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User Reviews

  • ​Subject:​​ Request for gVirtualXRay Libraries and Header Files Dear gVirtualXRay Development Team, I hope this message finds you well. My name is Mr. Chang , and I am writing to express my sincere admiration for your groundbreaking work on ​gVirtualXRay. The tool’s capabilities have proven invaluable in the field of computational imaging, and I deeply appreciate your contribution to the community. Would it be possible to kindly request access to the following components of gVirtualXRay? 1. ​C++ dynamic library​ (with all dependencies integrated) 2. ​C++ static library​ 3. ​Header files​ These resources would significantly advance my ongoing research/work in medical imaging-related experiments. Having the dependencies pre-compiled within the dynamic library would greatly streamline the integration process. If feasible, could you please share these files or guide me on how to obtain them? I would be extremely grateful for your support in this matter and would gladly acknowledge your assistance in any resulting work. Thank you for your time and consideration. I look forward to your guidance and remain deeply appreciative of your work. Respectfully yours, Mr. Chang
    Reply from gVirtualXRay
    Posted 2025-08-28
    Dear Mr. Chang, thanks a lot for your message and interest in gVXR. Would you mind using the mailing list (https://sourceforge.net/projects/gvirtualxray/lists/gvirtualxray-discuss) or creating a ticket (https://sourceforge.net/p/gvirtualxray/tickets/)? It'll be easier than the User Reviews section.
  • Very helpful. However, I've encountered a limitation in the mesh input interface of the software. Currently, it only allows for the input of STL file names. Would it be possible to introduce an interface that accepts vertices and faces instead? This enhancement would greatly aid in swiftly projecting variable models, eliminating the need for repetitive reading and writing. Thank you for considering my request.
    Reply from gVirtualXRay
    Posted 2024-08-19
    Hi Wanxin, I am glad you find gVXR helpful. Sorry for the late reply, I missed your post. The functionality already exists. Below is the C++ declaration. It'll be similar in Python. void makeTriangularMesh(const std::string& aLabel, const std::vector<float>& aVertexSet, const std::vector<int>& aTriangleIndexSet, const std::string& aUnitOfLength = "cm", const std::string& aParent = "root"); There is also a version of this function without aTriangleIndexSet. If you have any other question or request, do not hesitate to ask on the mailing list or open a ticket.
  • Great software!
  • I used gVXR throughout my Master's project to generate large training datasets for machine learning. The software was relatively straight forward to implement and Franck was fantastic when it came to helping us with any queries we had with e.g. inclusion of Poisson noise in scans. Would certainly recommend!
    1 user found this review helpful.
    Reply from gVirtualXRay
    Posted 2023-05-31
    Thank you for your feedback. I am glad you find the library useful.
  • gVirtualXay has helped me a lot during my PhD years. Thanks to it I have gained a very valuable intuition around the production of X-ray images. I has also come in handy in my teaching years, where I have use it to instruct students about X-ray physics and geometry. In spite of its C++ core, it's relatively easy to compile, play and run examples. Its bindings to other computing languages are awesome and run on the first try. macOS support is great. But, above all, the human team behind it is very kind, respectful, open to suggestions and willing to help and solve doubts. I can't say anything more than it's been an honour to have ever discover such a useful piece of software.
    1 user found this review helpful.
    Reply from gVirtualXRay
    Posted 2019-07-18
    Thank you for your feedback. I am glad you find the library useful.
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