| Commit | Date | |
|---|---|---|
|
[r12793]
by
hellcatv
made afterburners turn red by adding a new special effects component to drawables--not easy |
2010-05-28 22:22:36 | Tree |
|
[r12792]
by
hellcatv
Get rid of annoying jump drive damage that exhibits itself later by causing damage when jumping, and get rid of speed changing damage, instead do harsh damage to cockpit vdu |
2010-05-28 20:58:45 | Tree |
|
[r12791]
by
klaussfreire
Header refactoring: extract vegastrike.h's math section into vs_math.h so that the audio system can include only that (without, eg, including OpenGL headers) |
2010-05-28 04:25:40 | Tree |
| 2010-05-28 03:41:57 | Tree | |
|
[r12789]
by
hellcatv
somehow the audio was a bit obnoxious in linux, so we read the config file a bit differently that moves items together closer so we can hear |
2010-05-21 23:14:34 | Tree |
|
[r12788]
by
hellcatv
check for a script that happens to start with roll in the map before stripping out the first roll |
2010-05-21 04:09:08 | Tree |
|
[r12787]
by
hellcatv
Reverting 12738's bug in lin_time.cpp DO NOT FIX WARNINGS BY ADDING BUGS..this is YET another one |
2010-05-21 03:41:56 | Tree |
| 2010-05-20 23:30:17 | Tree | |
| 2010-05-20 23:29:55 | Tree | |
| 2010-05-20 19:17:15 | Tree |