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From: Stefanie T. <ste...@me...> - 2004-09-15 19:03:46
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Hello, How hard would it be to modify torcs to support objects on the track that the car can hit? I am thinking that you somehow specify them in the track XML file, and then add them to the SOLID simulation just like cars. Collisions with them could be handled in the same way that car collisions are handled. If I implemented this, would the patch be likely to be merged into the main source stream? Stefanie |