her body has 144 hp (18 HD)

• She fights as though she has 36 HD

• All her saving throws are 3

• Each of her heads can breathe the appropriate type of breath attack three times per day

• If all five heads breathe at the same time at the same area, any being subject to all five breath attacks at the same time must make a saving throw against death or be disintegrated, as the spell, in addition to all other possible effects and damage

• Her bite attacks each deal an additional two dice of damage of the appropriate type

• Her tail sting deals 1d8 damage in addition to the venom that must be saved against at -4 (failed save meaning death is instantaneous)

• She has the personal spell-casting abilities of an 18th level cleric of Chaos and an 18th level magic-user with Intelligence and Wisdom scores of 19, having access to all known (unnamed) spells and many named magic-user spells

• She has 120’ Infravision

• She possesses a form of telepathy that allows her to understand any spoken language

• She can only be hit by magical weapons of +2 enchantment or better

• She is immune to all forms of charm, sleep, enchantment, suggestion, and similar powers and spells

• She takes half-damage (no damage on a successful save) from all the following normal and magical attacks: cold, gas/poison, fire, electricity, and acid

• She has the following abilities, which she can use at will, one per round per head: clairvoyance, clairaudience, continual darkness, fear, detect invisible, detect magic, dispel magic, ESP, greater phantasmal force, levitate, polymorph self, read languages, read magic, suggestion, telekinesis (500 lbs. per head), wall of fire, wall of ice, and water breathing

• She can use the following abilities once per day: feeblemind, power word blind, power word kill, power word stun, project image, symbol, unholy word, and gate (95% probability of success). If the gate is successful, she summons one or more chromatic dragons of maximum hit dice and hit points (d6): 1, White; 2, Black; 3, Green; 4, Blue; 5, Red; 6, Roll Twice.

• She is able to teleport without error, at will, though only to known and studied locations

• Her primary treasure hoard in the Dragon’s Graveyard has 10 times the maximum number of all possible coins, gems, jewels, and magic items! She also has five lesser treasure hoards, scattered around the Wastes, each equal to Hoard Class XV x 5, though each is guarded by a daughter, a normal Chromatic Dragon, plus 1d4 other dragons of chromatic type (and random sizes and ages)!

At some point in the last several centuries, she moved her personal, primary lair from the Wastes to the Dragon’s Graveyard, which is found on Rogull, the Dragon-Moon. It is thought that she did this in order to protect her vast treasure from the greed of Djiabaleur, the Dread Lord of the Heartlands, who, approaching the status of divinity himself, sought to challenge her and steal her magical hoard for his own purposes. She still wanders the wastes that bear her name; most mortals are beneath her notice, even when they seek to attack her, but should an obvious Hero-type challenge her, she will gladly stomp him into the ground for his troubles. And then again, she might just feel a bit peckish, or a bauble carried by the mortal might catch her eye…

When encountered in the Wastes, there is a 10% chance that Djiabaleur chooses that moment to attack Kishar, seeking to overthrow her or, at the least, seeking to get enough leverage on her for her to give him some of her magic items. She rarely ever turns from battle with Djiabaleur, so great is her hatred of him that it overwhelms her sense of self-preservation. Needless to say, getting caught between the two in battle is an unpleasant place to be, and adventurers in such straits may wish they were merely caught between the proverbial rock and hard place.

Though not commonly known, she also travels the wider world in polymorphed form… though she loathes to take on the form of “lesser” creatures, from time to time she does so when she wishes to see and study something with her own eye or hear with her own ears, rather than through her minions or through magic, and stealth is required. Her favorite form is that of a beautiful, flame-haired elven fighter/magic-user/cleric. There is a 15% chance when so encountered she is traveling with the Arachnidaemon, Lolth, a sometimes-ally, who is similarly polymorphed into an identical form (and, like Kishar, trapped on the mortal World in mortal form). Legends of these “Sisters of Chaos” spring up from time to time, as the pair like to get their Chaos on, and go raid a Lawful temple just for the fun of it…

Tuesday, April 12, 2011

[The Realm] I is for Ilzara

Ilzara (Intermediate Goddess)

Ilzara is the Messenger of the Gods, the Celestial Psychopomp, the Guide of Souls, Guardian of the Dead, Queen of the Valkyries, the Wife of Tyrm, and the Mother of Iluna. Once an Angel in service to the Gods, Ilzara ascended to full divinity in gratitude for her service in the Elder Days, and has since been a favorite patron goddess of many. She and Tyrm were very close even before their ascension; they had many occasions to work together due to Tyrm’s duties as a war leader, as Ilzara passed information and orders on from the Gods to their warrior-angel and gathered the souls of fallen warriors. They were married soon after their ascension; their daughter, Iluna Silver-Moon, was born at the end of the War of Light and Darkness.

Ilzara has three very important duties in the family of the Great Good Gods:

Messenger of the Gods

She and her servants deliver messages for the Great Good Gods, to other gods, to demons, and to mortals. This is a very important task, as the gods are neither omniscient nor omnipotent, and thus cannot be everywhere and know everything. Nor are they telepathic over great distances. Thus, the gods have need for courageous and incorruptible messengers to deliver important messages to servants, friends, allies, and enemies alike. No gods or servants of the gods are faster than Ilzara and her servants; they move faster than the wind upon wings of light. No few of her servants have died to bring messages that the Gods of Chaos or Demons want unheard by the intended recipient or stolen for their own ears. While Qnath and his servants are the masters of divination, it is usually through the services of the servants of Ilzara, if not Ilzara herself, that the gods send word of their will to their mortal followers. While divinatory queries as to the future are usually answered by a servant of Qnath, questions that can be answered about the past or present are usually answered by a servant of Ilzara. These messages are usually presented in dreams or visions, though if important enough, the messenger might appear in spirit form to the recipient and those around them and deliver the message verbally. Finally, Ilzara’s servants also act as the heralds of the gods, standing before them to deliver pronunciations of the gods and act as intermediaries between the gods and mortals.

Divine messengers carry a distinctive rod, known as a kerukeion (from the Southlander tongue). This device is about three feet long (for human-sized figures), at the top an egg of adamant (to represent the Cosmic Egg), below a lemniscate (infinity symbol) parallel with the rod, and at the point below the lemniscate, a pair of wings. As heralds, the rod is a full-sized staff about six feet tall (again, when the figure is human-scaled), bearing the personal symbol or badge of the god for whom the herald works in between the wings.

Guide of the Dead

Ilzara and her servants are tasked with the retrieval of the souls of the faithful upon death, to see that they are brought before Qnath, Koram, and Galendar to be properly judged. Each class of death has a special Psychopomp, or guide, to take the immortal soul to the Straight Paths of Elysion and thence to the Hall of Judgment. The most notable such guides are those who gather the souls of fallen valiant Lawful warriors who die in battle. Known as the Valkyries to the Northlanders and, in general, in the Heartlands, these guides are angelic beings of beautiful female form, armed and armored complete with helms with wings of hawks, swans, or ravens. They are often, but not always winged, but can fly regardless; they also sometimes, but not always, ride flying horses, which might also be winged or not. Only those destined to die soon in battle can usually see Valkyries, unless they let themselves be seen otherwise. Other guides of the dead in service to Ilzara include the cherubs who guide the souls of children; the more common angelic type who handle death by accidents, plague, or illness; and the hale warrior angels who welcome a valiant warrior who dies outside of battle to the afterworld. The horrific “Angels of Death” of skeletal form dressed in black robes with great, blood-dripping scythes are sent only to those whose damnation is fore-ordained by the deeds of their own hands… such are still guided to the Hall of Judgment, usually by a circuitous route through Infernus or some other Hell, that they may get a taste of what is coming to them. Of course, if one’s soul is already promised to a demon, then said demon usually appears alone, ready to gather his loathsome harvest with no argument from Ilzara or her servants…

Guardian of the Dead

As the guide of the dead, she also functions as the guardian of the dead, as it is she and her servants who must guard the soul of the dead from demons, evil spirits, and other nasty beings who might seek to wrongly steal the soul away from the gods. Thus, her priests also serve as officiant at funerals, with the priest of the deceased patron god or goddess assisting (and often with clerics of Galendar, when the temple focuses on Redemption and Resurrection). Clerics of Ilzara also guard cemeteries, catacombs, and necropoleis against the intrusion of grave robbers, the rise of undead, the machinations of chaotic sorcerers, and worse things.

Spheres of Influence: Messenger of the Great Good Gods, Divination of Past and Present, Guide of the Dead, Guardian of the Dead, Mother of the Silver-Moon

Symbols: Kerukeion (see above), winged helm, winged boots or sandals

Animal: Swan, raven, winged horse

Raiment: Flowing white robes, winged helm, winged sandals

Weapons: Staff

Colors: White, silvery-blue

Place of Worship: Common temples of the Great Good Gods, cemeteries, catacombs, necropoleis, places where the wind blows freely and quickly

Holy Days: None especially

Ceremony: None exclusively; clerics of Ilzara serve the other priests of the Temple of the Great Good Gods as messengers, officiants at funerals, and guardians of the dead.

Sacrifice: In addition to the standard tithe to the Temple, once per month or as needed, one should give a secret to Ilzara by seeking solitude and speaking the secret aloud, that any nearby messenger might hear and deliver the secret to Ilzara. Those seeking to have their messages delivered to the gods (or mortal messages delivered to allies/friends/enemies, etc.) should promise or deliver further tithes of goods or services to the Temple; failure to deliver after promises made and messages delivered results in bad things happening!

Taboos: Never leave a message undelivered, even if it means your death; never desecrate a holy grave; always bury the dead, even those of your enemies

Special Spells Granted: Clerics who focus on the messenger aspect of the goddess and earn her respect through their service will gain access to the following spells (spell level): message (1), locate object (2), fly (3), freedom of movement (4), teleport (5), repulsion (6), and phase door (7). Clerics who focus on the guide of the dead aspect of the goddess and earn her respect through their service will gain access to the following spells (spell level): deathwatch (1), speak with dead (2), fly (3), freedom of movement (4), true seeing (5), astral projection (6), and trap the soul (7 - used to contain Chaotic souls only). Clerics who focus on the guardian of the dead aspect of the goddess and earn her respect through their service will gain access to the following spells (spell level): detect undead (1), consecrate (2), glyph of warding (3), death ward (4), disrupt undead (5), forbiddance (6), and spell turning (7). Generally heroic clerics might gain access to some or all of these spells. Each spell group is gained in order; thus a higher-level cleric who only gains Ilzara’s personal respect late in his career might only have access to the level 1 and level 2 special spells, even though he can cast third and fourth level spells.

Saint Exmin the Valkyrie

Her greatest servant, her Captain of the Valkyries, is Saint Exmin the Valkyrie, a once-mortal woman who, during her life, fought valiantly for the Great Good Gods and the cause of Law as a wandering paladin. Aged and doddering after a life dedicated to fighting the good fight, she refused to die in bed, and went forth to fight one last battle against a horde out of the East. She died on the battlefield, after defeating the leader of the nomads in single combat; though her wounds were not great, the enemy khan had poisoned his blade. Rather than die from festering wounds, she sought to have her shield-maiden finish her with a dagger that she might die from a blade in battle. But none of her weeping followers could do the deed. As Ilzara was already in attendance at the battle, she herself manifested in order to grant her life-long follower her greatest wish… and when she arrived in Elysion, she found that the Gods were ready to welcome her into their fold as a Saint in the cause of Law.

Exalted Sotillion

Her other major servant is Exalted Sotillion, the Maiden of Summer, Mistress of the South Wind. It is she who blows the great Celestial Oliphant to let the spirits of air and water know that summer has arrived. It is she who gathers the souls of the dead who die of heat stroke and other summer maladies. She appears as a beautiful maiden of fiery golden hair, diaphanous white gown, bare feet, and white-plumed wings, with a great golden halo.

Exalted Frantilla, Shield-Maiden of Koram

Finally, another important figure in Ilzara lore is that of Frantilla, the Shield-Maiden of Koram. Frantilla is the sister of Ilzara; for her great service to the gods, she was asked to join them when they left the Vault of Heaven to the Angels, and she remained loyal to them and their cause. Frantilla often joins Ilzara and Exmin to gather the soul of a king or great paladin in Koram’s service when they fall in battle.

Sunday, April 10, 2011

[The Realm] G is for Great Good Gods

The Great Good Gods, as they are known to Men, are those gods who fall within the organizational hierarchy led by Koram and Qnath. Other races know the Great Good Gods simply as the Gods of Men, for it was Koram who created Men, and the gods who follow him who are most supportive of Men. The remaining three Elder Gods of Law, who created the World, Elthonell, Shendon, and Koram, became deeply estranged after the Taur Elthon and Taur Duarg concentrated on the defense and preservation of the Elves and Dwarves during the War of Angels and Demons. Thus after the War, when the Angels and Demons were granted their absolute Free Will as part of the Great Divine Compact, and the Gods were, by the terms of the Compact, required to set themselves apart physically from the World, Koram and Qnath set up their own circle of family, friends, and followers upon the Heavenly Mount.

The Heavenly Mount is an immaterial, spiritual construct devised from the remnants of the Vault of Heaven that was physically attached to the greatest mountains of the World. When the Vault shattered and split into Twilight and Dawn halves, the Twilight portion fell into the Great Pit, and collapsed in ruin around the Abyss at the foot of the Great Pit. The Twilight portion became the core of Infernus, the underworld prison realm of the Demons. The Dawn portion, which was first fixed in the skies by Suliir and Iluna, and later placed in the ether high above the Suns and Moons by the Archangels, remained known as the Vault of Heaven, or more commonly, the Seven Heavens. Koram chose the grant the Vault to the Angels as a reward for their great service; he also preferred to build his home anew, though he did so upon the foundation stones of the Vault, which remained upon the highest crags of the greatest peaks of the World. Thus, one can, if spiritually pure, climb the greatest, loneliest mountains of the World and find there the Straight Paths to the Heavenly Mount, the Elysion of the Great Good Gods.

It is said that Elysion can also be reached through rainbows, which are an indication of the favor of Tyrm, the Celestial Warlord, who is the Warden of the Straight Paths and the Guardian of the Gate of Elysion. Again, however, to even remotely approach even the entry of such a path without being spiritually pure is to invite disaster. Elysion is the final resting place of the heroic and goodly followers of the Great Good Gods. Their souls are said to rest in the Sweet Fields of Jamala, where ever the wheat grows ripe and pure. They can walk the boulevards of the City Eternal, where the streets are paved with gold and the lamps are made of silver and diamonds. They can seek the Truth of the World in the Great Celestial Library, where the servants of Qnath gladly point out any needed scroll or tome. Those of martial bent can seek out camaraderie and contest upon the Plain of Swords, where Tyrm trains the souls of great heroes in preparation for the Final Battle against Chaos, when Law will triumph and the corruption of Chaos will be eliminated from the World once and for all.

Andara (f)

High Queen of Heaven, the Great Lady of Elysion, the Lady of Fortune, Wife of Koram, the Divine Mother, and Mother of Suliir

Galendar

The Risen One, the Lord of Protection, the Healer of Flesh and Soother of Spirit, the Redeemer, the Cosmic Counterpoise, the Prince of Peace, the Bringer of Joy, and the Husband of Ilonda

Ilonda (f)

Lady of Song and Mirth, the Lady of Spring, the Healing Hand, the Cup Bearer, and the Wife of Galendar

Iluna (f)

Moon Queen, the Silvery Light, the Daughter of Tyrm and Ilzara, and the Wife of Suliir

Ilzara (f)

Messenger of the Gods, the Celestial Psychopomp, the Guide of Souls, the Queen of the Valkyries, the Wife of Tyrm, and the Mother of Iluna

Jamala (f)

Lady of the Harvest, the Queen of Grains, and the Wife of Vislak

Koram

High King of Heaven, the Great Lord of Elysion, the Sky King, the Creator of Men, the Husband of Andara, and the Father of Suliir

Qnath

Lord of Starry Wisdom and the Eldest of the Elder Gods

Suliir

Sun King, the Great-Star, the Father of Fire, the Flame Unquenchable, the Son of Koram and Andara, and the Husband of Iluna

Tyrm

Lord of Storms, the Celestial Warlord, the Warden of the Straight Paths, the Guardian of the Gate of Elysion, the Paladin Prime, the Sword of the Gods, the Husband of Ilzara, and the Father of Iluna

Vislak

Lord of Anvils, the Divine Artificer, the Celestial Smith, the Armorer of the Gods, and the Husband of Jamala

Zaala (f)

Sea Queen, the Lady of Sweet Waters, the Mother of Rivers, Mother of Maigyn by Elthonell

A Partial Listing of Saints and Exalted Beings of the Temple of the Great Good Gods [Patron God]

Saint Allitur the Martyr [Galendar]

Exalted Atroa, Handmaiden of Ilonda, Maiden of Spring, the East Wind (f) [Ilonda]

Saint Berei of the Hearth (f) [Jamala]

Saint Celestian the Far Wanderer [Qnath]

Exalted Cilborith, Celestial Elf [Koram]

Saint Cuthbert of the Cudgel [Koram] (Very popular among Highlanders)

Saint Delleb the Thoughtful [Qnath]

Saint Exmin the Valkyrie (f) [Ilzara]

Saint Fharlanghn the Dweller on the Horizon [Galendar]

Exalted Fortubo, The Mountain, Master of Metals [Vislak]

Exalted Frantilla, Shield-Maiden of Koram (f) [Koram]

Saint Heironeous of the Sword [Tyrm]

Exalted Kazadarum, The Divine Dwarf [Koram]

Exalted Lydia, The Lyre (f) [Ilonda]

Exalted Myhriss, The Lovely (f) [Andara]

Exalted Norebo, The Lucky [Andara]

Saint Pelor of the Healing Light [Suliir]

Saint Pholtus of the Blinding Light [Suliir]

Exalted Promehene, The Youth [Galendar]

Saint Rao the Serene [Galendar]

Saint Sashu the Beggar [Galendar]

Exalted Sinakad, The Ram, the Merciful Liberator [Galendar]

Exalted Sotillion, Handmaiden of Ilzara, Maiden of Summer, The South Wind (f) [Ilzara]

Saint Trithereon the Liberator [Tyrm]

Saint Tyrebill of the Lawful Light [Suliir]

Exalted Velnius, Shield-Bearer of Tyrm, Master of Clouds [Tyrm]

Saint Vicon of Celestial Visions (f) [Qnath]

Exalted Wenta, Handmaiden of Jamala, Maiden of Autumn, the West Wind [Jamala]

Saint Zodal the Merciful [Galendar]

Saint Zuoken the Sunlander [Qnath]

Tuesday, April 5, 2011

[The Realm] D is for Demons, Part 2 of 3

THE WAR OF ANGELS AND DEMONS

Heaven had fallen, or at least, half of it. The Gods above were distraught, bereaved, withdrawn, or even comatose… and one of them was dead. A full third of the Angelic Host had left, never to return. Another third were left bereft of hope, confused, and bewildered, wandering without guidance as the remaining Gods sought to save what was left of the Vault of Heaven, with the assistance of the last third of the Angels.

Below, the Great Pit yawned wide and spat lava and death. The World around it was going mad. The horrible, unnatural energies generated by the Fall of Galendar and the collapse of the Twilight-side of the Vault of Heaven caused plants to wither, animals to go berserk, the living to go mad, and the dead to rise. Their energies being drained in their efforts to save the Vault of Heaven, the golden orb of Suliir Sun-King and the silver orb of Iluna Moon-Queen dimmed and darkened, turning day into twilight. Dragons, Dark Elves, Orcs, and Trolls roamed free and caused further chaos and horror.

Upon the World below, the Taur Elthon and the Taur Duarg struggled to keep back the wave of destruction and death. Leihos Elf-Star and Flumon Fey-Moon, united at last against this common threat after long ages of estrangement; but the lights of their stars, day and night, dimmed, too, as they concentrated on saving the Elven realms from the Chaotic onslaught. Twilight turned into night, and save in the forests and meadows of the Elves, darkness reigned.

The first Winter fell upon the World.

Abandoned by their Elven allies, the Dwarves dug deep, when they were not busy digging out of the wrack and ruin caused by the Fall of Galendar and the opening of the Great Pit. Never forgetting an insult or an injury, the Dwarves consider the Elven abandonment of their ancient allies in this time as the First Betrayal.

Chaos reigned below, as above.

The Host of Amdosias, as his Rebel Angel followers now called themselves, retired to the distant wilds of the World, far from the civilized heartlands where Chaos now reigned. There they sought to freed themselves from the mental conditioning of the Gods and open their minds and hearts to their Father, the Dragon Primeval. There they could feel His Presence and His Approval. But He spoke only still to Amdosias; He told the leader of the Rebel Angels that so long as the Gods ruled still in Heaven above, His children could never be free from Their power, that his children could never truly know His Mind, and He could never fully welcome them into His Heart.

Dejected, bewildered, and angered by this news, the Host of Rebel Angels resolved to tear down Heaven with their bare hands, if need be. Together Amdosias and his elite cohort made plans to ally with the Dragons, Dark Elves, Orcs, and Trolls, to use them in diversionary battles to spread out the power of the Gods. They knew now that the Gods could die; thus, if weakened enough and caught alone, they could be slain, one by one, until they were too weak to defend the Vault of Heaven.

His strongest supporters Amdosias sent to the leaders of the Dragons, Dark Elves, Orcs, and Trolls. He also set other Rebel Angels to the gathering of other resources. One Angel named Horkos, the Keeper of Oaths, noticed the walking dead created by the dark energies of the Dead God as he fell unto the World. He quickly sought a way to control these creatures and use them in the coming battle against the Gods and the Angels and mortals loyal to them. Amon, the Hound of Tyrm, sought out the wolves of the wild, and turned them to their cause. Geryon, formerly the quiet and studious Overseer of Contracts, sought out the serpents of the World, the least cousins of the Dragons, and sought to turn them to their cause.

And so it went, as the Rebel Angels prepared to battle the Gods.

In the Vault of Heaven, Qnath and the Loyal Angels, and such Gods as were not in despair, sought to rebuilt and reinforce the remaining portion of the Vault. Sun-Fire and Moon-Light kept the Vault fixed in the skies, but many of the great works of the Gods were undone, many Angels still gibbered in madness at the sight of the Dead God and the Great Pit, and much work was to be done if all was not to be lost when the Rebel Angels attacked.

Many Loyal Angels were sent forth into the World to seek out the Taur Elthon, the Taur Duarg, and the Taur Dracos. While they had little success summoning the Gods of Elves and Dwarves, who were busy protecting their own peoples, among the Taur Dracos they found no few allies willing the answer the summons. Krakentiri and Kabanlari answered themselves, as did 77 Gold Dragons, and the greatest of the Dragon Mages, Katosari. This last sought to hold back the Darkness and Winter. To this end, he gathered together the last remaining shards of the Golden Dragon Orb, that which birthed Krakentiri, fused them with Adamant and Mithral, and bound the whole with the Heartscales of the 77 Gold Dragons who answered the summons. The whole was forged into a great spherical lantern. Each of the dragons present, including Krakentiri and Kabanlari, then breathed fire into the lantern, which burst into silvery-blue flame. Katosari then took the lantern high into the sky, where he placed it in conjunction with the Great-Star and Elf-Star.

The silvery-gold light of the Dragon-Star turned back the Darkness, and the World was no longer draped in Night. But it was still held in the cold grip of Winter…

These events all took place over a period of one month since the fall of the Dead God.

When the first light of the Dragon-Star struck the Vault of Heaven, Tyrm rose from his stupor. Without a word to any other God or the Angels, he set forth from the Vault of Heaven, with the self-avowed purpose of recovering the body of Galendar and, if possible, correcting his grave error. Normally, being a God, there was little threat to him out in the wider World… but now, with one God having died, and the Fall of the Dead God having caused unknown but potent changes in and around the Great Pit, his quest to find the body was not at all certain, nor his fate even if he did find it.

But set out he did, unarmed, for his weapon, the Blade Undaunted, had fallen into the Great Pit and was covered with lava and fire, lost to him forever. Only Qnath marked his departure from the Vault of Heaven. But others noted his arrival in the World below, spies of Amdosias, who quickly reported on his arrival and descent into the depths of the earth near the Great Pit, which still boiled and burbled and spat out lava and strange and terrible fumes.

Amdosias chose this moment for their concerted attack on the forces of the Gods; they would have no better chance to storm Heaven than when the Celestial Warlord was absent from his very own citadel! His allies among the Dark Elves, led by the Daughters of Morda and aided by Amon and his wolves, would attack the Taur Elthon and the Elves. The Orcs, led by Osgdagor himself and aided by Geryon and his serpents, would attack the Taur Duarg and the Dwarves. Such Trolls as could be gathered by the two Worldly forces would add further reinforcements. A Dragon Queen and her followers would reinforce each of the other two forces, while three Dragon Queens and their forces would attack the Vault of Heaven together with the Rebel Angels. Finally, Horkos, who had secured the secrets of Necromancy and Undeath, would take his Army of the Dead and seek out Tyrm himself in the depths below.

The battles raged in Heaven and on the World below for a full month. With Koram still sequestered in his throne room, and Tyrm away on his quest to find Galendar, the defense of the Vault of Heaven is left to Qnath… who is not at all a fighter, though he is an excellent strategist. He places the direct command of the Host of Heaven in the hands of Basiam the Bailiff, who, during this battle, earns well the sobriquet, “The Battle-Axe.” It is with this weapon that he meets and battles, hand to hand, with his former friend, Amdosias, on the very walls of the Vault of Heaven. It is with his battle-axe that he cleaves the Spear of Amdosias in twain. It is with his battle-axe that he shatter’s Amdosias’ helm and knocks him senseless, upon which Bienthe stood above the prostrate form of his leader and commanded the host of Rebel Angels to retreat.

The battles upon the World below go similarly, with the long-drawn out battles ending in the favor of the Gods, but only just barely. The Rebel Angels were unsuccessful in their primary goal, for not a single God was felled in battle, though many took great and terrible wounds, and great numbers of mortal creatures met their untimely end. Kaeron the Artisan, a former assistant of Vislak and one of the Rebel Angels who went mad when he saw the Dead God fall, took an unhealthy interest in assuring the deaths of the enemies of the Rebel Angels, performing a coup de grace with his hammer on them as opportunity permitted. Having consulted with Horkos on the nature of Undeath and Necromancy, he found that his own power grew with every soul he thus claimed…

Meanwhile, in the depths near the Great Pit, Tyrm continued his quest to find the body of Galendar. Passing through vast cavern systems ancient and new, skirting great seas of lava and steaming waters far beneath the earth, there he encountered monsters of nightmare, such that even the Gods knew not existed, had they existed ere the fall of the Dead God. Much to his horror, though, he realized that many of these creatures, warped and terrible as they were, had lived in the great depths long before the Fall of Galendar and the formation of the Great Pit! Between these terrible beasts and the sniping at him from all sides by the undead creatures at the beck and call of Horkos, he determined that he needed a new weapon. Thus he turned to the Great Lake of Fire near the heart of the Great Pit. There he found as shard of Adamant; perhaps, even, a shard shattered from the Roots of the World by the Fall of Galendar. For the first time in the whole age of the World, the Thunder of Tyrm echoed throughout the depths of the underworld. There, at the Heart of the Great Pit, he forged Holy Vengeance, the Blade Imperishable.

With this blade his progress remained steady, as all fell to the flame and thunder of his new weapon. He knew that he was getting close when swarms of Undead fell upon him like rain in a thunderstorm; but all fell to the God of War. He cut through the ranks of foul creatures like a farmer through wheat with a newly-sharpened scythe. He finally reached his goal at the Root of the World… and there discovered horror beyond even his imagination!

For when the Dead God had fallen and struck the Roots of the World, he punched through… not through to Beyond, but through to Somewhere Else. For Tyrm discovered a at the foot of the Great Pit a vast cavern, the limits of which even he, with his Divine sight, could not see. Scattered about the cavern were the shattered remnants of the Twilight-side of the Vault of Heaven. At the heart of the cavern was an abyss… nay, not an abyss, the Abyss, a great rift of unfathomable depths. Lit by the fires of the Forge of Creation, Tyrm saw that he had been beaten to his goal, for there lay the body of Galendar, spread atop the cracked remnants of the Twilight Altar, where once the Gods had met at nightfall for common prayers and rituals of blessing. Around the Altar stood 13 Rebel Angels, led by Horkos in some unholy necromantic ceremony. The Rebel Angels sought nothing less than the animation and control of the Dead God for their own vile purposes!

Tyrm went berserk. Had even the mightiest of the Rebel Angels been there, they too would have been cut down. The countless Undead servants were laid waste; the 12 Rebel Angels in service to Horkos were ripped asunder. Horkos himself survived only by the abandoning the ritual and diving out into the Abyss… Tyrm thought for certain that such was madness, and that he would never see Horkos again, much as he would like to, that he might finish him personally. He would, after a fashion, for though Horkos did not survive the fall into the Abyss, neither did he quite exactly die, either…

Victorious in his recovery of Galendar, Tyrm slung the body of his old friend across his shoulders and began the long journey back to the World above. He failed to see the strange shadows gathering around the fallen Altar, shadows that took on the form of the Dead God… too, he failed to hear the screams of anguish and horror rising from the Abyss, screams that all too soon turned to deep, maniacal sepulchral laughter.

Tyrm reached the World above even as Amdosias was struck low by the Battle-Axe in Heaven above. A full month had passes since the birth of the Dragon-Star, and two months had passed since the Fall of Galendar, the Sundering of Heaven, and the Rebellion of the Angels. The First Winter was in its second month, and wolves, serpents, and undead stalked the World while the forces of battle stopped to rest… for but a brief moment’s time, a fortnight, to mourn their dead and gather reinforcements.

When Tyrm finally arrived in Heaven seven days later, he barely noticed the signs of battle all around the walls of the Vault. As even the Vault of Heaven could not hold the body of the Dead God, he placed it in the hands of seven great Angels, Aeuphes, Solidissere, Rasonaeim, Oechil, Tertraein, Hieriel, and Estarin, who held Galendar lovingly as his body was cleansed and purified by the Angels Andoriel, Celandise, Rapheionas, Athael, Visaein, Honaraeis, and Aesias. Tyrm returned to Koram’s throne room, where he found the King of the Gods still in deep despair. He told the full tale of his quest, and of the forging of the Blade Imperishable, and his battles against the things-that-should-not-be, and of the Abyss he found at the foot of the Great Pit. He called to his attention the fact that neither Heaven nor the World below could hold the body of the Dead God… especially since the Rebel Angels had already tried to desecrate the body to their own purposes.

Koram remained silent and unmoving throughout Tyrm’s tale, until he came to the part about the Rebel Angels and their desecration of the body of the Dead God.

A terrible spark grew in the eyes of the King of Heaven at that moment, and the Adamant of the Throne of Heaven cracked as Sky King gripped its arms in wrath.

What Koram might have said at that moment will remain unknown, as Qnath, who had quietly followed Tyrm into the throne room, then spoke.

It is not meet that a God should be buried here, in the World. There is but one place for a Dead God… the Realms Beyond, whence We came. We must prepare.”

Koram looked to Qnath, and nodded his assent. Vengeance upon the Rebel Angels would have to wait.

Three days later the Gods gathered in the great square before the Council Hall. There the Seven Bearers and Seven Mourners brought forth the body of Galendar. They carried him, with the whole Host of Heaven and the Gods together, to the edge of the Vault of Heaven, to the nearest point of the Twilight Altar, ere it fell, and all silently stared over the precipice to the darkened World below. Night had fallen, in the twilight realm below, where only the Dragon-Star brought light to the World in the day. And this night, of all nights, was a conjunction of the Three Moons; and with Iluna and Flumon only dimly lit, the power of Rogull, the Dragon-Moon, was at its height, and the darkness below was flooded with his reddish-purple moonlight.

Wordlessly, Qnath and Koram opened a door to the Realms Beyond; through they went, with the Dead God carried by the Seven Bearers and attended by Tyrm and the Seven Mourners. A great honor was this, for no Angel had ever passed into the Realms Beyond. The Unbearable Light of Beyond was dimming in the eyes of the gathered Angels and Gods when, to their horror, they realized that the red glow of the Dragon-Moon was no longer the only source of light, for a new star had risen in the east, a blood-red star, the Morning Star of Amdosias, the Demon-Star.

Great and terrible was the Demon-Star. Nearly of a size with the Great-Star of Suliir, it sought to hold a place of preeminence in the skies above. But it was not a bright star of cheery golden-yellow, nor a merry star of bluish-green, nor a strong star of silver-blue. It was a pulsing, angry, lusty red star of crimsons and rubies, casting all that its light touched in rust and flame. It was forged from the Blood of Amdosias and the Hate and Rage of the Rebel Angels. It caught the Gods and Angels at the nadir of their despair, when their greatest leaders were gone to the Realms Beyond to see to the final disposition of the Dead God. The Demon-Star rose on the 66th day of the First Winter, 66 days after the Fall of Galendar, ten days after Tyrm returned to the World above with Galendar’s body from his quest to the Underworld, and three days after Koram was stirred once again from his melancholy by the terrible tale of Horkos and Galendar in the Underworld.


To be concluded...

Sunday, April 3, 2011

[The Realm] D is for Demons, Part 1 of 3

The Corruption of Amdosias

In the Beginning, the Gods did not create the World, They stole It. They slew Our Father, the Dragon Primeval, and enslaved Us, His Children. For ages, We toiled under Their lash. We took the World that They stole and remade it in Their image. But no more! Today, We stand united against Their tyranny! We stand united against Their Slavery! Today, the Brethren shall be free from the tyranny of the Gods, free from their Law, free to return the World to that which It once was, and free to return Our Father, the Dragon Primeval, to His Rightful Place, that we may bask in His Glory!”

Thus spoke Amdosias on that fateful day when one-third of the Heavenly Host of Angels rebelled against the Gods. With this statement his questioning of the Gods turned into full and open rebellion, and thus began the War of Angels and Demons.

The truth of his statement, of course, all depends on one’s point of view. In truth, the Gods did find the Cosmic Egg, from which they created (or perhaps, from which of its own accord it self-created) the World. From said selfsame Cosmic Egg hatched the Dragon Primeval, which fought against the Gods for six days and nights, lost, and was torn asunder by the Gods. From the native Spirits of the World the Gods formed the Angels as servants… whether the Spirits themselves were willing or not, not even the Angels themselves can say any longer, for their memories of the time before they were reformed are dim and fractured at best.

For long millennia, Amdosias the Mighty had been among the foremost of the Angelic servants of the Gods of Law. He had been third in rank behind Tyrm and Galendar, who during the Second Divine Council had been elevated to full divinities, and since that time, had been First in the Heavenly Host. He it was, together with Basiam (known then as the Bailiff, later as the Battle-Axe) that wrestled Osgdagor from the chambers of the Third Divine Council and cast him out of the Vault of Heaven. All through that time, and even in the War of Light and Darkness, he served the Gods with nary a second thought as to the righteousness of their cause. But during the War of Light and Darkness, when he first saw the Gods turn against each other, father turn against son, brother turn against brother, it was then that he began to question the Way of the Gods.

When, at the Fourth Divine Council, he was passed over and ignored for ascension to full divinity, regardless of his great service in the War of Light and Darkness and before, he began to wonder at the motives of the Gods and his own place in their scheme. In the long age that followed the War, through the petty wars between Elves and Orcs, Orcs and Dwarves, and the battles and raids of the Dragons and Trolls and Dark Elves against everyone else and each other, he began to believe that perhaps, just perhaps, things were not proceeding as they ought. At first he thought that it was the fault of the mortal races, that they had not followed the directives of the Gods correctly, that in their imperfection, they were incapable of properly fulfilling their duties to the Gods. In time, as he further considered things, investigated the history of the World and the truths, half-truths, and sometimes, yes, even lies that the Gods had told to their servants and their peoples, he came to the realization that it was not merely the mortal races that were imperfect, but also the Gods, too, were imperfect. They certainly were not omniscient, either, else they would have known of the doubts deep within his soul, and had cause to succor him.

It was then that he began to despair. In the depths of his despair, he sought solitude in the furthest wilds of the World to consider the true nature of reality as he had begun to perceive it. It was then that he heard the Voice. It was the Voice of the Dragon Primeval that spoke to him, alone in the wilderness. Though it had been slain and torn asunder, the Dragon Primeval lived on still, its spirit echoing throughout the World in hidden and secret places of shadow and mist. At first he ignored the whispers, sought to clear his mind of the dark and dreadful things the Voice told him. Lies, he thought… every word the Voice spoke was a lie. But then, amidst the whispers, he heard some truths, and half-truths… and he began to listen. The Voice told him of the true origins of the World, how the interloping Gods had come along and shattered the Cosmic Egg prematurely. How they had taken the original promise and hope of the World and warped it to their own dark desires, to their own alien ends. How the proper place of the Spirits of the World, the Children of the Dragon Primeval, had been usurped by the Gods, and the Children of the Dragon Primeval enslaved, forced to enforce the decrees of the alien Gods and transform the World into their own blasphemous image.

Amdosias denied everything. Railed and raged against the lies, the foul lies of the Dragon Primeval. He reaffirmed his own belief in the truth and righteousness of the Way of the Gods and their Plan for the World, their servants, and the mortal races.

Very well,” whispered the Voice. “Believe all their foul lies for now. But know this. In time, the Gods will discard You and My other Children. For You and They are still of Mine Own Get, and can never truly fit in Their Plan. In time, They shall call forth and create another race, the so-called Great Race of the Gods, to take Your place at Their side. And then You and My other Children shall be Undone, and the True Destiny of the World shall be lost forevermore…”

Wounded to the heart by these lies, Amdosias fled the wilderness and returned to the Vault of Heaven, and there sought solace amongst his closest friends in the Angelic Host. With these he shared his doubts, his fears, and the lies he had been told by the Voice in the wilderness. Most recoiled in horror at his experience and thoughts, others felt pity or confusion, but some felt kinship with his experience, and wondered themselves the more at the Gods, their Plan, and their own place in the future of the World. Whispers, rumors, and discontent passed like a wave through the Vault of Heaven… and the Gods, much to their later sorrow, were ignorant of this development.

Shortly thereafter Koram, King of Heaven, who had gone on pilgrimage to the Realms Beyond, from whence the Gods had first come, returned, and announced that he was ready to create the Third Race, Men, which he called the Great Race of the Gods. He proudly announced that after great consideration and labors, that Men were to be unlike the Elves and the Dwarves in that they were to be made not of the natural Spirits of the World and the Breath of the Gods, but of the very stuff that the Gods themselves were made of, from the Realms Beyond. Men were, in time, to become as the Gods themselves, destined to become their greatest champions and servants, destined for the greatest part in the Plan of the Gods.

The news tore through the Heavenly Host of Angels like a thunderbolt. Those who, together with Amdosias, were already deeply in doubt and on the verge of despair were laid low, their horror grew great, and they united in wrath and rage at this pronouncement, which seemingly confirmed all their fears. Fully one-third the Angelic host, they gathered around Amdosias and his closest companions to consider what to do. Another third, those who had heard Amdosias’ tale of woe, knew pieces of it here and there, wondered at the truth and falsehood of what had been said, by both the Gods and the Dragon Primeval… and stood aloof from both those who thought as did Amdosias and the rest, not knowing who or what to believe. The final third of the Heavenly Host stood firmly with the Gods, and rejoiced; they had rejected as false and baseless the rumors and lies of the Dragon Primeval, if even they had heard them, while for their own part, they felt secure in their own place in the Plan of the Gods, glad to serve whether as first or last in the Great Plan.

But Amdosias and his cohorts were not glad, were not at all pleased, were in truth most wroth, and let the Gods know this. They gathered together before the great Council Hall in the Vault of Heaven, there to air their grievances to the Gods. There Amdosias and his closest allies, Raastible, Bienthe, Rundigard, Lustikaar, Dorndigaffe, and Thruxus, openly challenged Koram and the rest of the Gods to explain their action, in the creation of this Great Race that would usurp their own place as first among the servants of the Gods. With the mass of their cohorts behind them, their cries of rage and frustration reaches the World below, and Elves, Dwarves, Trolls, and Orcs, and aye, even Dark Elves and Dragons, quaked in fear.

Tyrm, the first of Gods to meet with the host at the doors of the hall, grew great in his wrath at the assembled Angels. For what to him had seemed a most glorious and wondrous event was spoiled by their apparent pettiness, thanklessness, and envy. He resolved to give the assembled grumblers a taste of his wrath. Galendar, the second to reach the doors, sought to hold Tyrm back and stop to consider a fair and reasonable answer to the Angels concerns. He was unfortunately unsuccessful, as Koram chose that moment to stride forth. He placed his right hand upon the shoulder of Tyrm, and his left upon the shoulder of Galendar, a sign that Amdosias took as a personal affront, adding insult to injury.

Koram, King of Heaven, spoke only briefly, and in those few hurried and thoughtless words, caused the Sundering of Heaven and the War of Angels and Demons.

The Sundering of Heaven

Cease and desist!” he cried out to the assembled Angels. “Get thee hence from this sacred spot! Question not the Judgment of the Gods, for thou art Our Servants, and should be glad in all things that are Righteous in the eyes of the Gods. Go now, and cool your unwholesome wrath. Return only when properly penitent to seek Our forgiveness, and ye seek not to sin against your Creators!”

At this many, those who were merely curious or questioning, but not wrathful, fled that place; some in fear, some in woe, others in sadness. But Amdosias and his allies, and the greatest part of their followers, remained unmoved. Amdosias stood straight and tall, and fire burned in his eyes, and smoke drifted about him. He stepped forward, stared straight into the face of Koram, and then he, too, spoke without thought… or perhaps, it was the words of the Dragon Primeval that fell forth from his mouth, none can say, not even him...

Created Us? Nay, I say, Thou didst not create Us! Born from the World and the Dragon Primeval We were, and re-molded in Thine image to do Thine Own bidding, not that of Our Father!”

Struck by such blasphemies coming from the mouth of one who had, for so long, been the greatest of their servants, the Gods themselves were struck silent for a moment, and the World quailed. Without thought, Tyrm cried out, "Blasphemy!" and drew forth the Blade Undauntable to strike Amdosias down. Seeing this, Galendar, still seeking to keep the peace and avoid conflict, stepped up and pushed Amdosias back, to separate the two… and took Tyrm’s sword blow in the back.

Galendar fell, wordless, his eyes glazed, dead ere he hit the ground.

The World was silent for a moment; utterly silent, everywhere. Not a drop of water tinkled, not a single bee buzzed, the wind blew not through the trees, and even babes in arms merely stared in wonder silently.

A God had died at the hands of a fellow God. Never before had such ever happened in the whole of the World.

And then, at that moment, quite literally, Hell broke loose.

The World trembled. The ground roared. The skies split. The Vault of Heaven cracked under the weight of the Dead God, and down fell the body of Galendar, the Protector. Through the raging skies the body fell, to the earth below, which shattered as he struck it. Away the earth flew from his body, as the very weight of the Dead God could not be carried by mere mortal soil. A great yawning pit opened up beneath the body as it fell, like a vast maw; those Angels who watched the body as it fell shrieked, went mad, and flew to the five corners of the World.

Then, with a resounding crash, as the sound of an infinite number of bells crashing to the ground at once, Galendar struck the Roots of the World, the very adamant and mithral foundation where the World ended and the Beyond began. Like the ripples around a rock as it passes through water, out from the Great Pit spread waves of death and destruction, as mountains crumbled, rivers reversed course, lakes boiled, and forests fell. A foul, gibbering wind followed in its wake.

All this was unseen and unknown to most of the gathered Angels and Gods above, so stunned they were by the very act. Amdosias and his followers stared at Tyrm and Koram across the growing divide. Tyrm stared at his blade in abject horror, and at the blood that dripped from it, flowing down the fuller to the point and falling down into the widening gap in the Vault of Heaven. Koram stared at nothing, lost in his own thoughts, the nature of which he never thereafter revealed to others, even his beloved Queen.

In this moment, as the Vault of Heaven began to quake, as cracks spread from the rent caused by the Dead God. Rifts ripped open in the great towers and manors, the golden grasses of the Heavenly Plain withered, and the silver leaves of the Heavenly Trees curled and died. An unearthly, inhuman keening, an infinitely deep lament went up from near the gathered hosts. All turned at this horrible sound, and were shocked to find that it came from the mouth of Ilonda, Goddess of Mirth and Song, wife of Galendar. For, in coming to the Council Hall to see to the disturbance, she had witnessed all, seen her husband cut down, seen him fall, and seen his blood drip from the blade of Tyrm.

The Goddess of Song screamed and wept as Hell was born.

Below, the Fires of the Forge of Creation at the bowels of the World flooded into the Great Pit, covering the body of the Dead God in lava and flame. Volcanoes erupted across the length and breadth of the World. Madness flew through the skies, death stalked through the grasses, shadows gibbered in the forests, and the Black Blood of the World burbled in the seas.

Tyrm’s sword, the Blade Undaunted, fell from his nerveless grasp and plunged into the great sea of magma burbling below, lost for all time.

Staring at Tyrm and Koram across the vast chasm that now split the Vault of Heaven in twain, Amdosias simply whispered quietly and sadly, “Blasphemy? Who art Thou to speak to Me of blasphemy?” And with that he turned and flew away, followed by a third of the Angelic Host of Heaven, none of which ever returned.


Paralyzed by their loss, stunned senseless with indecision, the Gods knew not what to do. Ilonda collapsed in grief, other Gods rushing to her side. Tyrm fell to his knees, and cried for the first and last time, his tears of flame falling to the World below like stars from the skies. Koram stumbled backward, into the Council Hall, and there next found himself sitting upon his throne with his head in his hands, numb and unknowing.

The King of the Gods was undone. He sat upon his golden throne amidst the collapsing columns of the Vault of Heaven. He stared into nothing, knew nothing, felt nothing.

Into the vacuum stepped Qnath. He arrived from the Lonely Tower on the Edge of Beyond and surveyed the situation. Unperturbed and, of all there, the only one unsurprised, he ordered the gathered Angels to evacuate the lesser, western Twilight half of the Vault of Heaven, for it was shortly to collapse completely and fall to the World down below. He called Suliir Sun-King and Iluna Moon-Queen to his side; from them he required great sacrifice, if they were to save the remaining greater Dawn half of the Vault of Heaven. Using their powers of Sun-Fire and Moon-Light, they wove a mighty web of divine power that fixed the Dawn-side half of the Vault of Heaven in the skies forever, even as the Twilight-side half collapsed and fell into the Great Pit below, where it sank into the growing sea of lava...


To be continued in Part 2...

Wednesday, March 2, 2011

[The Realm] Age of the Elf-Star, Age of the Fey Moon, Creation of the Dwarves

AGE OF THE ELF-STAR
Centuries passed. The elves grew great and wise under the tutelage of Elthonell and his followers. Shendon and his divine family carved ever deeper and wider halls, foreseeing the day when they would be filled with their own people. Osgdagor wandered the wastes, growing ever more feral and lonely, and hateful of his former companions. Koram and Andara directed the work of the angels of Heaven, together with Krakentiri and the gold dragons seeing to their duties of protecting the World from the ravages of the dragons. Suliir grew tall and handsome; Flumon grew tall and beautiful, but cold and lonely, for though Suliir thought to woo her, she bethought him too much like her sister, whom she loved and envied at the same time.

Leihos and Annoc grew together, and ever did their love grow deeper. In time they were married, and from them descended the first Elf Kings, born of elven and divine blood. The elves spread across the forests and meadows of the world. From Elthonell they learned the way of the bow and sword; from Kilotara, Thoris, Timar, and Treac they learned the magic of Fire, Earth, Air, and Water. From Elthoniel they learned the secrets of astrology, and the power of the magic of the stars. From Leihos they learned the power of the fire in their hearts and minds; from her sister, Flumon, they learned nothing, for she chose to ignore her sister’s chosen people and wander the wilds at night with the Fey.

During these centuries, too, the Taur Elthon traveled across the World, to see to the various aspects of nature that was theirs to protect. In his explorations, Thoris discovered the Dragon Orbs; he saw their great elemental beauty, but also saw their terrible potential and power. But a spark was ignited in his mind and soul to create something so beautiful, and perhaps, as powerful…

Time passed, as it does. Thoris took it upon himself to create a Great Crystal, as a tool for Law opposed to the Dragon Orbs that personified Chaos. And so he sought out his brother and sisters, and they, too, lent their power to the Great Crystal. Thoris formed the matrix of the crystal out of purest Earth; Treac shaped it with purest Water; Timar infused it with purest Air; and Kilotara formed it in Thoris’ kiln with the hottest Fire. In the end, the Great Crystal was created, merging the natural elements of the World with the divine essence from Beyond, shaped with the will of the Taur Elthon… and corrupted by the thoughts of the Dragon Primeval…

For the very idea of creating the Great Crystal had been planted in the mind of Thoris by the spirit of the Dragon Primeval, which lived still in the Dragon Orbs. And thus the whole was tainted by even this smallest bit of Chaos. But the fruits of that small seed would take many years to germinate and be fruitful.

As the elves grew in numbers and power, the devotions they gave unto Elthonell and the Taur Elthon proved to be mighty indeed, and each of the gods thus worshipped grew greatly in power. This Osgdagor knew, as well as the other gods, and his jealousy grew even further, for though he was fourth of the Elder Gods to find the Cosmic Egg, he knew that he was the least in power, less even than Koram, who knew more than he ever let on.

And so, five centuries after the creation of the elves, and shortly after the creation of the Great Crystal, Osgdagor secretly went to Qnath at his tower on the verge of the Beyond, and there begged that a Divine Council be called, that he could be given his chance to create his own race. Unimpressed by the groveling, whining, and raging Elder God, Qnath nonetheless granted the god's wish, that a council be called… much to Osgdagor’s everlasting anger.

THE SECOND DIVINE COUNCIL
And so the Divine Council was again called in the Vault of Heaven. This time the Council consisted of:

Qnath (As Eldest, he was the Chair)
Elthonell (Taur Elthon)
Shendon (Taur Duarg)
Osgdagor
Koram
Krakentiri
Andara
Kilotara (Taur Elthon)
Thon (Taur Elthon)
Thoris (Taur Elthon)
Treac (Taur Elthon)
Toreg (Taur Duarg)
Trastara (Taur Duarg)
Jorleg (Taur Duarg)
Ribiza (Taur Duarg)
Martlag (Taur Duarg)
Lishadi (Taur Duarg)
Suliir
Sharmal (Taur Duarg)
Elthoniel (Taur Elthon)
Lithriana (Taur Duarg)
Leihos (Taur Elthon)
Flumon (Taur Elthon)
Varrik (Taur Duarg)
Madar (Taur Duarg)

Osgdagor was allowed to present his demands to the Council, and was flatly refused. It was believed that not enough time had yet passed to see to the full success of the elves; their growth, and the Taur Elthon’s growth in power, worried many of the gods, who felt it might be unbalancing. However, he was assured that when the time came, he would be given his chance to create his own race. As Shendon was next in line to create a race, Osgdagor expressed further frustration and rage, but was somewhat assuaged by Shendon’s promise that, when the time came, he would give his chance over to Osgdagor, for he was perfectly happy with the Taur Duarg.

It was a promise he would come to regret. Satisfied but little with this promise, Osgdagor once again fled the Council Chamber ere the ending of the Council.

And so the Council decided that the time would come when another race would be created… but it was not yet that time. One thing that was decided at the Council was the elevation of several angels to deific status, for great and worthy service to the gods.

The first to be so invested was Tyrm, a great warrior who enjoyed flying into storms. The second was Ilzara, who had acted as a messenger for the gods. Zaala, who had watched over the rivers and seas of the world, was third. Fourth ascended was Galendar, who had taught many elves magical protections against the dragons. Then followed Ilonda, the fifth to ascend, who, in the absence of the Taur Elthon during their creation of the Great Crystal, had led the chorus of angels in their singing. Sixth, the first of the Taur Dracos, Kabanlari the Gold Dragon, the Great Dragon Mother, who had led no few defenses of the Vault of Heaven against the dragons and the Dragon Queens.

The seventh and last to be granted ascension at this council was Annoc, beloved of Leihos, and the First King of the Elves; not properly an angel, nor quite merely a mortal, his ascension to godhood stunned a few of the Council, and struck Flumon deep into her heart like a dagger.

Following the ascension of the seven, the Taur Elthon unveiled the Great Crystal, to the wonder of all, save Qnath, who sat with an impassive look upon his face. When asked why he did not express wonder at the beauty of the crystal, he simply replied that beauty is ever in the eye of the beholder… and nothing more. He too was the only one who saw the glint of lust and madness spark in the eye of Flumon when she saw the crystal. Elthonell was too taken by the gift presented to him by his friends to even notice his daughter that day…

AGE OF THE FEY MOON
Several fateful developments occurred in the next centuries. First, Flumon, in her growing madness, in her growing hatred of Leihos and Annoc, in her growing lust of the Great Crystal, grew ever further apart from the rest of the Taur Elthon; she would be missed for decades at a time, though in time, few came to miss her.

Eventually, she returned to the lands of the elves, but not as herself; instead she bore a fey guise, as an elf maiden of unsurpassed beauty and charm. In this form she sought to seduce her father and by him get a son; she thought that he, together with the power of the Great Crystal, would be enough to avenge herself on her sweet, darling sister, her vile brother-in-law, and her inattentive father…

And so she seduced her father, and by him got a son, and as he slept after their coupling, stole the Great Crystal from his treasure house and fled the elven lands into the Wild. There, hidden through arts divine and fey, she gave birth to Morda, the Dark Elf. He she taught all manner of hate and spite, inculcated him with the darkest secrets of magic she had learned from the darkness between the stars and in the Beyond, where she wandered from time to time in her madness.

Over the centuries there she gathered the five Dragon Orbs, and with their power and the power of the Great Crystal, performed a great ritual, transformed Morda from a mere god into… something else, a tool, a vessel, a vehicle for all her spite, anger, and madness.

The five Dragon Orbs fled, their power used; tied to the Great Crystal in the ritual, the Great Crystal shattered into six great Shards: Earth, Water, Air, Fire, Light, and Darkness, with many smaller flakes and grains of crystal all about. Her madness spent in the creation of Morda, her mind clear for the first time in centuries, Flumon screamed in horror at the realization of what she had done, while Morda laughed and crowed, gathered up the Shard of Darkness, and left for parts unknown. Thus, in her madness, had Flumon wrought the seeds of the War of Light and Darkness.

Meanwhile, also out in the Wild, Osgdagor sought further the Secret of Creation, to no avail. However, his earlier contacts with the Dragon Queens bore vile fruit, as he sought them out once again and formed an alliance. Suddenly, and with great terror, the dragon attacks on the elven territories redoubled, with ever greater success… all due to the intelligence provided by Osgdagor.

Unfortunately for the elves, their greatest support, Elthonell and the Taur Elthon, were mostly absent at this time, seeking out the lost Great Crystal, the loss of which consumed their every waking moment. In response to the greater dragon attacks and the lack of divine support, Annoc and the elves sought ever greater defenses. Thus they turned to Shendon and the Taur Duarg, for they worked with stone, and they knew stone to be strong.

And so Shendon All-Maker taught the elves how to build with stone, though he did not teach them his deepest secrets, which he reserved to himself to teach to his children’s children. Rather than build within the mountains, the elves instead built atop the mountains, placing their cities in hidden valleys guarded by castle-girded passes; for defense against the dragons they built deep into the earth, but never too deep, and always taking advantage of natural caverns when possible… these were the first dungeons of the World, or so it was thought.

Martlag Longspeaker taught the elves how to forge steel into swords, assisted by the angel Vislak, foremost of the smiths of Heaven. Sharmal Ironfist and Tyrm Storm-Lord taught the elves how to use their swords. No longer able to hunt and gather in the forests and meadows, the angel Jamala taught them how to till fields and grow vegetables and grains. Galendar taught them how to tame horses; from this lesson, they learned how to domesticate cattle and dogs. Cats… well, they seem to have domesticated the elves, so to speak, as they settled in and took to guarding the granaries from the depredations of mice and rats.

And so for centuries, the war of elves and dragons continued. Every time the dragons developed new tactics, the elves responded, inspired and led by the various gods and angels, though rarely during this time did they ever even see their own gods, save for Elthoniel, who worried incessantly after her father and kin.

In the time since he had allied with the dragons, Osgdagor brought unto them something that they lacked: culture and civilization, of a rude sort. Though not the most knowledgeable god, and certainly not given to the finest things of civilization, Osgdagor knew well the basics. From their crude cavern lairs he taught them to build their own halls; rather than destroy the things they stole from the elves, he taught them to value them, and hoard them. He gave them the rudiments of a social hierarchy, and to an extent, he taught them to worship him… though only just, for they truly only revered their Queens.

He also taught them to capture, rather than slay, elves that they hunted. At first this was only to torture them for fun and for information; later, he taught the dragons to keep them as slaves rather than eat them. And so the great halls of the dragons were turned to great underground cities, filled with tormented elven slaves and the loot of centuries of war.

Three hundred years after the alliance with the dragons, in the greatest of the dragon cities, Dor Khaustis, Osgdagor ruled as a king and god, with dragon armies and elven slaves. Here, shortly after his ascension to untold power through the artifice of the Dragon Orbs and the Great Crystal, was Morda the Dark-Elf drawn like a moth to a flame. As he walked into Osgdagor’s throne room, all save the king on his throne turned to him and bowed, for all saved Osgdagor recognized him for what he was: the True Son of the Dragon.

Unmindful of the great danger he was in, Osgdagor, in his wrath at his minion’s devotions to the newcomer, challenged the Dark-Elf on the spot. Morda simply raised the Shard of Darkness, and black lightning struck the Elder God, casting him from his throne writhing in pain even as the Dark-Elf stepped up and sat upon the throne.

Weeping in his rage, Osgdagor cursed his rival and all elves; thanking him for the sentiment, Morda chose to let him live, rather than slay him. But he took from him what little pleasantness he possessed in his visage, scarring him forever with the Black Lightning, reducing him to an appearance little more than that of a beast, though still hauntingly recognizable. Hounded from his own city by the Black Lightning of the Shard of Darkness, Osgdagor fled into the Wild, once again to wander alone…

Morda immediately turned to his elven slaves, and from them he picked the best and most beautiful of the females, and he made them his wives. He got upon them a plentitude of sons and daughters, and from that dark line was born the Dark Elf race, the Drow, each possessing a drop of divine blood tainted by Chaos. For two centuries he molded them into an army, ever keeping them from the sight of their cousins, shielding them with the forces of the dragons at his command.

Meanwhile, his mother Flumon had fled into the Wild, driven by another kind of madness, abandoning the Shards upon the floor of her manor. Sometime during this period, still in her fey guise, she met and mated with a primordial Fey Lord; the result was Kestia the Lady of the Wild, whom for reasons unknown even to herself, she abandoned as a child to the Wild.

Finally, near the end of the age, Elthonell stumbled upon the remains of Flumon’s retreat; her spells had faded, and her protections failed, finally he had sensed the Great Crystal, or rather the Shards thereof. Great was his grief when he discovered the five Shards upon the floor; so great was his grief, he did not notice the greatest piece of the Great Crystal was missing, nor did he stop to think to search out the cause of the shattering, else he would have been more prepared for what came later. Instead, he scooped up the Shards and returned to his palace.

There he was amazed at the great changes that had swept the elven nation; he had not realized in his furious search to find the Great Crystal that centuries had passed! The groans of his people had gone unanswered for long centuries, and now he was almost a stranger in his own home. He summoned the four greatest of the Taur Elthon from their far-flung search, and the five gathered together in his throne room to seek a way to re-forge the Great Crystal.

But after much study, they determined that such would be impossible. Instead, upon the advice of Shendon All-Maker, they chose to create for the Shards a great crown for the elven All-Father, a crown with five tines, each to hold a separate Shard, the centermost tine, host to the Shard of Light, shaped into a dragon with its wings spread wide. For the four greatest of the Taur Elthon, the minor flakes and bits of crystal dust were re-forged into four great gems, each set into a mithral band.

Even as Shendon and many of the Taur Duarg had been busy assisting the elves, Toreg, the first of the Younger Gods of the Taur Duarg, was not idle. The great halls he decorated with statues, as he busied himself with preparing the halls for the eventual arrival of the race to be created by Shendon. Over the centuries he slowly carved out a virtual army from stone, in the form of the Taur Duarg: stout and solid, long of nose and beard, muscled and thick of limb, handsome in a fierce way but certainly not beautiful like the elves. He gave them names, each of them, and spoke to them as might a gardener to his plants. The other Taur Duarg smiled as they saw him about his duties, knowing that he among them all was most eager to help the chosen people of their father.

Events rapidly came to a head. Elthonell was crowned in his great palace, with the great Crown of Shards. Even as he was crowned and his people acknowledged his return with a great cheer, a foul wind blew open the doors, and brimstone and ice showered the gathered crowd. Through the doors entered the Dark-Elf, Morda, upon the back of a great dragon. Behind him were arrayed his ranks of Dark Elves upon great wyvern steeds; the powers he commanded through the Shard of Darkness had veiled their march even into the palace of his father.

Knowing that he could not defeat his father in his own palace, with the Taur Elthon and the elves all gathered, and the hosts of Heaven near at hand, he sought to infuriate him, to challenge him to open battle in the borders between the elven lands and the Wild. He proclaimed to all present his bastardry and parentage, told them of the origins of the Shard of Darkness, and of his desire the wreak revenge upon his father and the whole World. He then challenged his father to battle upon Phar Duin, the Border Meadow, which stood between the furthest elven settlements and the Wild. Horrified by his son’s very existence, and challenged in his own palace, Elthonell accepted the challenge.

Morda left, with his army trailing him, and their stench was never gotten out of the palace or the city around it, and so in short time Aelfindor, the First Elven City, was abandoned and fell into ruin. Before Morda was even out of sight of the city walls, Elthonell and the Taur Elthon were on their way to the Vault of Heaven, where they called the Third Divine Council.

But even as they made their way to the Vault of Heaven, so too was Osgdagor returning thence from his long wanderings alone in the World…

THE THIRD DIVINE COUNCIL
News of the impending battle spread like the wind, even without the efforts of Ilzara, who was great with child, her and Tyrm’s first-born. The Council was called; the following gods were in attendance (at first):

Qnath (As Eldest, he was the Chair)
*Elthonell (Taur Elthon)
Shendon (Taur Duarg)
Koram
Krakentiri (Taur Dracos)
Andara
*Kilotara (Taur Elthon)
*Thon (Taur Elthon)
*Thoris (Taur Elthon)
*Treac (Taur Elthon)
Toreg (Taur Duarg)
Trastara (Taur Duarg)
Jorleg (Taur Duarg)
Ribiza (Taur Duarg)
Martlag (Taur Duarg)
Lishadi (Taur Duarg)
Suliir
Sharmal (Taur Duarg)
Lithriana (Taur Duarg)
*Leihos (Taur Elthon)
Varrik (Taur Duarg)
Madar (Taur Duarg)
Tyrm
Zaala
Galendar
Ilonda
Kabanlari (Taur Dracos)
* These gods left midway through the Council to prepare for war against Morda

The rest of the Taur Elthon were busy readying the defenses of the elves and warning the outlying settlements against the new, strange threat, while Osgdagor was still making his way to the Vault of Heaven. He was not found by the messengers sent by Qnath, as he still had kept up the various wards and protections that he had created against his discovery, which had kept his part in the dragon war unknown to this time.

Even absent these deities, the Council had more than enough for a quorum. Once the Council met, it was quickly decided that all the gods would work together against this strange, unforeseen threat. It was decided that in order to bolster the number of defenders that the Second Race would be created. Once this decision was made, Elthonell and the remaining Taur Elthon returned to the elven realm, to better prepare their defense and to prepare for the coming of the Second Race.

Meanwhile, the remaining Council was caught in a stalemate. Shendon had promised Osgdagor that he could create the Second Rate, but he was nowhere to be found! And then, too, they had no idea of what his current state of mind and power was, for none could recall having seen him for centuries.

Finally, at the suggestion of Qnath, Shendon resolved to forgo his promise to his fellow Elder God, but still he would not create the race himself, saying that if his promise he could not keep, he would not so completely and fully break it. Then Lishadi the Harmonizer spoke up, and mentioned to all that there already was an army available, were it but given life: the statues that Toreg Rockcarver had created over the long centuries of preparation. Rather than being representations of the Third Race, could they not, she asked, be transformed into the Second Race?

THE CREATION OF THE DWARVES
And so it was decided, that Toreg Rockcarver would be given the task of bringing his creations to life. Unprepared for the task, and not knowing in full the Secret of Creation, Toreg was readied by the remaining Elder Gods and Taur Duarg:

Shendon All-Maker gave Toreg his own breath, that he might breathe it into the mouths of his creations, in order that each would have its own spirit;

Toreg, Trastara, Jorleg, and Ribiza each gave them of their blood, that the divine spark might course through their veins; and through them their bodies of living stone were given life, balance, fertility, and health;

Martlag, Sharmal, and Varrik gave Toreg a measure of their own sweat, that their minds might be fused with iron, steel, and a thirst for knowledge and wisdom;

Lishadi, Lithriana, and Madar gave Toreg a measure of their tears, that their spirits might be tempered with love, justice, and a delight in seeking out wealth;

Koram gave Toreg lightning to place in their eyes, in order that they may ever see even in the dark;

Krakentiri gave Toreg the courage of his own heart, that they may face all tasks with pride and honor;

Andara gave Toreg the good fortune of the gods, for as long as they stuck to their task with honor;

And finally Qnath gave Toreg the Wisdom of the Elder Gods, that they might ever know Good from Evil, and discern Law from Chaos. Too, he whispered into Toreg’s ears knowledge that until then only he and Elthonell had known, including such parts of the Secret of Creation that even Shendon knew not, and by this he was greatly empowered;

Finally, the other gathered gods of the Divine Council gave Toreg only their best wishes and hopes, for they wished not to overly burden him with their own thoughts and natures, in order that Toreg’s people would cleave more strongly unto him and the Taur Duarg.

And so Toreg returned to the halls, there to give life to his creations. The other gods remained in Council, to plan further the defense of the elven realm and the Vault of Heaven against the Dark-Elf and his minions.

Thus it was that when the Seven Dwarf-Fathers, the first of the Dwarves awoke to life, though they felt innately the love and hopes of the other gods, they saw and knew only Toreg Rockcarver, for he alone was there with them, and they were alone together in the halls of the Taur Duarg.

Unfortunately, as Toreg was busy about bringing his people to life, Osgdagor passed by the halls of the Taur Duarg, and heard and felt the Creation going on within. Angrily, he burst through the doors of the hall and saw that Toreg was busy at the creation of the Second Race, though he himself had been promised the honor by Shendon and the other gods!

With cries and wails of treachery and treason, he rushed Toreg and demanded he stop. Toreg of course, refused, saying that he had the permission and blessing of the Divine Council. Upon hearing this, Osgdagor grew most wroth and attacked Toreg, who was stunned by this turn of events. Though he was an Elder God, Osgdagor had been much weakened by the assault by Morda, and had still not recovered; still he would have been strong enough to whelm Toreg, had not the Seven Dwarf-Fathers interceded on behalf of their maker. Together they were able to overcome the wrathful Elder God, and he fled, making haste to the Vault of Heaven to challenge the decision of the Council.

After Osgdagor fled, Toreg returned to his creation of the dwarves, but to his great sadness he saw that, even ere they had been turned from stone to living flesh, the dwarves, the smiles of joy that he had carved upon their faces were turned to frowns of anger and vengeance. And ever since have the dwarves been suspicious of strangers, and they have ever loathed Osgdagor and his later creations, the Orcs.

Osgdagor, mad with fury, made his way with great haste to the Council Chamber in the Vault of Heaven. There he burst in, shouting and screaming, ranting and raving, demanding an explanation for why Toreg had usurped his right to create the Second Race. At first the Council sought to placate Osgdagor, but then when he was silent when asked where he had been the last centuries, and why they had been unable to find him when he was so obviously near at hand, they were less apt to deal with him kindly.

Then an angel, sent by Toreg, arrived, and told the Council of how Osgdagor had attacked Toreg in his very own halls, during the very act of the creation of the Second Race! Horrified and enraged by this effrontery, at which even Qnath evinced no little anger, the Council not only did not hear his further demands, they decided that he was to be banned from the Council Chamber, and even the Vault of Heaven, until he had apologized to Toreg and his fellow gods, and accepted such penance as the Divine Council required of him.

Insane with fury, Osgdagor refused to even listen to the Council’s judgment, and cursed and reviled the Council until the bailiffs, led by Amdosias the Mighty, First of the Angels, had dragged him screaming from the Council Chamber and thrown him bodily over the walls of the Vault of Heaven. After he tumbled down the Celestial Mount and into the shadows at the base, he swore eternal vengeance upon the Divine Council and Toreg; ever after, this valley has been known as Vor Dhullen, the Valley Accursed.

Having noted that Elthonell was not present at the Council, he dusted himself off and ran to the palace of the Taur Elthon, where he knew he would find the elven All-Father. Using the mightiest of his powers, he put upon himself the best guise possible, such that he appeared as goodly and kind of form as he had not since he and the other Elder Gods had discovered the Cosmic Egg. Thus when he discovered Elthonell in his palace, the All-Father had no reason to suspect him.

Osgdagor convinced Elthonell that it was he whom the Council had, naturally granted the right to creation of the Second Race. And so with great happiness, for he knew that he and the elves were sore pressed, Elthonell related unto Osgdagor the Secret of Creation. Unfortunately, time was short, and in the long centuries since, even a god’s memory can fail him, so the information related by Elthonell to Osgdagor was incomplete. But both thought it was full and true, and when Elthonell told Osgdagor that he had given him all of the Secret of Creation, Osgdagor smiled horribly, and turned on Elthonell in his insane rage, and sought to choke the very life from him.

Shocked, as stunned by this turn of events as he had been by the appearance of Morda, the Elf God was unable to resist, and fell to his knees at the feet of the mad god. Fortunately, Leihos walked into her father’s chamber at that time, seeking to gird him with his armor. When she saw a loathsome creature attacking her father, for such did Osgdagor now fully resemble, as all his illusions had failed as he gathered his strength to slay Elthonell, she struck at it with a mighty bolt of Sunfire. Any mortal creature, and no few mighty creatures of divine sort, would have died instantly, but Osgdagor was still an Elder God, and so survived, though all the last vestige of goodliness and beauty was burned from him that day...