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added detaillevel variable so that our GeForce 3 users will experience better detail (soon to be me when I open the box)

made laser sounds loop so there isn't as much static + popping!

hellcatv 2001-10-29

changed /trunk/vegastrike/ChangeLog
changed /trunk/vegastrike/aclocal.m4
changed /trunk/vegastrike/config.h.in
changed /trunk/vegastrike/src/aldrv/al_listen.cpp
changed /trunk/vegastrike/src/cmd/unit.cpp
changed /trunk/vegastrike/src/cmd/unit_weapon.cpp
changed /trunk/vegastrike/src/cmd/unit_xml.cpp
changed /trunk/vegastrike/src/cmd/weapon_xml.cpp
changed /trunk/vegastrike/src/gldrv/gl_init.cpp
changed /trunk/vegastrike/src/star_system.cpp
changed /trunk/vegastrike/src/vs_globals.h