Thank you very much for your quick reply. Yes, indeed, it is quite complicated. I had a lot of investigations in the stack handling so far. My main problem is that a lot of function calls are made by pointer references. Without the capability of a debugger it is very hard to follow the call structures (go to definition -> find all references -> analyze function -> find next call -> find all references....and so on If I will have some progress or success I may post it here Regards Christian
Hello and happy new year, I would like to send and receive raw ethernet messages without any protocol overhead. But unfortunately I do not have understood how to do that by now. Background: Teensy 4.1 board with Visual Studio Code and platform.io and PTPv2 protocol on Ethernet mac layer (https://wiki.wireshark.org/Protocols/ptp) I tried to use the function void fnet_fec_output(fnet_netif_t netif, fnet_netbuf_t nb) void SendRawMessage(void){ fnet_netif_desc_t tempDefaultHw = fnet_netif_get_default();...
Hello and happy new year, I would like to send and receive raw ethernet messages without any protocol overhead. But unfortunately I do not have understood how to do that by now. Background: Teensy 4.1 board with Visual Studio Code and platform.io and PTPv2 protocol on Ethernet mac layer (https://wiki.wireshark.org/Protocols/ptp) I tried to use the function void fnet_fec_output(fnet_netif_t netif, fnet_netbuf_t nb) void SendRawMessage(void){ fnet_netif_desc_t tempDefaultHw = fnet_netif_get_default();...