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User Activity

  • Posted a comment on ticket #400 on VICE

    I've since gotten this running by disabling the functionality so I would think there is nothing useful about it in the log.

  • Modified a comment on ticket #2164 on VICE

    For reference, this is a video capture of the part: https://youtu.be/uFVv1lKUn7Y?t=161 "Commodore 64 Reloaded mk2, 8580 sid. 1080p 50 fps."

  • Posted a comment on ticket #2164 on VICE

    For reference, this is a video capture of the part: https://youtu.be/uFVv1lKUn7Y?t=161

  • Modified ticket #2164 on VICE

    Incorrect behaviour with sprite multicolor mode splits

  • Created ticket #2164 on VICE

    Incorrect behaviour with sprite multicolor mode splits

  • Posted a comment on ticket #2135 on VICE

    It might be implied by some of the collision tests, but those probably fail for other reasons on x64. I don't think this is incorrect in x64sc. Nevertheless it would be nice to have a clean test case.

  • Posted a comment on ticket #2148 on VICE

    also : the dummy store is not done if the CPU is in burst mode no dummy stores done in skip cycle mode either IIRC

  • Posted a comment on ticket #2148 on VICE

    It might as it was implemented before x64sc was done. I don't remember. The cpu core was nojoopa and maybe 1570's work.

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Username:
tlr
Joined:
2001-04-15 15:24:27

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This is a list of open source software projects that Daniel Kahlin is associated with:

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