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Search Results for "smoothed particle hydrodynamics"

Showing 14 open source projects for "smoothed particle hydrodynamics"

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  • 1
    kulkiJG

    kulkiJG

    Smoothed Particle Hydrodynamics Simulator

    The project is built as a game in Unity. It is an SPH simulator. Allows you to play with real-time fluid simulation.
    Downloads: 5 This Week
    Last Update:
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  • 2

    WeldForm

    Weakly-Compressible SPH Parallel Solver for Thermo Mechanical problems

    WeldForm SPH is a CPU based Smooth Particle Hydrodynamics solver applied to high deformation model metal forming and processes. Windows Binaries: https://sourceforge.net/projects/weldform/files/ GPU Version is under development here Has been adapted to work on both Linux and Windows system (both on MinGW and MSVC compilers).
    Downloads: 0 This Week
    Last Update:
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  • 3

    Gap-SPH

    Basic SPH solver for 3D subsonic fluid flow models

    This solver programmed in C applies the Smoothed Particle Hydrodynamics method to subsonic incompressible 3d fluid flow. Viscosity is updated every half-time step to account for nonlinear behavior of one of the phases and all solid boundaries are modeled using the virtual particle method. A basic all-pair search algorithm is used to determine pair lists. The purpose of this self-contained solver is to further develop the code to optimize it to the case of river bedload dynamics. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    As of August 2018 Spheral++ has moved to Github -- please see the current repository at https://github.com/jmikeowen/spheral We are leaving a frozen version here on SourceForge for historical reasons. Spheral++ provides a steerable parallel environment for performing coupled hydrodynamical & gravitational numerical simulations. Hydrodynamics and gravity are modelled using particle based methods (SPH and N-Body).
    Downloads: 1 This Week
    Last Update:
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  • 5

    SPHFluid

    Smoothed particle hydrodynamics code

    Downloads: 0 This Week
    Last Update:
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  • 6
    DualSPHysics

    DualSPHysics

    C++/CUDA/OpenMP based Smoothed Particle Hydrodynamics (SPH) Solver

    DualSPHysics is based on the Smoothed Particle Hydrodynamics method and can be downloaded from the official website (www.dual.sphysics.org). The code is developed to study free-surface flow phenomena where Eulerian methods can be difficult to apply, such as waves or impact of dam-breaks on off-shore structures. DualSPHysics is a set of C++, CUDA and Java codes based on the SPHysics FORTRAN project (www.sphysics.org) that are designed to deal with real-life engineering problems and are provided along with pre-compiled binaries and source for Windows/Linux/Unix as well as a number of example test cases.
    Downloads: 1 This Week
    Last Update:
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  • 7

    SWIFT

    SPH With Inter-dependent Fine-grained Tasking

    Shared-Memory Parallel Smoothed Particle Hydrodynamics (SPH) code for large-scale cosmological simulations.
    Downloads: 0 This Week
    Last Update:
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  • 8

    fluid-particles

    Real-time SPH fluid simulation and rendering via GPU raycasting

    Software developed for master thesis at Technische Universität Müchen. See thesis (under "files") for details. Sourcecode: https://github.com/pflaumental/fluid-particles/ Abstract: Fluid simulation based on smoothed particle hydrodynamics (SPH) is a practical method for the representation of liquids in interactive applications like virtual surgical training or computer games. In recent years various papers introduced ideas for both, the SPH simulation and its visualization. This thesis explains detailed a straightforward CPU-executed implementation of the simulation, as well as an entirely GPU-executed visualization technique using isosurface raycasting, which allows the realtime rendering of multiple refractions. ...
    Downloads: 1 This Week
    Last Update:
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  • 9
    2DSPH-Simulator

    2DSPH-Simulator

    Smoothed particle hydrodynamics simulator

    Attention V2 is now Online: Simple 2D SPH Simulator with some special functions. It's possible to load data with two different methods. One based on geometry objects, the second one on placing every SPH particle on it's own. It's possible to save simulations and to restart calculations from this safepoints. A tempSave-file is written to restart simulations, if they crash from an earlier point. Now in v2 an example is added with a FEM beam and a moving piston. Both are hardcoded in...
    Downloads: 0 This Week
    Last Update:
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  • 10
    Computation Fluid Dynamics Source Code Collection Navier-Stokes equations - Chorin Projection method ( 2D ) Lattice Boltzmann method ( 2D , 2 phase ) Smoothed Particle Hydrodynamics ( 2D , 3D , freesurface )
    Downloads: 0 This Week
    Last Update:
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  • 11
    Smooth Particle Hydrodynamics solution to solve navier-stokes for a melting candle.
    Downloads: 0 This Week
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  • 12
    Surface Reconstruction for Smoothed Particle Hydrodynamics - Based on papers: Screen Space Fluid Rendering with Curvature Flow Particle-based fluid simulation for interactive applications
    Downloads: 0 This Week
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  • 13
    SPHear is a coupled smoothed particle hydrodynamics (SPH), finite element (FE) fluid-solid interaction analysis code for dynamic problems.
    Downloads: 0 This Week
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  • 14
    sph2000 is an object-oriented parallel framework for physical particle simulations with the SPH-method (Smoothed Particle Hydrodynamics)
    Downloads: 0 This Week
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