3
Products
reviewed
0
Products
in account

Recent reviews by Lededje

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
35.4 hrs on record (31.5 hrs at review time)
Very unique and enjoyable movement mechanics. What is initially quite infuriating and difficult transitions into a dance you perform with a hammer and a mountain. Looking forward to Baby Steps later this year.
Posted 20 January, 2024.
Was this review helpful? Yes No Funny Award
8 people found this review helpful
2.1 hrs on record (1.7 hrs at review time)
Likes:
* Fantastic visuals
* Brilliant sound design
* Interesting new puzzles
* Excellent suspense sequences (in particular when the camera is taken control of)

Dislikes
* When avoiding enemies the same mechanics come back; follow, hide and wait then run.
* Previous point is exacerbated when you have to backtrack through rooms that contain these sequences.
* Controls were a little sticky when trying to disengage from levers and wheels.

People are going to complain about the length, I finished it in one sit through at 105 minutes; I think it was perfect. Any more would have been too much. I believe it explored the mechanics it wanted to and didn't feel the need to string it out longer.

Overall a fantastic experience.
Posted 21 August, 2019.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
3.0 hrs on record (1.5 hrs at review time)
What looked and started out a really promising game, turned into a dull one dimensional fetch quest. Graphically stunning, handles well but lacks substance. Feels like a VR demo rather than a full game. The story doesn't develop, and there are many weird things that leave a bitter taste; EVA suits not being able to take a small knock or containing more than 15 seconds of oxygen; many conveniently placed oxygen tanks lying around all over the place, and an inability to carry them; memory loss cliché with walls of text in emails to read. These could have been structured more and used more sparingly. Tie that with a more interesting story line, e.g. talking to ground control/another naught while questioning everything you are doing or your own sanity while giving more freedom to have organic exploration and this game could have shaped up to be something worth playing.
Posted 29 March, 2016.
Was this review helpful? Yes No Funny Award
Showing 1-3 of 3 entries