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torcs 1.3.1-5
  • links: PTS
  • area: main
  • in suites: squeeze
  • size: 13,000 kB
  • ctags: 7
  • sloc: makefile: 20
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Source: torcs
Section: games
Priority: optional
Maintainer: Rudy Godoy <rudy@debian.org>
Build-Depends: debhelper (>= 7.0), libgl1-mesa-dev, libplib-dev, freeglut3-dev (>= 2.2.0), libpng12-dev (>= 1.2.8), zlib1g-dev (>= 1.2.1.1), libx11-dev (>= 6.8.2), libxt-dev (>= 6.8.2), libxmu-dev (>= 6.8.2), libxxf86vm-dev (>= 6.8.2), cdbs, libopenal-dev, libalut-dev (>= 1.0.0), libxi-dev, libxrender-dev, libxrandr-dev, autoconf, automake, libtool
Standards-Version: 3.9.1
Homepage: http://torcs.org

Package: torcs
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}, torcs-data (>= 1.3.1)
Recommends: menu
Description: 3D racing cars simulator game using OpenGL
 TORCS, The Open Racing Car Simulator, is a car racing simulation, which 
 allows you to drive in races against opponents simulated by the computer. 
 You can also develop your own computer-controlled driver (also called a 
 robot) in C or C++. TORCS is GPL (version 2 or later).
 .
 Hardware requirements are at least 550MHZ CPU, 128MB RAM and 32 MB
 OpenGL 1.3 compatible graphics card (with 3D accel preferred) in order to 
 fully enjoy the game.