Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language. Originally founded back in early 2003 as an experimental piece of C/C++ software, Multi Theft Auto has since grown into an advanced multiplayer platform for gamers and third-party developers.

Features

  • Multi Theft Auto has the best GTA synchronization out there and it's getting better all the time!
  • Online games are all about their community, and Multi Theft Auto has a great community!
  • We've got a great forum where you can get support for any problems you have playing MTA
  • We also run a special site for downloading game modes and maps that members of the community have created
  • Multi Theft Auto is Open Source
  • By default, Multi Theft Auto provides the minimal sandbox style gameplay of Grand Theft Auto

Project Samples

Project Activity

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Categories

Game Engines

License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C++

Related Categories

C++ Game Engines

Registered

2022-12-12