Grid Engine is a powerful grid-based movement system for Phaser 3. It helps developers create tilemap-based RPGs and tactics games by enabling controlled, collision-aware movement on a defined grid.
Features
- Provides turn-based or real-time grid movement
- Supports multiple character movement at once
- Compatible with Phaser 3 tilemaps
- Allows direction-based animations and controls
- Includes collision handling and pathfinding
- Easily integrates into existing Phaser scenes
Categories
FrameworksLicense
Apache License V2.0Follow Grid Engine
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