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[r12696] by klaussfreire

Ticket #18 retrial: basemaker now...

2010-03-10 02:56:23 Tree
[r12695] by klaussfreire

Reactivated debugging output for texture transfers now that debugging level is properly initialized.
Default is no logging.

2010-03-10 02:53:09 Tree
[r12694] by klaussfreire

Fixed parsing of debug level

2010-03-10 02:52:13 Tree
[r12693] by klaussfreire

Fixed uncrustify's mess with background cube vertex data a bit
(only formatting)

2010-03-10 02:51:32 Tree
[r12692] by klaussfreire

Ticket #7: compute and send light solid angles to shader techniques.

Minimum adaptation of highend technique and shaders to account for light size.

NOTE: added light size accounting to diffuse component computation, the effect is noticeable when getting very close to the sun.

To-Do: adapt other techniques, adapt per-vertex lighting to also account for light size.

2010-03-09 07:28:41 Tree
[r12691] by klaussfreire

Ticket #7 - compute and send solid angle to shader techniques

* Added an "ApparentLightSizeArray" autoparam to techniques, see technique.h for details
* Added a light size member to GFXLight (and friends) to be able to track emitter size
* Added required logic in GFXUploadLightState to compute apparent sizes in various forms

Incidently, found and corrected some minor shader-related bugs and some formatting issues.

2010-03-09 07:24:15 Tree
[r12690] by klaussfreire

Fix GFXShaderConstantv functions, they wouldn't link because they were prototyped with unsigned counts but implemented with signed ones.

2010-03-09 07:19:38 Tree
[r12689] by klaussfreire

Update configure.ac script to better check PNG support in light of recent incompatibilities.

2010-03-09 07:18:10 Tree
[r12688] by klaussfreire

Ticket #18: removed use of deprecated libpng functions

2010-03-09 03:39:43 Tree
[r12687] by dan_w

About 1/6 of the original cmake warnings squashed. Only a few files with warnings remain.

2010-03-08 15:46:02 Tree
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