Releasing the v1.2.2 for Windows using - windeployqt + Inno Setup v5.5.9 (a)
Modification to work with last QT version
Implemented change of focus up and donw in find str dialog
Making search case insensitive - Fix a bug that crash during serach -
Improoving search dialog accepting key down to select the results row
Modification to compile with new version of QT
Enemy IA start to working. Basic tracking syste...
Working on Enemies. Basic patrol implemented
Updated script moving common control methods fr...
Fixed wrong orientation during typing mission t...
Added three planet. Spawn planets implemented.
Mission pointer fade out when there is no more ...
Bar animated. Created distance bar for mission ...
Created MissionCarrier class. Common ancestor f...
Created Mission and MissionTarget classes
Created class bonus and bonus manager. Radar be...
Fixed some utils
Ignored Temp folder
Mission pointer, GUtils and instantiator minor ...
Mission pointer follow the target. Both follow ...
Added camera behaviour to show the mission text...
Added mission pointer. Just fade in and fade ou...
Implemented the infinite background star using ...
Added mission manager to take care of execution...
Changed navigation system. Sprite of main ship ...
Added radar, radar bonus and first mission and ...
Added radar (Working but need to be optimized)
Fixed small bug in the InstantiateEnemy
Added Attacker assets (Static)
Added enerbar not animated, camera rotation and...
Removed EntityPermanent and EntityTemporary and...
Modified some project settings
Setup ignored files
Commit remaining part - no library
Commit assets
Create repo skeleton
Modifired .pro to install program and icon. Add...
Updated descriptio in debian/control
Updated description in debian/control.
Modified debian/control and debian/docs for pac...
Modified Section: utils in debian/control.
Added debian dir for packaging
Updated .pro with install information (it works...