Skynet is a lightweight online game framework which can be used in many other fields. Skynet is a lightweight framework designed for online game servers. Although from the feedback of the Community , it's not limited as a game server framework. On the Uses page, it shows a few projects that have used or currently using Skynet, but there are way more projects than listed. And welcome to be the next user. For Linux, install autoconf first for jemalloc. For FreeBSD , use gmake instead of make. Skynet now uses a modified version of lua 5.4.2 for multiple lua states. Official Lua versions can also be used as long as the Makefile is edited. With Socket API and SocketChannel , which makes it easier to implement socket pool and reconnect, you can use Skynet to call socket even asynchronously. Skynet doesn't force a specific protocol, you can come up with your own design.

Features

  • Skynet is used in products of ejoy Inc, and several online games
  • Not limited as a game server framework
  • You are not required to know c to use the functionalities of Skynet
  • Lua is required to develop Skynet applications
  • Skynet has offered a bunch of functionalities that can be found in APIList
  • Skynet can make internal services work

Project Activity

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License

MIT License

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Skynet Web Site

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Additional Project Details

Operating Systems

FreeBSD, Linux

Programming Language

C

Related Categories

C Games, C Frameworks, C Game Servers

Registered

2021-06-04