Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to export the shaders to frames with only one button.

Features

  • Inline Color picker and 3D vector picker for '''vec3''
  • Inline Trackpad for '''vec2'''
  • Inline error display
  • Slider for floats
  • Breakpoints for variables
  • Electron Version

Project Samples

Project Activity

See All Activity >

License

MIT License

Follow GlslEditor

GlslEditor Web Site

You Might Also Like
MongoDB Atlas runs apps anywhere Icon
MongoDB Atlas runs apps anywhere

Deploy in 115+ regions with the modern database for every enterprise.

MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of GlslEditor!

Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

JavaScript

Related Categories

JavaScript Graphic Design Software, JavaScript Color Pickers

Registered

2022-09-28