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Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: 9 Jun, 2025 @ 2:59pm
Updated: 9 Jun, 2025 @ 11:26pm

Lies of P: Overture

+ It's more Lies of P.
+ Great lore & story. Seeing the origin of everything in the main game was super cool and emotional. Questlines are good with more choices to lie. When they revealed what the final boss was gonna be I was screaming. The final area was peak as ♥♥♥♥.
+ Insane art direction and enemy design. Body horror fans will absolutely adore everything here. Though certain segments may look bland, whenever an area is visually cool it looks amazing. Great environmental storytelling just like the main game.
+ Great level design that also complements the type of environment used. The zoo and the carnival felt like real places.
+ Just like the main game, elites are boss fights on their own. A few of the elites are repurposed from the main game, but with new unexpected moves. There's a deliberate effort to make a lot of elites close to checkpoints too so they feel even more like actual bosses.
+ New weapons and Legion arms are fun. Devs experiment with some exotic ideas and it does pay off. There's a freaking rocket launcher btw
+ Great bosses overall. That final boss is the best boss in the whole game for me.
+ Good music obviously. Makes a lot of moments super powerful.

- Convoluted way to start that can either 1) make you repeat a huge chunk of the game just to access and 2) NG+ balance can be wacky (not in your favour). I was lucky to have a completed NG file and I think its the intended experience as far as balancing goes.
- Enemy density is quite high in some areas. Nothing as outrageous as base game last chapter but it almost got there for certain parts.
- Pacing issue. Just like the base game there are certain parts where you'll be dungeon crawling for a good hour or two before seeing a boss.
- I wanted more...
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