Source: torcs Section: games Priority: optional Maintainer: Rudy Godoy Build-Depends: debhelper (>= 7.0), libgl1-mesa-dev, libplib-dev, freeglut3-dev (>= 2.2.0), libpng12-dev (>= 1.2.8), zlib1g-dev (>= 1.2.1.1), libx11-dev (>= 6.8.2), libxt-dev (>= 6.8.2), libxmu-dev (>= 6.8.2), libxxf86vm-dev (>= 6.8.2), cdbs, libopenal-dev, libalut-dev (>= 1.0.0), libxi-dev, libxrender-dev, libxrandr-dev, autoconf, automake, libtool Standards-Version: 3.9.1 Homepage: http://torcs.org Package: torcs Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, torcs-data (>= 1.3.1) Recommends: menu Description: 3D racing cars simulator game using OpenGL TORCS, The Open Racing Car Simulator, is a car racing simulation, which allows you to drive in races against opponents simulated by the computer. You can also develop your own computer-controlled driver (also called a robot) in C or C++. TORCS is GPL (version 2 or later). . Hardware requirements are at least 550MHZ CPU, 128MB RAM and 32 MB OpenGL 1.3 compatible graphics card (with 3D accel preferred) in order to fully enjoy the game.