Kochol Game Engine Code
Status: Pre-Alpha
Brought to you by:
kochol
| changed | /Headers/gfx/RendererDX.h |
| changed | /Include/Singleton.h |
| changed | /Include/gfx/Renderer.h |
| changed | /Include/gfx/Structs.h |
| changed | /Include/sn/AnimatedMesh.h |
| changed | /Include/sn/Bone.h |
| changed | /Include/sn/Camera.h |
| changed | /Include/sn/Decal.h |
| changed | /Include/sn/Light.h |
| changed | /Include/sn/Listener.h |
| changed | /Include/sn/Mesh.h |
| changed | /Include/sn/SceneNode.h |
| changed | /Include/sn/Sound3D.h |
| changed | /Include/sn/StaticMesh.h |
| changed | /Include/sn/TileTerrain.h |
| changed | /KGE 8.vcproj |
| changed | /KGE 9.vcproj |
| changed | /Libs/TinyXML/tinyxml.h |
| changed | /Source/efx/ShadowPlane.cpp |
| changed | /Source/gfx/MS3DLoader.cpp |
| changed | /Source/gfx/RendererDX.cpp |
| changed | /Source/sn/AnimatedMesh.cpp |
| changed | /Source/sn/Decal.cpp |
| changed | /Source/sn/Light.cpp |
| changed | /Source/sn/Mesh.cpp |