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User Activity

  • Modified a comment on ticket #206 on Scidb

    Wow, it must be difficult for a developer not to have a working computer at home during these times ! Keep up ! Best,

  • Modified a comment on ticket #206 on Scidb

    This is indeed a strange behavior, and I agree that this is a bug with high priority. Unfortunately I don't have a working computer, and in these difficult Corona times I cannot buy hardware. So I will work on this problem later.

  • Modified ticket #206 on Scidb

    When a ChessBase database cbh file is opened in Scidb, some games are stripped from their annotations, some aren't

  • Posted a comment on ticket #206 on Scidb

    This is indeed a strange behavior, and I agree that this is a bug with high priority. UnfortunaUnfortunately I don't have a working computer, and in these difficult Corona times I cannot buy hardware. So I will work on this problem later.

  • Modified ticket #8 on C/CIF

    Chameleon operator

  • Modified a comment on ticket #8 on C/CIF

    New modifier 'c*' has been introduced, which means: move like the captured piece, in this case no piece designator is needed for move description, because the star is a replacement for the movement of the captured piece. Now it is easier to define the chameleon behavior. This is the old description of Chameleon in Ultima: @:XK:=c{K}K @:XC:=(!c{C}R-sjj{K}R)0* @:XP:=(!c{P}W-jjW)0* @:XR:={c{W}W-tW}-[(c{L}R)0]-mR--:XC:--:XP: @:XB:={c{W}F-tF}-[(c{L}B)0]-mB--:XC: X=:XK::XR::XB: #X=c{I}K The new description...

  • Modified a comment on ticket #7 on C/CIF

    Ko Shogi has very complex rules, especially the promotion rules are very complex, and I need to invent some more board rules: royal{PieceSet} capture(N) This means that only N of the royal piece types have to be captured to win the game. Per default all royal pieces have to be captured to win the game. Note that this attribute is useful only if also attribute "expose" will be applied. Example: royal{KM}=expose,capture(1) As soon as one of the pieces K or M will be captured, the game is won. promotion...

  • Modified a comment on ticket #7 on C/CIF

    Ko Shogi has very complex rules, especially the promotion rules are very complex, and I need to invent some more board rules: royal{PieceSet} capture(N) This means that only N of the royal piece types have to be captured to win the game. Per default all royal pieces have to be captured to win the game. Note that this attribute is useful only if also attribute "expose" will be applied. Example: royal{KM}=expose,capture(1) As soon as one of the pieces K or M will be captured, the game is won. promotion...

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Personal Data

Username:
gcramer
Joined:
2008-12-10 11:05:14
Location:
Bad Homburg vor der Höhe / Germany / CET
Gender:
Male

Projects

This is a list of open source software projects that Gregor Cramer is associated with:

  • Project Logo C/CIF Compact/ Chess Interchange Format Last Updated:
  • Project Logo Jessy   Last Updated:
  • Project Logo Scid vs. PC Chess Database and Toolkit program Last Updated:
  • Project Logo Scidb Chess Database Application Last Updated:
  • Project Logo tkgifviewer Image viewer for animated GIFs Last Updated:

Skills

This is a list of skills that Gregor Cramer possesses:

  • C
  • C++
  • Flex
  • Objective C
  • Perl
  • Ruby
  • Tcl
  • Unix Shell
  • Yacc
  • Tk
  • X Window System (X11)
  • TeX/LaTeX
  • HTML/XHTML
  • XML
  • Board Games
  • Turn Based Strategy
  • Image Converters
  • Code Generators
  • Cross Compilers
  • UML
  • Internationalization (I18N)
  • Interpreters
  • Libraries
  • Vi/Vim
  • Text Processing
  • Installers
  • Systems Administration
  • Artificial Intelligence
  • Mathematics
  • English

Personal Tools