Left 4 Dead 2

Left 4 Dead 2

4,047 ratings
Ceda Fever
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File Size
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146.473 MB
28 Mar, 2022 @ 10:21am
21 Apr, 2022 @ 6:50am
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Ceda Fever

Description
Ceda Fever
CEDA is nowhere to be found. The survivors are forced to traverse back through the city to the next nearby evac center. The Union Tech building.
They'll have to traverse over rooftops, abandoned streets and trashed apartments to get there.

Will they get there in time?

Features:
Three new maps for Coop and Versus modes.
Two Scavenge areas.
Three Survival areas.
Popular Discussions View All (11)
4
27 Feb @ 6:30am
A
Ran_NoLimit
4
23 Sep, 2022 @ 9:31pm
Um, is this intentional ? Or am I seeing things ?
Raizen
3
27 Feb @ 6:29am
Kyle's Review of "CEDA Fever" - 4/5
Kyle H. McCloud
353 Comments
Marconeon2114 27 Feb @ 6:25am 
note: it was only 2 players, I accidentally used 'friends' and other plural stuff like that, but it was really just me and my friend
Marconeon2114 27 Feb @ 6:22am 
The bots were so broken during our run. The pathing was so broken that they actively hindered me and my friends playthrough to the point we had to bring down the difficulty to advanced, having any bots ruined the experience. I don't know if it's from this map or one of my friend's mod broke (he's the one hosting), but it really ruined it so hard. Though that only applied to the finale, the bots were broken during the other chapters too but it didn't actually ruin that much, it was just inconvenient.

The map is really broken, there's several times where SI just phases through the walls. The witch and tank's natural spawn is so absurdly high too, and at inconvenient places. During the finale, the tank just spawn right outside the subway, 5 TIMES IN A ROW, and ofc, there's a small horde there that always spawns at that spot. The witch spawns weren't that bad, some were placed inconveniently tho.
Marconeon2114 27 Feb @ 6:22am 
As for the finale, there's just too much going on. The elevator section is fun, but it needed to be in a different chapter, having to deal with that (especially with the tank spawns) really hinder our preparation. As for the second part (after the elevator section) is the part where there's really too much going on. The SI were spawning at an alarming rate. I'm all for more SI, since sometimes finales can be dull by the lack of action and/or mindlessly shooting just common infecteds, and the occasional tank. The problem felt like it was just increased way too much. The common infected horde was fine, but the problem there was that it spawns too during the tank section.

overall, I'd give it a 7/10... that's if you exclude the finale. The finale itself actually brings the total down to a whopping 5/10, it has some cool moments, but very very unbalanced.

I would recommend a highly coordinated 4 player team, otherwise, it can be a miserable experience.
bingbof 16 Feb @ 9:21am 
crashes everytime i try to load it
G. 10 Feb @ 8:29am 
The map is very good short and sweet the people complaining about the finale suffer from major skill issue
☢Лёха Магнум:) 17 Jan @ 2:22pm 
он пилорас
PlakonisFC 17 Jan @ 11:26am 
♥♥♥♥ map tank spawn in small rooms and charger through the walls
cheesed to meet you 16 Jan @ 9:13pm 
a really great and fun campaign with a finale so bad you wanna rip your hair out, if it isnt the chargers that get you the spam of special infected with two tanks will :steamthumbsdown:
活性炭 30 Dec, 2025 @ 3:41am 
7/10
XBR 25 Dec, 2025 @ 6:39pm 
First 2 chapters were a breeze but I had to cheat using admin system on the final chapter. Mind you I use a bots addon and was playing with 8 survivors, yet even also using Admin System to kill the tanks (because there is a chance of 4 spawning in the last chapter) I managed to have my whole team DEAD when the chopper arrived. It's a good campaign but last chapter could have tweaks. Since you have a whole chapter plus a holdout, remove the chance of a tank spawning in front of the CEDA building and have a finale where you fight two tanks (one at a time). Also, I don't know if this is only me, but I felt like there were TOO many commons in the holdout.

6/10