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Commit [r899]  Maximize  Restore  History

added paths to all the types

units go in

<data>/unit/<unitname>
or
<data>/unit/<factionname>/<unitname>

textures go either in the "current dir" or in
<data>/textures/
for shared textures
likewise sounds either go in the current dir or
<data>/sounds

animations go in
<currentdir>/animations
sprites go in
<currentdir>/sprites

my paths work with flat data directories too :-)

hellcatv 2001-10-23

changed /trunk/vegastrike/src/aldrv/al_sound.cpp
changed /trunk/vegastrike/src/cmd/faction_xml.cpp
changed /trunk/vegastrike/src/cmd/unit.cpp
changed /trunk/vegastrike/src/cmd/unit_xml.cpp
changed /trunk/vegastrike/src/gfx/animation.cpp
changed /trunk/vegastrike/src/gfx/sprite.cpp
changed /trunk/vegastrike/src/universe.h
changed /trunk/vegastrike/src/vs_path.cpp
changed /trunk/vegastrike/src/vs_path.h