Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. Many of these files are not structured in a standard, straightforward way, and they may take a bit of your time and work to understand. The Glitch logo and trademark are not among the things we are making available under this license. Only items in the files explicitly included herein are covered.
Features
- Contains AS3 classes / data definitions for items used in the Glitch game (how items behave, their properties)
- Includes inhabitants (characters / NPCs / creatures) definitions and behavior data
- Other assorted game-content sources (animations, possibly metadata, flavor text)
- Art or asset references (though for many assets the graphics are in separate repos, this one links or refers to those)
- Open-source / archive mode: repository is public archive of the original game content after shutdown, for preservation and reuse
- Useful for modders / researchers / developers who want to understand or repurpose the data/content of the original Glitch game