Thanks to Lorenzo Nizzi Grifi pointing out that the old v0.9 tarball was broken, I have re-uploaded the tarball for the v0.9 source code release. Everything should work this time =)
v0.9 of the Tetris-style block-stacking game Falling Blcok Game has been released! This version features optional background music, a choice of themes, a low CPU-usage option, and many important bug fixes.
v0.8.1 is a source-only release that fixes GCC v3.x compilation as well as several other compilation bugs.
Version 0.8 of Falling Block Game is now available. This release adds a wxWindows GUI launcher, a new "B-Type" gameplay options, and fixes several graphical bugs.
This is the first public release of Falling Block Game. There is currently no GUI loader, so all options (such as fullscreen mode and starting level) must be specified on the command line.
Falling Block Game requires SDL and OpenGL to be present and working (the Windows installer includes the SDL v1.2.5 DLL).
A few days ago, I imported the initial versions of the new FBG codebase into CVS. The HEAD branch will not have the absolute latest features, but should always compile without trouble. The "dev" branch is where I do active development (very handy since I work off of multiple computers).