BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
Categories
3D RenderingLicense
GNU General Public License version 2.0 (GPLv2), GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow Bill's OpenGL Library
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