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-Fixed issue when changing map, where the karma meter and other UI widgets

got lost (the "loadproc" script was not being run, only for restart and
reload)

-Savegames on 32-bit should now be cross-compatible with 64-bit systems, got
rid of several dirty tricks involving a full structure read instead of
reading it word by word.

jpmorris 2010-12-08

changed /engine/core.hpp
changed /engine/ire.cpp
changed /engine/loaders.c
changed /engine/loadsave.cpp
changed /engine/mainloop.cpp
changed /engine/makefile.mac
changed /engine/oscli.c