godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.

Features

  • Seamless connection between Godot engine and Python RL agents
  • Supports Stable-Baselines3 and custom RL algorithms
  • Offers adjustable environment configurations for different tasks
  • Allows training directly within 2D and 3D Godot game environments
  • Provides communication over gRPC for real-time interaction
  • Includes examples like car racing and obstacle avoidance

Project Samples

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License

MIT License

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Additional Project Details

Programming Language

Python

Related Categories

Python Reinforcement Learning Frameworks, Python Reinforcement Learning Libraries, Python Reinforcement Learning Algorithms

Registered

2025-03-13