After almost 10 years since the last release, I’ve rebuilt the Linux and Android codebase using a newer SDK and Opus, so it now runs on the latest Android devices and 64-bit Linux PCs. No changes have been made for other operating systems.
Changes since version 1.3:
I finally managed to get android wake lock working using the android JNI...
I also signed the package, thus you need to uninstall previous versions befor installing this.
NB: version 1.2 is just an "intermediate" Android only release; I will soon publish version 1.3 for all systems
This version brings some major improvements besides a few minor bug fixes.
With the addition of UDP hole punching connection method, now it is also possible to connect
without configuring any router at all!
As for Android, the scree-lock (keep-alive) issue has finally been resolved.
Main changes since version 1.0:
The first full functional beta release is out!
Please read the release info at: -> http://lnx.utillyty.eu/viavoip/release.htm
UPDATE
2015-05-10: uploaded viavoip-osx-1.0 (x86_64 Mac OS 10.9.4)
2015-05-11: uploaded viavoip-osx-i386-1.0 (i386 Mac OS 10.4.11)
Version 0.9 introduces many new features/improvement, but maybe the best news is that has been succesfully tested on Android, both with wi-fi and mobile network connection!
Here you can find a brief list of the updates brought by this version:
http://lnx.utillyty.eu/viavoip/release.htm
UPDATE: last night the first Mac OS X version has been also builded! Available for download in the viavoip-osx folder -> https://sourceforge.net/projects/viavoip/files/
With version 0.8 audio compression has been introduced through opus codec.
Opus is the state of the art in audio streaming compression, and is the codec used by Skype and Mumble among others.
By now it has successfully tested on Windows XP, Vista, 7 and 8.
On the linux side, considering the variety of supported libraries/distributions, I built 2 new versions, one against Qt4 + Alsa, and the other against Qt5 and Pulse Audio.... read more
With prototype 0.7 most of the basic functions have been implemented, a few more are behing added in the next (0.8).
While testing has gone very smoothly on Windows, there is still some problem on Linux and Android, so I'm actively working to optimize the voice streaming.
Nevertheless I will publish at most one or two more prototypes, then I'll release version 1.0.
Thanks for your interest, expecially to all friends that are helping me on getting it to work, making conversation till late at night. :)... read more