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Commit [r290]  Maximize  Restore  History

Hmmmm.... lots of changes, apparently, don't remember what they all were.

Perhaps:
Retrieve game -> can't pick up enemy flags, so more complex level designs are possible
Fixed scoring message on Hunters levels
ZoneControl -> When ship takes flag in an uncaptured zone, they immediately take control of zone without having to leave/reenter
Reassigned default key for loading loadout menu from Q to Z
ZoneControl -> Better visual effects when zone captured, touchdown scored (not complete)

watusimoto 2009-02-03

changed /trunk/zap/config.cpp
changed /trunk/zap/flagItem.cpp
changed /trunk/zap/footballGame.cpp
changed /trunk/zap/game.cpp
changed /trunk/zap/game.h
changed /trunk/zap/gameConnection.cpp
changed /trunk/zap/gameConnection.h
changed /trunk/zap/gameObject.h
changed /trunk/zap/gameObjectRender.cpp
changed /trunk/zap/gameObjectRender.h
changed /trunk/zap/gameType.cpp
changed /trunk/zap/gameType.h
changed /trunk/zap/goalZone.cpp
changed /trunk/zap/goalZone.h
changed /trunk/zap/huntersGame.cpp
changed /trunk/zap/huntersGame.h
changed /trunk/zap/main.cpp
changed /trunk/zap/retrieveGame.cpp