alphyna
Alexandra Golubeva
:praisesun: Made: Pathologic 2P3: QuarantinePathologic 3Outcast TalesHoMM: Olden Era
:praisesun: Translated: Disco Elysium, Hollow Knight, Loop Hero, Lunacid, Despot's Game, and much more
:praisesun: Made: Pathologic 2P3: QuarantinePathologic 3Outcast TalesHoMM: Olden Era
:praisesun: Translated: Disco Elysium, Hollow Knight, Loop Hero, Lunacid, Despot's Game, and much more
Gioco preferito
139
Ore di gioco
37
Achievement
Achievement   37 di 37
Vetrina delle immagini in evidenza
Planescape Tarot: Hanged Man
85 5 8
Vetrina delle immagini in evidenza
Astarion is just an Eeveelution
242 3 3
Vetrina immagini
Dark Souls: Improve Your Vocabulary
266 8 18
Vetrina delle recensioni
I'm in love with this game.

First thing first: the quality of visual assets is uneven (by which I mean that some 2D art is poorly painted), the music is bland, and some sequences rely on truly moon logic. This is a very small, very indie game. On the other hand, my playtime is genuine — it's not THAT short. A decent point-and-click, especially since the game is very clear and generous with hints so you can unstick yourself at any moment if stuck.

Why am I in love, then?

Because by god, the writing, world-building, tone, aesthetics, and thus overall experience are great. At least in its original Russian — I switched between languages a couple of times and it seems that a lot of wit and wordplay is simply missing from English. I suppose Stanislaw Lem and Vangers are the clearest sources of inspiration here: remember that Lem wrote a LOT of comedy. In Exit's world you're surrounded by bugs with funny names, weirdly obsessed shoggoths, and locks that have a personality. Also a concerning lack of bioports.

You play as a man... or rather, as a bunch of his senses. You can touch, lick, smell (which revives memories)... connect to things through ports... send leeches... And since it's a biopunk world, a passport can be a drop of saliva, and things might need to be inhaled to influence you, or maybe inserted into an ear. By experimenting with senses, you create a lot of funny situations — but also learn about this odd synesthetic world.

Each sensory organ has a personality, and you seem to carry a couple of helpers/parasites as well. They argue and comment on everything you do. Which breathes soul into the game.

And yes, obvuiously it's fittingly surreal for the genre.

What I loved, however, is that Exit goes beyond the genre, unafraid to dip its toes into the fully surreal. And suddenly dialogue options appear after playing a silent protagonist for most of the game, or a UI element falls down, or your normal organs are replaced by zodiac signs. This world isn't fully scientific, you see — in Exit, humans made tools from the four elements and chemistry is intertwined with Kabbalah. Which to me elevates it above purely sci-fi stories like Scorn to a more complex aesthetic experience.

It's also written very well. It's one thing to create an interesting world — and another to find the good, snappy lines to text to represent it. The pathos touched me, the humor made me laugh. There is a reason why the game features an epigraph from Hugo Ball and not a sci-fi writer; it feels like it was written by someone who appeciates various epochs and styles of literature.

And so, despite all the jank, I had an absolute blast. Labours of love are always easier to enjoy; but this one is also genuinely talented.

I hope I won't have to wait five years for another game from Neurosaur.
Vetrina degli screenshot
If you know who and where this is, you know how I feel right now. I don't think any gaming challenge has ever felt so good
39 7
Vetrina dei premi
3
3
2
1
1
1
126
96
87
66
66
40
34
32
29
776
Premi ricevuti
6
Premi conferiti
Pig Squad
:lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig:
Attività recente
8,5 ore in totale
Ultimo avvio: 8 feb
Achievement   7 di 39
26 ore in totale
Ultimo avvio: 8 feb
Achievement   29 di 68
22 ore in totale
Ultimo avvio: 4 feb
Achievement   14 di 48
Igni 9 feb, ore 23:59 
Questo commento non è stato ancora analizzato dal nostro sistema di controllo automatico dei contenuti. Verrà nascosto temporaneamente finché non verificheremo che non abbia contenuti dannosi (ad esempio, link a siti web che tentano di rubare informazioni).
тельняшка 25 gen, ore 13:17 
юхуу альфина вперёдд:steamhappy::steamhappy:
Liirsh 20 gen, ore 20:43 
вы лучшая в мире буквально:P3ToyBull:
.asbestos 20 gen, ore 12:24 
Ваши поступки многое изменили в моей жизни, я вам очень благодарен. Обнимаю.
👍❤️😂 10 gen, ore 16:43 
Мор круто, я в восторге:steamthumbsup::steamthumbsup:
nnnnnnnnnnnnnnnnnn 9 gen, ore 17:28 
В чем прикол вашей игры, обьясни сюжет ваще. А то я в который раз пытаюсь осилить это дерьмо и не понимаю :wslol: