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File Date Author Commit
 fr 2012-11-26 greg [r322] Added some entertainment buildings
 win32_deps 2013-03-02 greg [r351] Add sgreader from pecunia to win32 binary
 INSTALL_LINUX 2013-03-02 greg [r342] New install procedure for windows
 INSTALL_WINDOWS 2013-04-02 greg [r355] Fix instructions for pic_wait.zip
 LICENSE 2013-03-02 greg [r347] rename text files
 LICENSE_BSD2 2013-03-02 greg [r347] rename text files
 LICENSE_GPL3 2013-03-02 greg [r347] rename text files
 README 2013-04-02 greg [r355] Fix instructions for pic_wait.zip
 building.cpp 2013-03-02 greg [r341] Change licensed name
 building.hpp 2013-03-02 greg [r341] Change licensed name
 building_data.cpp 2013-03-02 greg [r341] Change licensed name
 building_data.hpp 2013-03-02 greg [r341] Change licensed name
 caesar.cpp 2013-03-28 greg [r352] use custom_event to handle click&drag
 caesar.hpp 2013-03-02 greg [r341] Change licensed name
 city.cpp 2013-03-02 greg [r345] Beautify
 city.hpp 2013-03-02 greg [r341] Change licensed name
 custom_event.cpp 2013-03-29 greg [r353] Implement mouse drag
 custom_event.hpp 2013-04-02 greg [r356] beautify
 enums.hpp 2013-03-02 greg [r341] Change licensed name
 exception.hpp 2013-03-02 greg [r341] Change licensed name
 factory_building.cpp 2013-03-02 greg [r341] Change licensed name
 factory_building.hpp 2013-03-02 greg [r341] Change licensed name
 gettext.hpp 2013-03-02 greg [r341] Change licensed name
 gfx_engine.cpp 2013-03-02 greg [r341] Change licensed name
 gfx_engine.hpp 2013-03-02 greg [r341] Change licensed name
 gfx_gl_engine.cpp 2013-03-02 greg [r341] Change licensed name
 gfx_gl_engine.hpp 2013-03-02 greg [r341] Change licensed name
 gfx_sdl_engine.cpp 2013-03-02 greg [r341] Change licensed name
 gfx_sdl_engine.hpp 2013-03-02 greg [r341] Change licensed name
 good.cpp 2013-03-02 greg [r341] Change licensed name
 good.hpp 2013-03-02 greg [r341] Change licensed name
 gui_info_box.cpp 2013-03-28 greg [r352] use custom_event to handle click&drag
 gui_info_box.hpp 2013-03-02 greg [r341] Change licensed name
 gui_menu.cpp 2013-03-28 greg [r352] use custom_event to handle click&drag
 gui_menu.hpp 2013-03-02 greg [r341] Change licensed name
 gui_paneling.cpp 2013-03-02 greg [r341] Change licensed name
 gui_paneling.hpp 2013-03-02 greg [r341] Change licensed name
 gui_tilemap.cpp 2013-04-04 greg3124 [r357] No infobox when cancel build with mouse click
 gui_tilemap.hpp 2013-03-02 greg [r341] Change licensed name
 gui_widget.cpp 2013-03-28 greg [r352] use custom_event to handle click&drag
 gui_widget.hpp 2013-03-02 greg [r341] Change licensed name
 house.cpp 2013-03-02 greg [r341] Change licensed name
 house.hpp 2013-03-02 greg [r341] Change licensed name
 house_level.cpp 2013-03-02 greg [r341] Change licensed name
 house_level.hpp 2013-04-02 greg [r354] nothing
 house_model.csv 2013-02-23 greg [r337] Move the house_model to the src dir for easy in...
 install.sh 2013-04-02 greg [r355] Fix instructions for pic_wait.zip
 makefile 2013-03-28 greg [r352] use custom_event to handle click&drag
 messages.text 2011-10-27 greg [r183] Add readme and reference translation file
 model_loader.cpp 2013-03-02 greg [r341] Change licensed name
 model_loader.hpp 2013-03-02 greg [r341] Change licensed name
 path_finding.cpp 2013-03-02 greg [r341] Change licensed name
 path_finding.hpp 2013-03-02 greg [r341] Change licensed name
 pic_loader.cpp 2013-03-02 greg [r341] Change licensed name
 pic_loader.hpp 2013-03-02 greg [r341] Change licensed name
 picture.cpp 2013-03-02 greg [r341] Change licensed name
 picture.hpp 2013-03-02 greg [r341] Change licensed name
 readme.txt 2012-10-15 greg [r299] Minor
 release_src.sh 2013-03-02 greg [r344] New release script
 release_win32.sh 2013-03-02 greg [r351] Add sgreader from pecunia to win32 binary
 run.sh 2011-09-04 greg [r173] Add run.sh
 scenario.cpp 2013-03-02 greg [r341] Change licensed name
 scenario.hpp 2013-03-02 greg [r341] Change licensed name
 scenario_loader.cpp 2013-03-02 greg [r341] Change licensed name
 scenario_loader.hpp 2013-03-02 greg [r341] Change licensed name
 scenario_saver.cpp 2013-03-02 greg [r341] Change licensed name
 scenario_saver.hpp 2013-03-02 greg [r341] Change licensed name
 screen.cpp 2013-04-02 greg [r356] beautify
 screen.hpp 2013-03-28 greg [r352] use custom_event to handle click&drag
 screen_game.cpp 2013-03-28 greg [r352] use custom_event to handle click&drag
 screen_game.hpp 2013-03-02 greg [r341] Change licensed name
 screen_menu.cpp 2013-03-28 greg [r352] use custom_event to handle click&drag
 screen_menu.hpp 2013-03-02 greg [r341] Change licensed name
 screen_wait.cpp 2013-03-02 greg [r341] Change licensed name
 screen_wait.hpp 2013-03-02 greg [r341] Change licensed name
 sdl_facade.cpp 2013-03-02 greg [r341] Change licensed name
 sdl_facade.hpp 2013-03-02 greg [r341] Change licensed name
 serializer.cpp 2013-03-02 greg [r341] Change licensed name
 serializer.hpp 2013-03-02 greg [r341] Change licensed name
 service_building.cpp 2013-03-02 greg [r341] Change licensed name
 service_building.hpp 2013-03-02 greg [r341] Change licensed name
 sound_engine.cpp 2013-03-02 greg [r341] Change licensed name
 sound_engine.hpp 2013-03-02 greg [r341] Change licensed name
 tilemap.cpp 2013-03-02 greg [r341] Change licensed name
 tilemap.hpp 2013-03-02 greg [r341] Change licensed name
 tilemap_area.cpp 2013-03-02 greg [r341] Change licensed name
 tilemap_area.hpp 2013-03-02 greg [r341] Change licensed name
 training_building.cpp 2013-03-02 greg [r341] Change licensed name
 training_building.hpp 2013-03-02 greg [r341] Change licensed name
 valgrind.sh 2012-03-18 greg [r221] valgrind
 walker.cpp 2013-03-02 greg [r341] Change licensed name
 walker.hpp 2013-03-02 greg [r341] Change licensed name
 walker_cart_pusher.cpp 2013-03-02 greg [r341] Change licensed name
 walker_cart_pusher.hpp 2013-03-02 greg [r341] Change licensed name
 walker_market_buyer.cpp 2013-03-02 greg [r341] Change licensed name
 walker_market_buyer.hpp 2013-03-02 greg [r341] Change licensed name
 warehouse.cpp 2013-03-02 greg [r341] Change licensed name
 warehouse.hpp 2013-03-02 greg [r341] Change licensed name

Read Me

openCaesar3 is a remake of the classic Caesar3 PC game, a city building game developed by Impression Games and published by Sierra Entertainment, in 1998.

The game will be a near clone to the original Caesar3 game. Notorious changes are:
 * new AI for walkers. They just go where they are needed
 * actors just out of the actor school do not provide access to the entertainment (same for gladiators, ...)

The game is still not quite playable


Releases:

02apr2013: implement click&drag to build houses and clear land

02mar2013: first binary release for windows
           start implement the menubar with money/population/date
           use the slim interface for build menu (regression: no more access to save/load game)
           start implement funds and taxes

09feb2013: implement clear land
           add copyright notice

01dev2012: save/load game complete.
           implement nearly all entertainment buildings

10nov2012: save/load game starts to work

12oct2012: start implement load game

17sep2012: start implement save game

14jun2012: big code refactoring of the GUI. prepare for game music.

21may2012: add an installation procedure

15may2012: implement some buildings (water, entertainment, education). 
           start implementation of house evolution/regression.

20apr2012: first public release.