Kiero is a lightweight and flexible hooking library designed to intercept graphics API functions, especially for injecting custom code into DirectX (9, 11, 12) and OpenGL-based applications. It’s often used for overlay rendering, game modifications, debugging, or reverse engineering purposes. By providing an easy-to-use interface for binding and overriding rendering calls, Kiero enables developers to create tools like custom HUDs, frame analyzers, or graphical overlays across a wide variety of games and applications.

Features

  • Simple API hooking for DirectX 9, 11, 12 and OpenGL
  • Lightweight and header-only implementation
  • Useful for overlay rendering and game modding
  • No external dependencies required
  • Compatible with Windows desktop applications
  • Easy integration with ImGui and similar libraries
  • Allows injection of custom rendering logic
  • Frequently used in game analysis and reverse engineering
  • Active community use in modding and debugging tools

Project Samples

Project Activity

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Categories

Games

License

MIT License

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C++

Related Categories

C++ Games

Registered

2025-03-21