add some anti-spam armor to email addresses
updated for 1.0beta1 downloads
fixed accesskey numbers
fixed image paths
fixed version numbers
reenabled link for windows version
added news item for 1.0beta1
updated for 1.0beta2
oops, fixed date
fix parse error when ampersands appear in the title
updated to reflect ultima4-1.01.zip is now accepted
use trebuchet or luxi fonts if available
use trebuchet or luxi fonts if available
added aiera and wikipedia links
check if agent log writable before opening
added link to pentagram project
updated for 1.0beta3
updated for 1.0beta3
updated link for dino's ultima page
added faq for settings/savegame location
initial revision
handle errors from convert more gracefully
added save file format
initial revision
initial revision
initial revsion
initial revision
add savegame.c to makefile
fixed typo
minor updates
removed x and y coordinates
added more info, corrected typo
added some notes on unchecked possibilities in PARTY.SAV
added class enum
use the x and y coordinates out of the save game struct
changed variable name
added fields for question trigger and turn away probability
more updates
more updates
updated, converted unknowns to shorts
include optional dependancies file
removed obsolete extern
abstracted event handlers away from SDL
removed state, use forward decl for Map struct
changed map member to const
minor cleanup
split into platform dependent/independent files, removed state from context
renamed map struct tag
moved moveAvatar function to event, removed state from context
added event_sdl.c source file
removed dependency on event.h
initial revision
added struct tag for forward declarations
added talker field for current talker
initialize talker field in context
started implementing logic for conversations
handle backspace key
handle k key, move talk responses to person.c
added backspace key
add hardcoded support for the ladders in lcb
added screen_sdl.c
added isdoor, islockeddoor functions
initial revision
added annotation
use new mapTileAt function
add mapTileAt function that handles annotations
initialize annotation in context
cycle the annotations when key processed, pass data to event handler
added annotation.c
add data parameter to key handlers, added event handlers for attack jimmy and open
reworked the get direction key handler to handle ranged actions, added documentation
added canTalkOver
added io.c to list of sources
truncate comparison of words at four for conversations
initial revision
obsolete - maps loaded at runtime
initial revision
moved io functions into own file
add function to read .con files
handle backspace
load maps at runtime
increase size of conversation buffer
add support for loading maps at runtime
load .con areas at startup
initial revision
added constants for .con files
removed compile time map/image parsing
initial revision
removed obsolete files
added function to load tile set files at runtime
moved map initialization into seperate file, handle command line arguments
removed compile time scale constant
added scale parameter to screenInit
initial revision
added variable to store state of stats windows
removed paths from filenames
adjust starting food (forgot to scale by 100)
added screenTextAt function, extracted out UI dependant scrolling into screenScrollMessageArea
added key handler for (z)tats
added stats.c to list of source files